Facility Realgam Tower: Hyjack

@ :shell bell:
Payback ~ Payback ~ Payback
= = =
If Self is confused
Push orders back and Rest
- - - -
(Once)
If self is asleep
Push orders back and Sleep Talk
- - - -
If opponent is to use Bide
Push orders back and order Taunt
- - - -
Start of Steps 1 and 2
If Able
If opponent is to use Rain Dance
order [Payback + Head Smash]
 
Last edited:
relevant boasts
No switching (3)
Attack Limit (1)

round 9

Battlefield: sandstorm (5r)
Team Hyjack
:Aggron:Aggron :Shell Bell:Shell Bell (2 counters)
HP: 55/85 EN: 73/100
8/13/5/5/50
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal
:zangoose:ko
:astrolotl:ko
Team Zuki spikes x 3
:Espeon:Espeon :Mystic Water:Mystic Water
HP: 85/85 EN: 100/100
4/5/10/7/110
Type: Psychic
Abilities: Synchronize, Magic Bounce
:vaporeon:ko
:Sylveon:Sylveon :Eevium Z:Eevium Z
HP: 71/95 EN: 60/100
6/5/8/9/52
z move used
Type: Fairy
Abilities: Cute Charm, Pixilate
-10% Eva

dice are d600, roll low to hit/crit/effect
1706184498328.png

:Sylveon: :Aggron: :Espeon:
:Espeon: steps on 24 damage of spikes
Step 1:
:Espeon: befuddling dreams
-24 en
:Aggron: is confused (3t)
:Aggron: has nightmares (6s)
:Aggron: rest
-15 en
:Aggron: falls asleep and cannot heal due to nightmare
-5 hp -5en

:Espeon: takes 2 damage from sandstorm
Step 2:
:Espeon: bouncy bubble
-10 en
23 crit yes
(9 + 10 + 3 - 8 - 1) * 1.5 + 4 = 24 damage
heal for 5
:Aggron: sleep talk
-3 en
-5 hp -5en

:Espeon: takes 2 damage from sandstorm
Step 3:
:Espeon: rain dance
-10 en
rain is foretold
:Aggron: payback smash
-34 en
heal for 4
(15 + 8 + 4 - 5) * 1.5 = 33 damage
17 damage from confusion
-5 hp -5en
:Espeon: takes 2 damage from sandstorm
rain begins

Battlefield: rain (5r)
Team Hyjack
:Aggron:Aggron :Shell Bell:Shell Bell (1 counters)
HP: 3/85 EN: 2/100
8/13/5/5/50
combo used
sleep talk
nightmare (3s)
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal
:zangoose:ko
:astrolotl:ko
Team Zuki spikes x 3
:Espeon:Espeon :Mystic Water:Mystic Water
HP: 27/85 EN: 56/100
4/5/10/7/110
combo used
Type: Psychic
Abilities: Synchronize, Magic Bounce
:vaporeon:ko
:Sylveon:Sylveon :Eevium Z:Eevium Z
HP: 71/95 EN: 60/100
6/5/8/9/52
z move used
Type: Fairy
Abilities: Cute Charm, Pixilate
-10% Eva

zuki to order
Hyjack to order
 
relevant boasts
No switching (3)
Attack Limit (1)

round 10

Battlefield: rain (5r)
Team Hyjack
:Aggron:Aggron :Shell Bell:Shell Bell (1 counters)
HP: 3/85 EN: 2/100
8/13/5/5/50
combo used
sleep talk
nightmare (3s)
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal
:zangoose:ko
:astrolotl:ko
Team Zuki spikes x 3
:Espeon:Espeon :Mystic Water:Mystic Water
HP: 27/85 EN: 56/100
4/5/10/7/110
combo used
Type: Psychic
Abilities: Synchronize, Magic Bounce
:vaporeon:ko
:Sylveon:Sylveon :Eevium Z:Eevium Z
HP: 71/95 EN: 60/100
6/5/8/9/52
z move used
Type: Fairy
Abilities: Cute Charm, Pixilate
-10% Eva

dice are d600, roll low to hit/crit/effect
1706185517525.png

:Sylveon: :Aggron: :Espeon:
:Sylveon: steps on 24 damage of spikes
Step 1:
:Espeon: weather ball
-7 en
28 crit no
(12 + 8 - 5) * 1.5 = 23 damage
:Aggron: faints!

