Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Attacks:
Aerial Ace
Air Slash
Assurance
Attract
Beat Up
Brick Break
Confide
Cut
Dark Pulse
Dig
Double Team
Embargo
Endure
Facade
False Swipe
Feint Attack
Fling
Focus Blast
Foul Play
Frustration
Fury Cutter
Giga Impact
Grass Knot
Guillotine
Headbutt
Hidden Power [Water]
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Laser Focus
Leer
Low Kick
Low Sweep
Mean Look
Metal Burst
Metal Claw
Metal Sound
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Psycho Cut
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Rock Polish
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Scratch
Screech
Secret Power
Shadow Claw
Slash
Sleep Talk
Snarl
Snore
Stealth Rock
Stone Edge
Substitute
Sucker Punch
Swagger
Swords Dance
Taunt
Thief
Throat Chop
Thunder Wave
Torment
Toxic
X-Scissor
Elma finds herself right at home in Galar's rainy climate, moreso since she claimed to dislike Alola's dry areas. Here, she gets a ton of puddles to slide around, but she has to be careful since she's now much more massive than when she was a Goomy. Nevertheless, Elma really looks happier here, and that's all that matters. Except when she crashes into the tent. And it's raining outside. That matters as well.
A lot of her previous playmates are absent, so the endurance contests are off for now, but she found a new friend in Yew, who gladly spars a bit with her.
Attacks:
Absorb
Acid Armor
Acid Spray
Aqua Tail
Assurance
Attract
Bide
Blizzard
Body Press
Body Slam
Breaking Swipe
Brutal Swing
Bubble
Bulldoze
Confide
Counter
Curse
Double Team
Dragon Breath
Dragon Pulse
Dragon Tail
Earthquake
Endure
Facade
Feint
Fire Blast
Fire Punch
Flail
Flamethrower
Focus Blast
Frustration
Giga Impact
Hail
Hidden Power [Steel]
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Infestation
Iron Tail
Life Dew
Mega Kick
Mega Punch
Muddy Water
Mud Shot
Outrage
Poison Tail
Power Whip
Protect
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Stomping Tantrum
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Tearful Look
Thunder
Thunderbolt
Thunder Punch
Toxic
Water Gun
Water Pulse
Weather Ball
Despite her rather tall stature and fire being her element of choice, Lotte is actually a very quiet girl. She's just happy wandering around, discovering new places and practicing her moves. She gets really flustered if she loses her wand, so she takes extra care of it, even having a small case to store it at night. She prefers to attack from afar, since a) it's her strong suit, and b) she can have some trouble interacting with people up close.
Just watch out to not make her angry. It's a thankfully very rare sight to see, but she gets eruptive until she's cooled down, and since she can (and will) burn anything to cinders, you don't want her erupting on you.
Attacks:
Attract
Calm Mind
Confide
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power [Electric]
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-O-Wisp
Wish
Work Up
Zuki and her fellow Kimono Girls spend much of their time practicing and putting on performances in the Ecruteak Dance Theater. Not only do they put on graceful, artistic shows, but they also are ready and willing to face any challenger who thinks they can defeat their team of Eeveelutions! The Kimono Girl's Pokemon have been taught some special moves and the theater has been modified to make this challenge especially difficult.
All of Kimono Girl Zuki's Pokemon have access to the following moves. Only one Arena Move may be used each round.
