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MC: 6—>7
I would like to buy the moves Ominous Wind (SM Level-Up, 1 MC), Dive, Safeguard (ORAS TM, 4 MC), and Constrict (Egg, 2 MC), leaving me with 0 MC.
Jellicent gets 6 MC (KOC).
MC: 0—>6
I would like to buy the moves Thunderbolt, Thunder, and Fly (SM TM, 6 MC), leaving me with 0 MC.
MC: 3—>10
I would like to buy the moves Bulldoze, Rest, Sleeptalk (SM TM, 6 MC), Block, and Worry Seed (XY Tutor, 4 MC), leaving me with 0 MC.
Empoleon gets 5 MC.
MC: 0—>5
I would like to buy the moves Mist (SM Level-Up, 1 MC), Double-Hit, and Flail (Egg, 4 MC), leaving me with 0 MC.
15 CC—>16 CC
Bergmite gets 2 EC (LEC), 3 MC, and 2 AC (KOC).
Crabrawler gets 2 EC (KOC), 4 MC (Exp. Share), and an AC.
16 CC—>17 CC
Crabrawler gets 2 EC (LEC), 3 MC, and 2 AC (KOC).
EC: 0—>4 MC: 0—>7 AC: 0—>3
I would like to buy the moves Payback, Crabhammer, Close Combat (SM Level-Up, 3 MC), Stone Edge, and Thief (SM TM, 4 MC), leaving me with 0 MC.
As of last battle, Bergmite has max EC and AC. As Such, Bergmite gets 6 MC (Exp. Share, KOC).
EC: 4—>6 MC: 3—>12 AC: 3—>5
I would like to evolve Bergmite into Avalugg and unlock his HA, Sturdy:
Avalugg (M) Titanic
Nature: Brave (+Atk, -Spe, -10% Eva)
Abilities: Own Tempo/Ice Body/Sturdy (HA Unlocked)
Avalugg learns Body Slam, Crunch, and Skull Bash as Pre-26 Level-Up moves. In addition, I would like to buy the moves Earthquake, Bulldoze, Rock Slide, Stone Edge (SM TM, 8 MC), Superpower, and Iron Head (XY Egg, 4 MC), leaving me with 0 MC.
People should totally use sprites (especially overworld) in their claims just because it's pretty and i see pictures faster than words :>>>
Ooraloo Ice Fang is free for the ice/water, Bagon gets Crunch fo free Fix and Approved ItsYaBoi1337 why do you have two claims Approved (the first claim)
I feel asleep on this and completely forgotten about it just gonna post this for now I’ll probably do the rest tonight, don’t quote me in that tho
Gastly
Gastly evolves (profile at end of post) into Haunter. Haunter learns Shadow Punch at level 25, so it gets that for free. Additionally, Haunter learns Knock Off (tutor), Pain Split (tutor), Energy Ball (TM), and Endure (TM).
Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy
The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities
Synchronize[Mold Breaker: No]
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace[Mold Breaker: No]
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. [Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.]
Telepathy[Mold Breaker: Yes] [H]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Poison
Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. [Command: Store - 5 En - For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.]
Abilities
Levitate[Mold Breaker: Yes]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
epicdrill: I can't open hide tags that are enclosed in a quote, so I can't check the new Pokemon you've purchased. Not approved. Deviilish: No need to re-post profiles if all you're doing is adding counters. Next time you make a claim, you'll need to explicitly state the rewards that you and your Pokemon receive and explicitly specify how KOC and LEC is going to be spent. Approved this time only. ItsYaBoi1337: Fennekin already learned Magic Coat. Slowbro only spent 9 MC. Protean is a thing and not knowing that is your fault, not the ref's.Fix and approved. Pyra: List EC and AC as numbers out of the maximum 9 and 5 respectively. Dive is not a TM in Sun and Moon so you can't pick it when creating a new Pokemon (until we get that rule changed, that is). Ping me once you've picked a different move so I can approve you. Not approved. Approved Maxim: Approved.
Complications: Approved. Exclaimer: Air Slash is a level up move for Braviary, so you save 1 MC. Ditto for Worry Seed Venusaur. Don't spend it all in one place. Fix and approved. Yoshiblaze: Approved. Quarrel: Kirlia's accuracy boost is 6%. Fix and approved.
Attacks:
Level Up
Rage
Bite
Ember
Leer
Dragon Breath
Headbutt
Focus Energy
Crunch
Egg
Dragon Rush
Endure
Fire Fang
Hydro Pump
Thrash
TM/HM
Flamethrower
Protect
Rock Tomb
Substitute
Toxic
Jynx: Purchase 22 moves for 44 MC, 2 MC each
Bide
Brick Break
Bubble Beam
Double Team
Echoed Voice
Energy Ball
Focus Blast
Frost Breath
Grass Knot
Hail
Hidden Power [Fire]
Hyper Beam
Light Screen
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Role Play
Signal Beam
Skill Swap
Skull Bash
Attacks:
Level Up
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Bullet Punch
Entrainment
Hammer Arm
Low Sweep
Vital Throw
Body Slam
Crunch
Parting Shot
Sky Uppercut
Taunt
Egg
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Tutor
Block
Covet
Drain Punch
Dual Chop
Endeavor
Fire Punch
Focus Punch
Protect (*)
Substitute (*)
Toxic (*)
Brick Break (*)
Earthquake (*)
Rock Slide (*)
Stone Edge
Thief
Crabominable gets Ice Punch as a Pre-26 Level-Up move. In addition, I would like to buy the moves Ice Hammer, Reversal, and Avalanche (SM Level-Up, 3 MC), leaving me with 0 MC.