Battlefield: rain (5r)
Team Hyjack
:Aggron:Aggron :Shell Bell:Shell Bell (1 counters)
HP: ko/85 EN: 2/100
8/13/5/5/50
combo used
sleep talk
nightmare (3s)
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal
:zangoose:ko
:astrolotl:ko
Team Zuki spikes x 3
:Sylveon:Sylveon :Eevium Z:Eevium Z
HP: 47/95 EN: 60/100
6/5/8/9/52
z move used
Type: Fairy
Abilities: Cute Charm, Pixilate
-10% Eva
:vaporeon:ko
:Espeon:Espeon :Mystic Water:Mystic Water
HP: 27/85 EN: 56/100
4/5/10/7/110
combo used
Type: Psychic
Abilities: Synchronize, Magic Bounce

Zuki wins, Hyjack fails his boast
battle prog = (100 + 58/85 * 100 + 48/95 * 100)/300 * 15 = 10.9 = 10xp on all pokemon
Hyjack gets 5tc + 10 xp - 10 jc
HeliosAflame +6rc + 11 jc
 
:thick club:Thick Club
:leftovers:Leftovers
:zoom lens: Scope Lens
:focus sash:Focus Sash
:cleanse tag: Cleanse Tag
:expert belt: Expert Belt
:custap berry:Custap Berry
:sv/moltres:
Mega Ultra Chicken (Moltres)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Fire/Flying
Abilities: Pressure Hidden Ability: Flame Body (Locked)

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Brave Bird
Defog
Facade
Flamethrower
Leer
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Toxic
Whirlwind
Will-O-Wisp
Wing Attack

Level 1:
Agility
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dual Wingbeat
Ember
Extrasensory
Fire Spin
Gust
Helping Hand
Incinerate
Morning Sun
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Weather Ball
:sv/hydreigon:
Trydra (Hydreigon)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Dark/Dragon
Abilities: Levitate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 98
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
:sv/marowak-alola:
Yamato (Marowak-Alola)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Fire/Ghost
Abilities: Cursed Body, Lightningrod Hidden Ability: Rock Head (Locked)

HP: 85
Attack: 6
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 45
Size: 2
Weight: 3

Movepool
Level 0:
Aerial Ace
Brick Break
Dark Pulse
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Iron Head
Leer
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Bone
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Ancient Power
Bone Club
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Detect
Double Kick
Double Team
Echoed Voice
False Swipe
Fire Spin
Flame Wheel
Growl
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Pain Split
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Water Gun


:SV/Slowpoke:
Boasts Activated!
No Switching = Hyjack cannot switch during this battle
Counter Team = Loading Team...

Rival Shauna (Level 1)

Reward Info

Progress:
Missing percent HP of Shauna's Pokemon / 300%.​
Progress Reward:
12 EXP for up to three (3) Pokemon, starting with those that entered play.​
This EXP can over-Level.​

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 1
Substitution Count: 3
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Kalos Route 19 (Shauna)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Shauna has spent the past half hour playing with her Pokemon and getting their spirits up. Watch out, or they might hit you where you don't expect it!
  • Shauna's Furfrou is extremely well-styled, such that three of their Trims have become fully custom forms: Furfrou-Heart, Furfrou-Star, and Furfrou-Diamond.
    • Base Furfrou has access to the Forme Shift command, and none of the Trims do. (Furfrou's forms work the same way as Rotom's. Remember that a Pokemon that has access to Forme Shift can attempt it as a triggered action on sendout, and without text that explicitly states that a Pokemon reverts to its base form when switched out, no such thing happens.)
    • Each custom Furfrou form has the same stats and abilities as base Furfrou, except a Special Attack rank of 7 rather than 5.
    • Furfrou-Heart is a Normal/Electric type and knows the move Thunderbolt.
    • Furfrou-Star is a Normal/Ice type and knows the move Ice Beam.
    • Furfrou-Diamond is a Normal/Ground type and knows the move Earth Power.
  • Shauna has worked closely with Professor Sycamore to better understand the Pokemon he gives out. Her Kalos starter Pokemon have access to their Hidden Abilities.
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Earth Power

