Facility Safari Zone (MK 2) - AyushKr_PKMN


= = =
- - - -
Bench
Fafnir :dragonite: @ Nothin Yet
HP: 82/95 | EN: 62/100 | ATK 9 | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [1] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x1)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x1)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​

Entering. . . TREK 2
Trek 2: Flowery Alley
As you make your way inside the park, you notice a path lined by flowers. It's very pretty... and also conspicuous. The space beyond the flowers is wilder and treacherous, so do be careful to stay on the path, even if it proves a bit cramped.

The initial Terrain is Grassy Terrain, with indefinite duration.​

Camouflage: Grass | Nature Power: Decorate | Secret Power: Inflict Sleep on the defender.​

Wild Items:
  • :mental herb:Mental Herb
  • :power herb:Power Herb
  • :white herb:White Herb
  • :mirror herb:Mirror Herb

Wild Vileplume Appears!
:sv/Vileplume:
Vileplume
Level 1
@:mental herb: Mental Herb

Typing: Grass/Poison
Abilities: Chlorophyll Hidden Ability: Effect Spore (Locked)

Con.Reward: 10 pooled EXP

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​

EP: 60
Attack: 6
Defen.: 6
Sp.Atk: 8
Sp.Def: 7
Speed: 50
Size: 3
Weight: 2


Level 0:
Aromatherapy
Bullet Seed
Dazzling Gleam
Energy Ball
Facade
Petal Blizzard
Poison Powder
Protect
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic

Level 1:
Absorb
Acid
Captivate
Charm
Confide
Curse
Cut
Double Team
Flash
Grassy Terrain
Growth
Infestation
Moonlight
Pollen Puff
Rage
Razor Leaf
Safeguard
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Tickle
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 60/60100.00% [Curious]
Fatigue: 0 ~ Delta: 60 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

AyushKr_PKMN to send out, equip, order
Wild Vileplume to be curious
 

Ayush_1

formerly AyushKr_PKMN
Sending Dragonite :dragonite: holding Choice Band. :choice band:

Thunder Wave > Dual Wingbeat > Dual Wingbeat

If at Turn 2 or 3, Vileplume isn't paralysised, then use Thunder Wave

Throw a Quick Ball :quick ball:
 

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 82/95 | EN: 62/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [1] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x1)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x1)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 60/60100.00% [Curious]
Fatigue: 0 ~ Delta: 60 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:dragonite: 80 > :vileplume: 50
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-

Turn 1
:sv/vileplume:
Wild Vileplume
Protect
Vs Self
-
-
= Wild Vileplume falls under the effects of protection!
-

Turn 2
:sv/dragonite:
Fafnir
Thunder Wave -7 EN
Vs Vileplume
-
-
= Wild Vileplume is protected!
-
End of Step 1
:dragonite: takes (4) damage from poison!
Start of Step 2
-

Turn 1
:sv/dragonite:
Fafnir
Thunder Wave -7 EN
Vs Vileplume
Hit d10=1 MISS
-
= Fafnir missed!
-

Turn 2
:sv/vileplume:
Sludge Bomb
Vs Dragonite
Crit d24=6
(9 BAP +3 STAB +8 SPA -7 SPD)
= Fafnir takes 13 Damage!
-
End of Step 2
:dragonite: takes (4) damage from poison!
Start of Step 3
-

Turn 1
:sv/vileplume:
Wild Vileplume
Protect
Vs Self
-
-
= Wild Vileplume falls under the effects of protection!
-

Turn 2
:sv/dragonite:
Fafnir
Thunder Wave -7 EN
Vs Vileplume
-
-
= Wild Vileplume is protected!
-
End of Step 3
:dragonite: takes (4) damage from poison!
End of Round 1

throws a :quick ball: Quick Ball!
:vileplume: gains +2 fatigue!

