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Challenger's Team
Backpack:
Chesto Berry
Wise Glasses
Life Orb
Protector:
Heliosphere (Charizard)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Fire/Flying
Abilities: Blaze Hidden Ability:Solar Power (Locked)
HP: 90
Attack: 5 (-)
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 115 (+)
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Ancient Power
Attract
Blaze Kick
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Growl
Howl
Leer
Mud-Slap
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic
Wing Attack
Level 1:
Air Cutter
Bite
Brutal Swing
Curse
Cut
Defog
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Echoed Voice
Ember
False Swipe
Hone Claws
Incinerate
Mega Punch
Metal Claw
Ominous Wind
Power-Up Punch
Quick Attack
Rage
Roar
Rock Smash
Sandstorm
Scratch
Seismic Toss
Smokescreen
Snore
Steel Wing
Sunny Day
Swagger
Swift
Twister
Weather Ball
Will-O-Wisp
Work Up
Supporter
Feel the Magic (Delphox)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Quirky nature ( +None, -None )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability:Magician (Locked)
HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 3:
Mystical Fire (sig)
Aggressor
Ambrosius (Houndoom)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire Hidden Ability:Unnerve (Locked)
HP: 90
Attack: 7
Defen.: 4
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Comeuppance
Confide
Counter
Crunch
Dark Pulse
Double Team
Facade
Feint Attack
Fire Fang
Flamethrower
Howl
Hyper Voice
Leer
Mud-Slap
Protect
Psychic Fangs
Round
Shadow Ball
Strength
Thunder Fang
Toxic
Level 1:
Bite
Curse
Detect
Ember
Incinerate
Rage
Rain Dance
Roar
Rock Smash
Role Play
Sludge Bomb
Smog
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Will-O-Wisp
Somewhere That's Not A Cave
The fungi have come from their caves to take over the world!
Spore Proliferation
At the end of the round: Add a number of Foongus to the field, equal to the current round count.
When a Foongus Faints: Place a Toxicity marker on the Boss.
Mycotoxin
At the end of each step: Place a number of Toxicity markers on the Boss, equal to the number of Foongus in play. Then, each raider loses HP equal to the number of Toxicity markers on the Boss, and the duration of each Field Condition on the raider's team is halved.
Neurotoxic Reversion
At the end of the round: If the Boss has 12 or more Toxicity markers, the boss transforms into Brute Bonnet (using the boss stats above). Then, if the Boss is Brute Bonnet, double the number of Toxicity markers on the Boss.
Challenger's Team
Backpack:
Chesto Berry
Wise Glasses
Life Orb
Protector:
Heliosphere (Charizard)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:
The coronal layer of the sun's atmosphere, consisting of its highest layers of material as well as its layers of strongest magnetic influence. In a total solar eclipse, only this layer of the sun is visible.
Attitude and Motive:
A wild and free-soaring tyrant of the sky. The pulse of her untamed homeland has never left her.
Background:
The coronal layer of the sun's atmosphere, consisting of its highest layers of material as well as its layers of strongest magnetic influence. In a total solar eclipse, only this layer of the sun is visible.
Attitude and Motive:
A wild and free-soaring tyrant of the sky. The pulse of her untamed homeland has never left her.
Background:
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Fire/Flying
Abilities: Blaze Hidden Ability:
HP: 90
Attack: 5 (-)
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 115 (+)
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Ancient Power
Attract
Blaze Kick
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Growl
Howl
Leer
Mud-Slap
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic
Wing Attack
Level 1:
Air Cutter
Bite
Brutal Swing
Curse
Cut
Defog
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Echoed Voice
Ember
False Swipe
Hone Claws
Incinerate
Mega Punch
Metal Claw
Ominous Wind
Power-Up Punch
Quick Attack
Rage
Roar
Rock Smash
Sandstorm
Scratch
Seismic Toss
Smokescreen
Snore
Steel Wing
Sunny Day
Swagger
Swift
Twister
Weather Ball
Will-O-Wisp
Work Up
Feel the Magic (Delphox)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Quirky nature ( +None, -None )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability:
HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt
Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up
Level 3:
Mystical Fire (sig)
Ambrosius (Houndoom)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:
Named after a legendary knight's faithful hound, so large and hardy that it could serve as their steed in battle.