Slot 1: Goodra
Slot 2: Slurpuff
Slot 3: Greninja

Choice Specs
Leftovers
Lucky Egg
Rage Candy Bar
Red Card
Sitrus Berry
Slot 3: Life Orb
:sv/goodra:

Goodra
Level 1

Type: Dragon
Abilities: Sap Sipper, Hydration, Gooey (Locked)

Nature: Serious
HP: 95
Atk: 7
Def: 5
SpA: 8
SpD: 11
Spe: 80
Size: 4
Weight: 5


Movepool:
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Brutal Swing
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Hail
Incinerate
Infestation
Life Dew
Mega Punch
Poison Tail
Rain Dance
Rock Smash
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball
:sv/slurpuff:

Slurpuff
Level 1

Type: Fairy
Abilities: Sweet Veil, Unburden (Locked)

Nature: Serious
HP: 90
Atk: 6
Def: 6
SpA: 6
SpD: 6
Spe: 72
Size: 2
Weight: 1


Movepool:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flamethrower
Heal Bell
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic

Level 1:
Amnesia
Charm
Confide
Cotton Spore
Double Team
Fairy Wind
Flash
Helping Hand
Play Nice
Rain Dance
Safeguard
Sticky Web
Sunny Day
Swagger
Sweet Scent
Yawn
:sv/greninja:

Greninja
Level 1

Type: Water/Dark
Abilities: Torrent, Protean

Nature: Serious
HP: 85
Atk: 7
Def: 5
SpA: 7
SpD: 5
Spe: 122
Size: 3
Weight: 3


Movepool:
Level 0:
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up

Level 1:
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (Signature)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball

Level 2:
Water Shuriken (Signature)

Sending out Slurpuff with Rage Candy Bar. Hyjack to order.
 
Sending out MEGA ULTRA CHICKEN @ Scope Lens
:sv/moltres: @ :scope lens:
Ember ~ Flamethrower ~ Flamethrower
= = =
Start of Step 1
If opponent is to use Substitue any step this round
Push orders back and Sunny Day
- - - -
If Partial Trapping is absent from opponent AND Decoy condition is absent from field
Push orders back and order Fire Spin
- - - -
If Weather is Sun
Order Weather Ball
 
Team Hyjack:
:Moltres:
95/100
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
90/100
6/6/6/6/72
C/R: 5/2
CT: 1
I: Rage Candy Bar
A: Sweet Veil
Other: None

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: None
=======================
Round 1:

Step One:
Rage Candy Bar: [RCB Slu 1R]

Slurpuff Fake Tears
[-2 SpD Mol 5t] [22 E Slu]

Moltres Fire Spin
H: [15>= Miss]=1=Miss
Missed
[5 E Mol]

Step Two:
Slurpuff Fake Tears
[-2 SpD Mol 5t] [22 E Slu]

Moltres Fire Spin
H: [15>= Miss]=43
C: [12>=Yes]=7
D: [4+3+3+9-6]=13
[13 D Slu] [Fire Spin 4S] [5 E Mol]

Fire Spin [2 D Slu]

Step Three:
Slurpuff Cotton Spore
[-2 Speed Mol 3t] [14 E Slu]

Moltres Ember
C: [12>=Yes]=18
E: [10>= Yes]=16
D: [4+3+9-6]=10
[10 D Slu] [Slu Scorched 3S] [3 E Mol]

Fire Spin [4 D Slu]

Total
Slurpuff: 29 Damage, 58 Energy
Moltres: 13 Energy

======================
Team Hyjack:
:Moltres:
95/87
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: -4 SpD [3T], -2 Speed [2T]

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
61/42
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: Fire Spin [2T], Scorched [2S]

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: None
=======================
Turn order:
Shauna orders
Hyjack orders
Maxim refs
 
Last edited:

"Now Slurpuff, KILL!"