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 57/95 | EN: 41/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [1] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 60/60100.00% [Curious]
[:quick ball: 2] ~ Fatigue: 2 ~ Delta: 58 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Wild Vileplume to be curious 1st
AyushKr_PKMN to order 2nd

 
Last edited:
:sv/vileplume: @ :mental herb:
Sludge Bomb ~ Protect ~ Rest

If Dragonite is under effects of Protection
Then Growth (self)

If Dragonite is to Chill AND self is affected by a major status condition
Then replace all Protect with Facade
 

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 57/95 | EN: 41/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [1] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 60/60100.00% [Curious]
[:quick ball: 2] ~ Fatigue: 2 ~ Delta: 58 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:dragonite: 80 > :vileplume: 50
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-
-

Turn 1
:sv/dragonite:
Fafnir
Thunder Wave -7 EN
Vs Vileplume
Hit d10=6
-
= Wild Vileplume is paralyzed!
:vileplume: -20 EP from Major Status
:vileplume: Paralysis counter = (1)

Turn 2
:sv/vileplume:
Wild Vileplume
Sludge Bomb
Vs Dragonite
Crit d24=21
(9 BAP +3 STAB +8 SPA -7 SPD)
= Fafnir takes 13 Damage!
-
End of Step 1
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
Start of Step 2
-

Turn 1
:sv/vileplume:
Protect
Vs Self
-
-
= Wild Vileplume protects!
-

Turn 2
:sv/dragonite:
Fafnir
Roost -12 EN
Vs Self
-
-
= Fafnir lands to rest!
:dragonite: +20 HP
End of Step 2
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
Start of Step 3
-

Turn 1
:sv/dragonite:
Fafnir
Protect -12 EN
Vs Self
-
-
= Fafnir is protected!
-

Turn 2
:sv/vileplume:
Wild Vileplume
Growth
Vs Self
-
-
= Photosynthesis!
:vileplume: +1 ATK +1 SPA STAGES (5) Turns
End of Step 3
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
End of Round 1
:vileplume: gains a paralysis counter! (2)

throws a :ultra ball: Ultra Ball!
:vileplume: gains +5 fatigue!

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 52/95 | EN: 10/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 46/6076.00% [Curious]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 39 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (2)
Stat Stages: ATK +1 SPA +1 (5) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

AyushKr_PKMN to order 1st
Wild Vileplume to be curious 2nd

 

Ayush_1

formerly AyushKr_PKMN
:sv/Dragonite: :choice band:

Chill | Chill | Fire Punch

Check at the start of the step, once, IF Dragonite's HP is less than 20, THEN use Roost!!

I'll throw no Poke Ball!!
 
Last edited:

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 52/95 | EN: 10/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [2] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 46/6076.00% [Curious]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 39 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 50
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (2)
Stat Stages: ATK +1 SPA +1 (5) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:dragonite: 80 > :vileplume: 25
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-

Turn 1
:sv/dragonite:
Fafnir
Chill +12 EN
Vs Self
-
-
= Fafnir recovered energy!!
-

Turn 2
:sv/vileplume:
Wild Vileplume
Sludge Bomb
Vs Dragonite
Crit d24=
(9 BAP +3 STAB +8 SPA -7 SPD) +4 STAGE(+1)
= Fafnir takes 17 Damage!
-
End of Step 1
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
Start of Step 2
-

Turn 1
:sv/dragonite:
Fafnir
Chill +12 EN
Vs Self
-
-
= Fafnir recovered energy!!
-

Turn 2
:sv/vileplume:
Wild Vileplume
Sludge Bomb
Vs Dragonite
Crit d24=
(9 BAP +3 STAB +8 SPA -7 SPD) +4 STAGE(+1)
= Fafnir takes 17 Damage!
-
End of Step 2
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
Start of Step 3
-

Turn 2
:sv/vileplume:
Wild Vileplume
Growth
Vs Self
-
-
= Wild Vileplume protects itself!
-

Turn 1
:sv/dragonite:
Fafnir
Fire Punch -6 EN
Vs Vileplume
-
-
= Wild Vileplume is protected!
-
End of Step 3
:dragonite: takes (4) damage from poison!
:vileplume: heals (2) damage from Grassy Terrain!
End of Round 1
:vileplume: gains a paralysis counter! (3)