Wimpod gains 1 EC (up to 6/6) and 4 MC (up to 5). He now evolves to Golisopod! He gains First Impression, Fury Cutter, Rock Smash, Bug Bite, Spite, Swords Dance and Slash automatically, and his MC go to learning Razor Shell, Sucker Punch, Iron Defense, Pin Missile and Liquidation (all LU, 5 MC total, down to 0).
Golisopod [Milot the Brave] (Male)
Theme: Spear of Justice (Beta) - Undertale Bravery is having the will to confront dangerous situations. This, Milot knows, and he would willingly put himself in harm's way to protect Elinor, seeing her as the last hope for the region they had to flee. Thankfully, the rehardened shell of the Wimpod gave him additional protection against the magics of old.
Type: Bug/Water
Abilities:
Emergency Exit [Passive] Milot's natural cowardice tactical ability kicks in when his stamina plummets (from above 50% to below 50% HP), giving him an Emergency Exit counter. He can freely utilize a counter (without spending an action, as part of an action-set or a substitution) for one of two situations:
- Switch out at the end of the round, to be replaced with another Pokemon of the trainer's choosing, not affecting turn order. Will not work in Switch = KO.
- Be guaranteed to dodge the opponent's next attack.
Convert Meloetta's KOC to CC
Convert all other KOC to MC
Convert 149 UC to 14 MC for Vulpix, 28 MC for Jynx, 36 MC for Aurorus, 37 MC for Weavile, 2 MC for Froslass and 32 MC for Mamoswine
+23 CC, -89 UC
Lapras: +4 AC, +32 MC
Vulpix-A: +4 AC, +6 EC, +44 MC
Shelgon: +2 EC, +1 AC, +13 MC
Froslass: Learn Aurora Veil for 2 MC
Weavile: Learn moves for 38 MC
2 MC
Aerial Ace
Detect
Dynamic Punch
Endure
Facade
Giga Impact
Hail
Low Sweep
Mimic
Natural Gift
Payback
Power-Up Punch
Rest
Secret Power
Shadow Claw
Snarl
Torment
Whirlpool
X-Scissor
Aurorus: Learn moves for 36 MC
2 MC
Bulldoze
Charge Beam
Dark Pulse
Double Team
Dragon Tail
Dream Eater
Giga Impact
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Sleep Talk
Stone Edge
Toxic
Mamoswine: Learn moves for 32 MC
2 MC
Bulldoze
Detect
Double Hit
Facade
Giga Impact
Hidden Power [Fire]
Hyper Beam
Mud Shot
Natural Gift
Reflect
Rest
Rock Smash
Rock Tomb
Secret Power
Stone Edge
Substitute
Jynx: Learn moves for 28 MC
2 MC
Aurora Veil
Recycle
Secret Power
Sleep Talk
Substitute
Taunt
Telekinesis
Teleport
Torment
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Lapras: Unlock hidden ability, learn moves for 35 MC (1 MC remaining)
Other (30 MC)
Ancient Power
Aqua Tail
Aurora Beam
Bide
Blizzard
Block
Bubble Beam
Bulldoze
Dive
Double Team
Dragon Pulse
Dream Eater
Drill Run
Endure
Facade
Vulpix-A: Evolve into Ninetales-A, unlock hidden ability, learn moves for 44 MC
Free Level Up
Dazzling Gleam
Imprison
Nasty Plot
Safeguard
Other (38 MC)
Dark Pulse
Double Team
Dream Eater
Frost Breath
Hail
Hidden Power [Fire]
Hyper Beam
Psych Up
Psyshock
Rain Dance
Rest
Roar
Hypnosis
Power Swap
Secret Power
Sleep Talk
Spite
Tail Slap
Toxic
UC: 117 -> 116 (1 UC -> 1 CC) -> 131 -> 120 (11 UC -> 6 MC/5 AC for new Kanga)
CC: 7 -> 8. Buying a Meowth-A, a Breezi, and a Kangaskhan for 8 CC -> 0 Battling:
From Here: AP Trig 1
And Here: AP Trig 2
Dark Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move). Ground Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities
Rebound [Mold Breaker: No]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. [Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.] Guts[Mold Breaker: No]
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn. Pressure[Mold Breaker: No] [H]
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Bite
Body Slam
Bounce Crunch
Dig
Dive Drill Run
Earthquake
Fake Out
Fire Fang Foul Play
Horn Attack
Iron Tail Knock Off
Megahorn Payback
Peck
Pursuit
Rapid Spin
Rock Slide
Smart Strike Sucker Punch
Tackle
Thunder Fang
U-Turn
Special
Bubble Beam
Other
Encore
Endure
Leer
Protect
Rest Rototiller
Sleep Talk Taunt
Toxic
Types:Fairy Abilities:Hustle / Serene Grace / Super Luck[H]
Stats:90 | 0 | 3 | 2 | 3 | 23 [1 | 1 | 12]
Types
Fairy The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities
Hustle [Mold Breaker: No]
By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect. Serene Grace [Mold Breaker: No]
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. Super Luck[Mold Breaker: No] [H] This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Abilities
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate: [LOCKED]: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Purchasing Riolu. Was only a matter of time. Sorry to have let you down MatezoideGlacier Knight I've gone full mainstream. Enjoy the art I found it summarizes my shame
95 --> 93 CC
Also buying a Roggenrola.
93 --> 91 CC
Jeff [] [Riolu]
[Type]
Fighting
[Abilities]
Steadfast When this Pokemon flinches, Speed is raised by one stage.