Thunderbolt x3
1. At start of turn, if Moltres is under Protection, then use Sticky Web first instance, Chill second.
2. At start of step, if Moltres is to use Roost and is faster than you, then use Yawn the first instance, Chill the second, and Fake Tears the third.
 
The Winged Dragon of Ra refuses to be humiliated by this pint sized peon and its bloodthirsty cheerleader
:sv/moltres: @ :scope lens:
MEGA ULTRA CHICKEN @ Scope Lens

Substitute ~ Sunny Day ~ Morning Sun
= = =
If Self is Paralyzed
Push orders back and Tailwind
 
Last edited:
Team Hyjack:
:Moltres:
95/87
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: -4 SpD [3T], -2 Speed [2T]

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
61/42
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: Fire Spin [2T], Scorched [2S]

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: None
=======================
Round 2:

Step One:
Slurpuff Tbolt
C: [1=Yes]=13
E: [10>= Yes]=75
D: [9+6-6]*1.5+16=30
[30 D Mol] [9 E Slu]

Moltres Substitute
[10 MSub] [19 Damage Mol] [12 E Mol]

Fire Spin [4 D Slu]

Step Two:
Slurpuff Tbolt
The substitute took the hit.
[9 Damage MSub] [9 E Slu]

Moltres Sunny Day
[Sun 5R] [10 E Mol]

Fire Spin [4 D Slu]
Fire Spin faded
Scorched faded
Moltres Speed reset

Step Three:
Moltres Morning Sun
[+30 HP Mol] [-1 Recovery Mol] [15 E Mol]

Slurpuff Tbolt
The substitute broke
[1 Damage MSub] [9 E Slu]

Moltres SpD reset

Total
Slurpuff: 8 Damage, 27 Energy
Moltres: 19 Damage, 37 Energy

=====================
Team Hyjack:
:Moltres:
76/50
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
53/15
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: Sun (4R)
=======================
Turn order:
Hyjack orders
Shauna orders
Maxim refs
 
:sv/moltres: @ :scope lens:
Burn...

Weather Ball ~ Weather Ball ~ Weather Ball
= = =
If Slurpuff is to Chill on steps 1 or 2
Order string Weather Ball ~ Weather Ball ~ Weather Ball
- - - -
If Slurpuff is to Thunderbolt
Push orders back and Protect
 
Team Hyjack:
:Moltres:
76/50
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
53/15
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: Sun (4R)
=======================
Round 3:

Step One:
Moltres Weather Ball
C: [12>=Yes]=5
D: [10+3+3+3+9-6]=22
[22 D Slu] [8 E Molt]

Slu Rain Dance
[Sun Forecast Marker] [10 E Slu]

Step Two:
Moltres Protect
[12 E Molt]

Slu Thunderbolt
Blocked
[9 E Slu]
ENKO

==========================
Team Hyjack:
:Moltres:
76/30
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Slurpuff:
KO
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Not Selected
A: Torrent, Protean
Other: None


Field: Rain (5R)
=======================
Turn order:
Shauna sends replacement and orders
Hyjack orders
Maxim refs
 

"Aaah! You're not supposed to cook him that much! Greninja, let's get him!"

Sending in Greninja with Life Orb

:Greninja: Greninja: Weather Ball~Weather Ball~Weather Ball
1. At start of Step, if Moltres is to use a Protective move, then use Work Up.
2. Once, at start of Step, if Moltres is to use a Confusion-Inflicting move and you are faster then use Taunt.
 