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 6/95 | EN: 28/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 52/6087.00% [Curious]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 45 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (3)
Stat Stages: ATK +1 SPA +1 (2) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Wild Vileplume to be curious 1st
AyushKr_PKMN to order 2nd
 
:sv/vileplume: @ :mental herb:
Wild Vileplume @ Mental Herb

Sludge Bomb ~ Sludge Bomb ~ Sludge Bomb

Start of Vileplume Turn
If Opponent is under the effects of protection
Replace current order with Growth
 

= = =
Field
Fafnir :dragonite: @ :choice band: Choice Band
HP: 6/95 | EN: 28/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 52/6087.00% [Curious]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 45 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (3)
Stat Stages: ATK +1 SPA +1 (2) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:dragonite: 80 > :vileplume: 25
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-

Turn 1
:sv/dragonite:
Fafnir
Fire Punch -6 EN
Vs Vileplume
Crit d24=10 / Eff d10=7
(8 BAP +14 ATK -6 DEF)*1.5
= Wild Vileplume lost 24 EP
-

Turn 2
:sv/vileplume:
Wild Vileplume
Sludge Bomb
Vs Dragonite
Crit d24=12
(9 BAP +3 STAB +8 SPA -7 SPD) +4 STAGE(+1)
= Fafnir takes 17 Damage!
:dragonite: faints!
End of Step 1
:vileplume: heals (2) damage from Grassy Terrain!
End of Round 1
:vileplume: gains a paralysis counter! (4)

= = =
Field
- - - -
- - - -
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard
- - - -
- - - -
Fafnir :dragonite: @ :choice band: Choice Band
HP: -11/95 | EN: 22/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 30/6050.00% [Threatened]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 23 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (4)
Stat Stages: ATK +1 SPA +1 (1) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

AyushKr_PKMN to replace Fafnir and Order 1st
Wild Vileplume to be threatened 2nd

 

Ayush_1

formerly AyushKr_PKMN
:sv/clefable: :shell bell:

Sending in Tsuki the Clefable :clefable: holding Shell Bell :shell bell:!!

Flamethrower ~ Flamethrower ~ Flamethrower

Check before attacking, IF able, AND Safeguard condition doesn't exist on Vileplume's Side, AND Vileplume isn't asleep, THEN use Sing!!

I'll throw no ball!!
 
:sv/vileplume: @ :mental herb:
Sleep Talk/Absorb ~ Sleep Talk/Acid ~ Snore

Start of Vileplume's turn
If awake
Then replace current order with Sunny Day First Instance, Aromatherapy second Instance, Growth third instance
 

= = =
Field
Tsuki :clefable: @ Nothin Yet
HP: 56/95 | EN: 68/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard[/spoiler]
- - - -
- - - -
- - - -
- - - -
Fafnir :dragonite: @ :choice band: Choice Band
HP: -11/95 | EN: 22/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 30/6050.00% [Threatened]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 23 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (4)
Stat Stages: ATK +1 SPA +1 (1) Turns
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:dragonite: 80 > :vileplume: 25
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-

Turn 1
:sv/clefable:
Tsuki
Sing -7 EN
Vs Vileplume
Hit d20(11-20)=20
-
= Wild Vileplume is lulled to sleep!
:vileplume: -20 EP

Turn 2
:sv/vileplume:
Wild Vileplume
Sleep Talk/Absorb
Vs Clefable
-
-
= Absorb costs too much EN!
:vileplume: heals 5 EP
End of Step 1
:vileplume::clefable: heals (2) damage from Grassy Terrain!
Start of Step 2
-

Turn 1
:sv/clefable:
Tsuki
Flamethrower -7 EN
Vs Vileplume
Crit d24=24 / Eff d10=4
(9 BAP +3 CRIT +3 ITEM +7 SPA -7 SPD)*1.5
= Wild Vileplume takes 23 Damage!
:clefable: heals 2