Bouncy Bubble
Water | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks by shooting water bubbles at the target. The user heals themselves by dealing 50% of the damage dealt, capping at 5 HP. Buzzy Buzz
Electric | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis. Paralysis inflicted by Buzzy Buzz reduces speed to 25% of its previous value and does not wear off on its own, but the paralyzed Pokemon will never be fully paralyzed. Sizzly Slide
Fire | Physical | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn. Glitzy Glow
Psychic | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user bombards the target with telekinetic force. This also erects a barrier of light. The user's side of the field gains the effects of the move "Light Screen" for three (3) actions after use. Baddy Bad
Dark | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user is filled with evil and attacks the target. This also erects a barrier of light. The user's side of the field gains the effects of the move "Reflect" for three (3) actions after use. Sappy Seed
Grass | Physical | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user grows a gigantic stalk that scatters seeds to attack the target. This inflicts the target with the effects of the move "Leech Seed" for three (3) actions after use. Freezy Frost
Ice | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks with a crystal made of cold frozen haze. This also resets the stat levels of all Pokemon on the field to zero (0). Sparkly Swirl
Fairy | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks the target by wrapping it with a whirlwind of an overpowering scent. The aroma purges the user and all all allied Pokemon, regardless of whether they are active or benched, of all major status conditions.
Once Kimono Girl Zuki's Pokemon have been chosen, one will be randomly selected to have its item replaced by an Eevium Z. That Pokemon may use the Eevium Z as if it were Eevee.
If the boosts from Extreme Evoboost are Baton Passed, they will begin to decay back to 0.
Snatch will not steal and does not prevent the use of Extreme Evoboost.
Moves:
Aqua Tail
Attract
Aurora Veil
Avalanche
Baby-Doll Eyes
Barrier
Baton Pass
Bide
Bite
Blizzard
Body Slam
Captivate
Celebrate
Charm
Confide
Copycat
Covet
Curse
Detect
Dig
Double Kick
Double Team
Double-Edge
Echoed Voice
Endure
Facade
Fake Tears
Flail
Focus Energy
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Growl
Hail
Headbutt
Heal Bell
Helping Hand
Hidden Power (Fighting)
Hyper Beam
Hyper Voice
Ice Beam
Ice Fang
Ice Shard
Icicle Spear
Icy Wind
Iron Tail
Laser Focus
Last Resort
Mimic
Mirror Coat
Mud-Slap
Natural Gift
Pay Day
Protect
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Roar
Rock Smash
Round
Sand Attack
Secret Power
Shadow Ball
Signal Beam
Sing
Skull Bash
Sleep Talk
Snore
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Triple Axel
Trump Card
Water Pulse
Weather Ball
Wish
Work Up
Yawn
Arena Specific Moves:
Bouncy Bubble
Buzzy Buzz
Sizzly Slide
Glitzy Glow
Baddy Bad
Sappy Seed
Freezy Frost
Sparkly Swirl
"An excellent strategy. Glaceon, you're the starring role in this performance, so we will switch it up as well."
Extreme Evoboost~Ice Beam~Ice Beam
[CASOA] IF Focus Punch AND you would otherwise Extreme Evoboost THEN Ice Beam and push back [CASOA] IF Dragon Tail is ordered exactly once THEN Protect that action and push back [CASOT] IF Goodra is under P/E AND NOT you would otherwise Extreme Evoboost THEN Hail and change all instances of Ice Beam to Blizzard
"Great job Elma! You're stealing the show!"
"Always knew I had it in me to become a star!"
Muddy Water | Fire Blast | Fire Blast
IF Mirror Coat THEN Fire Punch odd instances, Iron Tail even instances IF damaging Ice-type combination THEN Protect IF Super Potion (Glaceon) THEN Sunny Day
"As one connected to fate more strongly than most: luck works in mysterious ways."
Blizzard~Ice Beam~Ice Beam
[CASOA] IF P/E move AND NOT P/E move last action THEN Super Potion (Glaceon) and replace all instances of Super Potion (Glaceon) with Hail the first time, Wish the second, pushing back each time [CASOA] [ONCE] IF Endure AND NOT the weather is hail THEN Super Potion (Glaceon)
Glaceon used Blizzard! (-11 EN)
Crits? (12/24): No
Effect? (1/100): Yes
How many counters? (3/3): 2
Damage: (11+3+10-11)*1.5+2*2=23.5 --> 24
Goodra was frozen! (2a)
Freeze -1a
Goodra was frozen solid!