Team Hyjack:
:Moltres:
76/30
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Greninja:
85/100
7/5/7/5/122
C/R: 5/2
CT: 1
I: Life Orb
A: Torrent, Protean
Other: None

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Slurpuff:
KO
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None


Field: Rain (5R)
=======================
Round 4:

Step One:
Greninja Weather Ball
Protean: Water
Crit: [1=Yes]=16
D: [12+3+3+4+7-6]*1.5=35
[35 D Mol] [2 D Gre] [10 E Gre]

Moltres Defog
[Rain Removed] [-1 Eva Gre 3t] [10 E Mol]

Step Two:
Greninja Weather Ball
Protean: Normal
Crit: [1=Yes]=15
D: [6+3+4+7-6]=14
[14 D Mol] [2 D Gre] [10 E Gre]

Moltres Toxic
H: [10>= Miss]=85
[Gre Toxic 2] [7 E Mol]

Toxic: [2 D Gre]

Step Three:
Greninja Weather Ball
Protean: Normal
Crit: [1=Yes]=23
D: [6+3+4+7-6]=14
[14 D Mol] [2 D Gre] [10 E Gre]

Moltres Tailwind
[Hyjack Tailwind 6S][10 E Mol]

Toxic: [2 D Gre] [+2 Poison Counters Gre]

Totals
Greninja: 10 Damage, 30 Energy
Moltres: 63 Damage, 27 Energy

==============================
Team Hyjack:
:Moltres:
13/3
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Greninja:
75/70
7/5/7/5/122
C/R: 5/2
CT: 1
I: Life Orb
A: Torrent, Protean
Other: Protean: Normal, Toxic (4), -1 Eva (1t)

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Slurpuff:
KO
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None


Field: Tailwind (Hyjack, 5S)
=======================
Turn order:
Hyjack orders
Shauna orders
Maxim refs
 
:sv/moltres: @ :scope lens:

Ember
= = =
If opponent is under the effects of protection
Push orders back and Chill
- - - -
If decoy condition exists
Order Dual Wingbeat, THEN Push orders back, THEN order Chill
- - - -
 
Team Hyjack:
:Moltres:
13/3
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Greninja:
75/70
7/5/7/5/122
C/R: 5/2
CT: 1
I: Life Orb
A: Torrent, Protean
Other: Protean: Normal, Toxic (4), -1 Eva (1t)

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Slurpuff:
KO
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None


Field: Tailwind (Hyjack, 5S)
=======================
Round 5:

Step One:
Moltres Ember
C: [1=Yes]=1
E: [10>= Yes]=46
D: [4+3+3+9-5]=14
[14 D Gren] [3 E Molt] [Gren Scorched 3S]
ENKO Molt

Greninja Rain Dance
[Rain 5R] [10 E Gren]

Toxic: [6 D Gren] [+2 Poison Counters]

=========================
Team Hyjack:
:Moltres:
KO
7/7/9/6/90
C/R: 5/2
CT: 1
I: Scope Lens
A: Pressure
Other: None

:Hydreigon:
95/100
8/7/9/7/98
C/R: 5/2
CT: 1
I: Not Selected
A: Levitate
Other: None

:Marowak-Alola:
85/100
6/8/4/6/45
C/R: 5/2
CT: 1
I: Not Selected
A: Cursed Body, Lightning Rod
Other: None


Team Shauna:
:Greninja:
55/60
7/5/7/5/122
C/R: 5/2
CT: 1
I: Life Orb
A: Torrent, Protean
Other: Protean: Normal, Toxic (6), Scorched (2S)

:Goodra:
95/100
7/5/8/11/80
C/R: 5/2
CT: 1
I: Not Selected
A: Sap Sipper, Hydration
Other: None

:Slurpuff:
KO
6/6/6/6/72
C/R: 5/2
CT: 1
I: None
A: Sweet Veil
Other: None


Field: Tailwind (Hyjack, 4S)
=======================
Turn order:
Hyjack sends in Pokemon with equip
Shauna orders
Hyjack orders
Maxim referees
 
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