Turn 2
:sv/vileplume:
Wild Vileplume
Sleep Talk/Acid
Vs Clefable
Crit d24=10 / Eff d10=8
(4 BAP +3 STAB +8 SPA -7 SPD)*1.5
= Tsuki takes 12 Damage!
:vileplume: heals 5 EP
:vileplume: wakes up!
End of Step 2
:vileplume::clefable: heals (2) damage from Grassy Terrain!
Start of Step 3
-

Turn 1
:sv/clefable:
Tsuki
Flamethrower -7 EN
Vs Vileplume
Crit d24=9 / Eff d10=5
(9 BAP +3 ITEM +7 SPA -7 SPD)*1.5
= Wild Vileplume takes 18 Damage!
-

Turn 2
:sv/vileplume:
Wild Vileplume
Paralysis = 4
Vs -
-
-
= Wild Vileplume can't move!
-
End of Step 3
:vileplume::clefable: heals (2) damage from Grassy Terrain!
End of Round
:vileplume: gains 1 paralysis marker

= = =
Field
Tsuki :clefable: @ Nothin Yet
HP: 52/95 | EN: 47/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard[/spoiler]
- - - -
- - - -
- - - -
- - - -
Fafnir :dragonite: @ :choice band: Choice Band
HP: -11/95 | EN: 22/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 17/60 29.00% [Threatened]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 10 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (1)
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​


Wild Vileplume to be threatened 1st
AyushKr_PKMN to Order 2nd
 
:sv/vileplume: @ :mental herb:
Sunny Day ~ Growth ~ Solar Beam

If opponent is to use a fire type attack
Replace current order with Sludge Bomb

If self is asleep
Replace current order with Snore

If opponent is under the effects of protection AND Sun exists
Replace all Growth with Synthesis
 

Ayush_1

formerly AyushKr_PKMN
:sv/clefable: :shell bell:

Tri Attack ~ Tri Attack ~ Tri Attack

Check at the Start of the turn, IF Vileplume isn't asleep, THEN use Sing!!

Throw a Luxury Ball :luxury ball:
 

= = =
Field
Tsuki :clefable: @ :shell bell: Shell Bell
HP: 52/95 | EN: 47/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard[/spoiler]
- - - -
- - - -
- - - -
- - - -
Fafnir :dragonite: @ :choice band: Choice Band
HP: -11/95 | EN: 22/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 17/60 29.00% [Threatened]
[:ultra ball: 5][:quick ball: 2] ~ Fatigue: 7 ~ Delta: 10 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (1)
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

Speed
:clefable: 60 > :vileplume: 25
Fafnir moves first!
(#s assigned 1-3 left from right of speed)
Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord link to rolls

Start of Round 1
Grassy Terrain is in effect! (Infinite Duration)
Start of Step 1
-

Turn 1
:sv/clefable:
Tsuki
Sing -7 EN
Vs Vileplume
Hit d20(11-20)=9
-
= Tsuki missed!
:vileplume: -20 EP

Turn 2
:sv/vileplume:
Wild Vileplume
Sunny Day
Vs Field
-
-
= The Sun shines!
-
End of Step 1
:vileplume::clefable: heals (2) damage from Grassy Terrain!
Start of Step 2
-

Turn 1
:sv/clefable:
Tsuki
Sing -7 EN
Vs Vileplume
Hit d20(11-20)=11
-
= Wild Vileplume is lulled to sleep!
:vileplume: -20 EP

Turn 2
:sv/vileplume:
Wild Vileplume
Snore
Vs Clefable
Crit d24=
(5 BAP +8 SPA -7 SPD)
= Tsuki takes 6 Damage!
:vileplume: heals 5 EP
End of Step 2
:vileplume::clefable: heals (2) damage from Grassy Terrain!
Start of Step 3
-

Turn 1
:sv/clefable:
Tsuki
Tri-Attack -6 EN
Vs Vileplume
Crit d24= / Eff d5=1
(8 BAP +4 ITEM +7 SPA -7 SPD)
= Wild Vileplume takes 12 Damage!
:clefable: heals 1 HP