Glaceon +2 HP
Action 2
Glaceon used Ice Beam! (-6 EN)
Crits? (8/24): No
Damage: (9+3+10-11)*1.5+2*2=20.5 --> 11 Goodra fainted!
Glaceon +2 HP
Hail -1r
Team TMan87
HP: KO EN: KO Item: Leftovers Type: Dragon Stats: 7/5/8/11/80 Abilities: Sap Sipper/Hydration/Gooey SC/WC: 4/5 Other: KO
"Oh, woe is me, for I am cursed with unending bad luck at clutch moments!"
"A skilled Trainer should be able to overcome bad luck."
"I'll do my best to even it out! I-I can perform in front of a crowd!"
"I wouldn't trust your shaking hands with your flaming stick. One Burned Tower is enough for Ecruteak, I think."
Fire Blast | Flamethrower | Flamethrower
IF Endure THEN activate action string Sunny Day | Fire Spin
IF P/E THEN (Sunny Day AND replace all instances of Sunny Day with Fire Spin in sub 1) first instance, Trick Room second instance [CASOA] IF Dig AND you are slower AND the weather isn't Sunny THEN Solar Beam
"Glaceon led, now let's have Espeon follow the same steps."
Bouncy Bubble~Shadow Ball~Shadow Ball
[CASOA] IF P/E move AND NOT P/E move last action THEN Super Potion (Espeon) the first time, Reflect the second, pushing back each time [CASOT] IF you are asleep THEN Sleep Talk (Shadow Ball/Synchronoise/Retaliate/Zap Cannon) and push back [CASOT] IF Delphox has Double Team clones THEN Synchronoise and push back
(Psychic sprite broke) "And here we are, back at the beginning."
"I see this battle is lost. No matter. There will be another. Then another, until we eventually win."
Knock Off | Night Slash | Night Slash
IF damaging Fighting-type combination AND NOT Espeon has strictly more than 34 HP THEN (Sucker Punch + Sucker Punch) IF Baton Pass THEN Pursuit and push back IF P/E THEN Sandstorm first instance, Swords Dance any other, pushing back each time
Only TMan87 and the current referee should be posting in this thread.
Magnolia was the first to wake me up... as a Ralts again. Quite flustered herself, she explained that we somehow managed to slip through a space-time rift and end up in an alternate dimension where she and the others never evolved. Understandably, she was pissed at here renewd weakness -something she thought a thing of the past. However, she chose to set out one again with me and gain that power back.
Due to her past experience, it was but a formality to get back to her regular power level, though she claims wavering patterns in lunar energy keep her from accessing her true power. We'll see about that, because I have a feeling our quest is far from over...
Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Expanding Force
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Headbutt
Healing Wish
Heal Bell
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Explosion
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Pain Split
Power Swap
Protect
Psybeam
Psychic
Psychic Terrain
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Triple Axel
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Despite her rather tall stature and fire being her element of choice, Lotte is actually a very quiet girl. She's just happy wandering around, discovering new places and practicing her moves. She gets really flustered if she loses her wand, so she takes extra care of it, even having a small case to store it at night. She prefers to attack from afar, since a) it's her strong suit, and b) she can have some trouble interacting with people up close.
Just watch out to not make her angry. It's a thankfully very rare sight to see, but she gets eruptive until she's cooled down, and since she can (and will) burn anything to cinders, you don't want her erupting on you.
Attacks:
Attract
Calm Mind
Confide
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power [Electric]
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-O-Wisp
Wish
Work Up
It was a surprise to spot a Nihilego wandering around, for sure, but a welcome one. Apparently Subject N followed us through our dimensional shift somehow, and tracked our signature back to us...? The explanation I was given was full of complex 5D stuff like that, and I'll be honest: half of this escapes my mind.
Anyway, Subject N is now even more hyper in this new and unfamiliar environment: she just wants to poke at everything, explore everywhere, swallow everything... yeah, we can't have that last one, especially when "everything" includes people.
She's otherwise still as difficult to understand as before. Of course, her movements usually reflect her emotions, but the inner workings of her mind... now that's another matter entirely.
