I wanted so much to use Centiskorch outside of a gym collecting team, but like others I am having trouble figuring out a set to even use for the in-game battle tower. I certainly never expected to have more ideas for Rapidash than for Centiskorch, I can't believe that the fire centipede doesn't get Swords Dance or Agility or any form of priority. Coil would be nice if it was faster, but as it is it seems like unless I can set up on something slow that doesn't threaten it, it won't get much use out of the move.
I mean I guess one could get some mileage out of a Coil, Fire Lash/Flare Blitz, Leech Life, Power Whip defensive set, but I just don't know if it would pack enough power after a Coil to accomplish much. I guess there's always Trick Room, but I've never been good at using it, and Centiskorch would still probably need a turn or two to set up even then.
I'm curious too just what Dubwool is supposed to do in battle. It seems built to be fairly bulky, but its moves don't enable it to accomplish much itself while on the field, i.e. no hazard setting moves or moves or status inflicting moves. I guess it could Baton Pass a Cotton Guard or Swords Dance boost to something. And dang it has a small movepool, makes me wish it not using its horns for battle wasn't part of its lore.