Turn 2
:sv/vileplume:
Wild Vileplume
Snore
Vs Clefable
Crit d24=
(5 BAP +8 SPA -7 SPD)
= Tsuki takes 6 Damage!
:vileplume: heals 5
:vileplume: wakes up
End of Step 3
:vileplume::clefable: heals (2) damage from Grassy Terrain!
End of Round
:vileplume: gains 1 paralysis marker


throws a :luxury ball:!
:vileplume: +5 Fatigue

= = =
Field
Tsuki :clefable: @ :shell bell: Shell Bell
HP: 46/95 | EN: 26/100 | ATK 5 | DEF 5 | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [2] | Recovery [1] | CT [1]
Abilities: Cute Charm | Magic Guard[/spoiler]
- - - -
- - - -
- - - -
- - - -
Fafnir :dragonite: @ :choice band: Choice Band
HP: -11/95 | EN: 22/100 | ATK [14] | DEF 7 | SPA 7 | SPD 7 | SPE 80
Size/Weight [4/6] | Chill [0] | Recovery [0] | CT [1]
Abilities: Inner Focus
Major Status: Poison (Normal) (4) Markers
= = =
Standard Held Items:
:choice Band: Choice Band (x1)@:dragonite:Equipped
:Shell Bell: Shell Bell (x1)

Medicines:
:ether: Ether (x1)
:elixir: Elixir (x1)
:hyper potion: Hyper Potion (x0)

PokeBalls:
:Luxury Ball: Luxury Ball (x2)
:Quick Ball: Quick Ball (x0)
- - - -
:centiskorch:
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
= = =​
Grassy Terrain
Sunny Day (3) Rounds
V.S.
= = =
Field
Wild Vileplume:vileplume: @:Mental Herb: Mental Herb
EP: 22/60 37.00% [Threatened]
[:luxury ball: 5][:ultra ball: 5][:quick ball: 2] ~ Fatigue: 12 ~ Delta: 10 (Endurance-Fatigue)
ATK 6 | DEF 6 | SPA 8 | SPD 7 | SPE 25
Size/Weight [3/2] | Chill [2] | Recovery [1]
Abilities: Chlorophyll
- - - -
Major Status: Paralysis (2)
= = =
Fled
Wild Seismitoad :seismitoad: @:blunder policy: Blunder Policy
EP: >10/40 25% [Fled]
[:quick ball:- 23]Fatigue: 23 ~ Delta: -13 (Endurance-Fatigue)
ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 74
Size/Weight [2/3] | Chill [5] | Recovery [2]
Abilities: Swift Swim | Poison Touch
Major Status: Poison (Bad) (4) Markers
- - - -
Captured
Wild Hypno:hypno: @:zoom lens: Zoom Lens
EP: >10/40 25% [Caught]
[:poke ball:- 3][:quick ball:- 7] Fatigue: 10 ~ Delta: 0 (Endurance-Fatigue)
ATK 5 | DEF 5 | SPA 5 | SPD 8 | SPE 67
Size/Weight [3/4] | Chill [5] | Recovery [2]
Abilities: Insomnia | Forewarn
- - - -
Wild Centiskorch:centiskorch: @:Cell Battery: Cell Battery
EP: 11/44 25.00% [Caught]
[:poke ball: 3][:great ball: 4][:great ball: 4] Fatigue: 11 ~ Delta: 0 (Endurance-Fatigue)
ATK 8 | DEF 5 | SPA 7 | SPD 7 | SPE 65
Size/Weight [3/5] | Chill [5] | Recovery [2]
Abilities: Flash Fire | White Smoke
= = =
:vileplume:@:mental herb:Mental Herb
:power herb:Power Herb
:white herb:White Herb
:mirror herb:Mirror Herb
= = = =​

AyushKr_PKMN to order 1st
Wild Vileplume to be threatened 2nd
 

Ayush_1

formerly AyushKr_PKMN
:sv/clefable: :shell bell:

Taunt ~ Misty Terrain ~ Tri Attack

Check before attacking, IF Vileplume is successfully under the effect of Protection, AND Misty Terrain isn't active, THEN use Work Up ~ Taunt ~ Tri Attack!!

Throw a Poke Ball :poke ball:
 
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