Attitude and Motive:
Background:
Named after a legendary knight's faithful hound, so large and hardy that it could serve as their steed in battle.
Attitude and Motive:
Background:
Hardy nature ( +None, -None )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire Hidden Ability:
HP: 90
Attack: 7
Defen.: 4
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3
Movepool
Level 0:
Attract
Comeuppance
Confide
Counter
Crunch
Dark Pulse
Double Team
Facade
Feint Attack
Fire Fang
Flamethrower
Howl
Hyper Voice
Leer
Mud-Slap
Protect
Psychic Fangs
Round
Shadow Ball
Strength
Thunder Fang
Toxic
Level 1:
Bite
Curse
Detect
Ember
Incinerate
Rage
Rain Dance
Roar
Rock Smash
Role Play
Sludge Bomb
Smog
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Will-O-Wisp
Vs. The Spectacular Spore-verlord!
Amoonguss
Typing: Grass/Poison
Abilities: Effect Spore
Actions per Step: Two (2)
Target Priority: Role Order (PR -> SU -> AG)
HP: 750
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 30
Size: 10
Weight: 20
Behavior Pool
Roll one action from each Behavior Pool.
5 actions: Mega Drain, Clear Smog, Rollout, Magical Leaf, Feint Attack
5 actions: Giga Drain, Defense Curl, Sludge Wave, Toxic, Spore
Brute Bonnet
Typing: Grass/Dark
Abilities: Protosynthesis
Actions per Step: Four (4)
Target Priority: Random
HP: 850
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 55
Size: 20
Weight: 20
Behavior Pool (8 actions)
Trailblaze, Sucker Punch, Zen Headbutt, Close Combat, Crunch, Facade, Seed Bomb, Body Slam
Foongus
Typing: Grass/Poison
Abilities: Effect Spore
Actions per Step: One (1)
Target Priority: Random
HP: 50
Attack: 4
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 15
Size: 1
Weight: 1
Behavior Pool (7 Actions)
Spore, Rage Powder, Gastro Acid, Protect, Attract, Swagger, Flash
Initial Setup:
1x Amoonguss (★)
0x Brute Bonnet,Foongus
Raid ArenaAmoonguss
Typing: Grass/Poison
Abilities: Effect Spore
Actions per Step: Two (2)
Target Priority: Role Order (PR -> SU -> AG)
HP: 750
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 30
Size: 10
Weight: 20
Behavior Pool
Roll one action from each Behavior Pool.
5 actions: Mega Drain, Clear Smog, Rollout, Magical Leaf, Feint Attack
5 actions: Giga Drain, Defense Curl, Sludge Wave, Toxic, Spore
Brute Bonnet
Typing: Grass/Dark
Abilities: Protosynthesis
Actions per Step: Four (4)
Target Priority: Random
HP: 850
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 55
Size: 20
Weight: 20
Behavior Pool (8 actions)
Trailblaze, Sucker Punch, Zen Headbutt, Close Combat, Crunch, Facade, Seed Bomb, Body Slam
Foongus
Typing: Grass/Poison
Abilities: Effect Spore
Actions per Step: One (1)
Target Priority: Random
HP: 50
Attack: 4
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 15
Size: 1
Weight: 1
Behavior Pool (7 Actions)
Spore, Rage Powder, Gastro Acid, Protect, Attract, Swagger, Flash
Initial Setup:
1x Amoonguss (★)
0x Brute Bonnet,Foongus
Somewhere That's Not A Cave
The fungi have come from their caves to take over the world!
Spore Proliferation
At the end of the round: Add a number of Foongus to the field, equal to the current round count.
When a Foongus Faints: Place a Toxicity marker on the Boss.
Mycotoxin
At the end of each step: Place a number of Toxicity markers on the Boss, equal to the number of Foongus in play. Then, each raider loses HP equal to the number of Toxicity markers on the Boss, and the duration of each Field Condition on the raider's team is halved.
Neurotoxic Reversion
At the end of the round: If the Boss has 12 or more Toxicity markers, the boss transforms into Brute Bonnet (using the boss stats above). Then, if the Boss is Brute Bonnet, double the number of Toxicity markers on the Boss.