Battle Info
Format: 3v3 Singles Switch: OK DQ: 48 hours for challenger, 72 hours for ref Abilities: All Items: On Megas: One Z-Moves: One Recoveries: 2 Chills: 5 Substitutions: 3
Kimono Girl Zuki's team consists of three Pokemon, one chosen randomly from each slot
Kimono Girl Zuki sends out first
Kimono Girl Zuki's Item Bag: 1× Super Potion
Zuki and her fellow Kimono Girls spend much of their time practicing and putting on performances in the Ecruteak Dance Theater. Not only do they put on graceful, artistic shows, but they also are ready and willing to face any challenger who thinks they can defeat their team of Eeveelutions! The Kimono Girl's Pokemon have been taught some special moves and the theater has been modified to make this challenge especially difficult.
All of Kimono Girl Zuki's Pokemon have access to the following moves. Only one Arena Move may be used each round.
Bouncy Bubble
Water | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks by shooting water bubbles at the target. The user heals themselves by dealing 50% of the damage dealt, capping at 5 HP. Buzzy Buzz
Electric | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis. Paralysis inflicted by Buzzy Buzz reduces speed to 25% of its previous value and does not wear off on its own, but the paralyzed Pokemon will never be fully paralyzed. Sizzly Slide
Fire | Physical | Any Single Target | 9 BAP | 100% Acc | 7 EN | 100% Chance | No Contact | Priority 0 | CT: None
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn. Glitzy Glow
Psychic | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user bombards the target with telekinetic force. This also erects a barrier of light. The user's side of the field gains the effects of the move "Light Screen" for three (3) actions after use. Baddy Bad
Dark | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user is filled with evil and attacks the target. This also erects a barrier of light. The user's side of the field gains the effects of the move "Reflect" for three (3) actions after use. Sappy Seed
Grass | Physical | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user grows a gigantic stalk that scatters seeds to attack the target. This inflicts the target with the effects of the move "Leech Seed" for three (3) actions after use. Freezy Frost
Ice | Special | Any Single Target | 9 BAP | 100% Acc | 7 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks with a crystal made of cold frozen haze. This also resets the stat levels of all Pokemon on the field to zero (0). Sparkly Swirl
Fairy | Special | Any Single Target | 9 BAP | 100% Acc | 10 EN | --% Chance | No Contact | Priority 0 | CT: None
The user attacks the target by wrapping it with a whirlwind of an overpowering scent. The aroma purges the user and all allied Pokemon, regardless of whether they are active or benched, of all major status conditions.
Once Kimono Girl Zuki's Pokemon have been chosen, one will be randomly selected to have its item replaced by an Eevium Z. That Pokemon may use the Eevium Z as if it were Eevee.
If the boosts from Extreme Evoboost are Baton Passed, they will begin to decay back to 0.
Snatch will not steal and does not prevent the use of Extreme Evoboost.
Camouflage turns the user into a Normal type
Secret Power may cause paralysis
Nature Power becomes Tri Attack
Slot 1: 2 (d3) Jolteon, Hidden Power [Ground]
Slot 2: 2 (d2) Umbreon, Hidden Power [Ground]
Slot 3: 2 (d3) Glaceon, Hidden Power [Ground]
Eevium Z: 1 (d3) Jolteon
[ONCE] IF Bide THEN begin action string Mean Look | Laser Focus | Hyper Voice
[CASOA] IF D/E AND Jolteon is faster by speed order THEN Trick Room and restart queue [CASOA] IF Extreme Evoboost AND Jolteon is faster by speed order THEN Psych Up and restart queue
Now, Jolteon, let's see how the rest of this show goes!
Stored Power, Glitzy Glow, Stored Power
IF Nihilego successfully uses a P/E move, THEN Focus Energy on the first instance and Rain Dance on the second, pushing back actions each time.
IF Nihilego is to use Mirror Coat, THEN Dig (Regular) and push back actions.