atsync
Where the "intelligence" of TRAINERS is put to the test!
Comments
These are overall better than the ones in the last round.
Onix and Ponyta are my analyses so I'll leave those alone.
Magmar and Moltres are fine.
Machop/Machamp
These are overall better than the ones in the last round.
Onix and Ponyta are my analyses so I'll leave those alone.
Magmar and Moltres are fine.
Machop/Machamp
- Let's merge these. Since the Yellow Machamp analysis is clearly the superior of the two, we'll delete the RB Machop analysis and use Yellow Machamp as the base to which RB information should be added. The analysis will be for Machop, not Machamp, just to be consistent with everything else.
- Although the fact that Yellow Machamp is an in-game trade is mentioned, it doesn't seem to mention anywhere the benefits of boosted experience.
- I think stats should be a bit more specific. Its physical bulk isn't actually that bad, but "average defenses" could make you believe that it is. This is more of a nitpick than anything, but whatever. Maybe just list all of its stats in some way as the stats speak for themselves really.
- Movepool should discuss that lack of a good STAB since Submission is a notoriously bad move, and Low Kick is a bit weak. Also mention Karate Chop because of its high (but not perfect in Machamp's case) crit rate. Probably emphasize more clearly that access to Earthquake and Rock Slide is one of the main things separating it from most other Fighting types.
- Power: Should mention that low Speed hinders its sweeping ability at times, although it should be enough for many regular trainers.
- Type section should mention super-effective hits on common Normal types, which is the main thing Fighting has going for it.
- Misty: Stun Spore is useful for the paralysis on Starmie.
- Additional comments: I'd probably just remove the last sentence about not being able to learn Flash in 1st gen. It just seems like random trivia that adds nothing to the analysis.
- Should mention somewhere that Pidgeot's bulk is better than the other Normal/Flying types, which is an advantage over those guys.
- Movepool: Probably should mention Double-Edge rather than Take Down.
- Lt. Surge: I doubt Pikachu would "destroy" you even with ThunderShock.
- Koga: Mention the Yellow fight. Pidgeot does well against Yellow Koga.
- Additional comments should be revamped.
- I wouldn't call Pinsir's Speed a let down myself. 85 Speed is decent enough. Sure, Alakazam and co. will beat you but Pinsir's fast enough for regular trainers.
- "he can only learn non-Normal moves (besides Seismic Toss) through TM" - actually the opposite is true, I think I understand what the writer was trying to say but the sentence is worded badly. Should mention that Slash is learned at level 49, which means that its best options until then for Body Slam, Submission, Strength and Vice Grip.
- Power: it should be able to set up Swords Dance against Physical Pokemon ok. I wouldn't say its Speed harms the use of Guillotine that much, it isn't that slow.
- Type: er, I don't think having STAB on Submission would make it much better! Personally I'd probably just remove the whole first half of that section.
- Agatha: Seismic Toss can hit her Ghosts for what it's worth.