Scyther

New World Order

Licks Toads
is a Team Rater Alumnusis a Contributor Alumnus
QC: PK Gaming, Fried Rhys, wilson46
GP: sirndpt, New World Order



[Overview]

<p>Even though Scyther boasts the same Base Stat Total as its evolution, Scizor, a simple retype has set the two eons apart. While Scizor has been consistently vying for top spot in OU, Scyther is forced to dwell in its shadows. Despite these shortcomings, Scyther is a threat to be reckoned with in the Bug-infested RU metagame; with excellent Speed and Attack stats, Scyther is a potent Swords Dance sweeper. Furthermore, Scyther has the option of Baton Passing its boosts to a teammate, making it a great support Pokemon as well. Although Scyther has a shallow movepool, it has just enough tools at its disposal to be effective. The ability, Technician, powers up STAB moves such as Aerial Ace and Bug Bite, while U-turn makes Scyther an effective scout, and Technician-boosted Quick Attack lets it pick off frail or weakened opponents. Unfortunately, Scyther suffers from the same crippling weakness that plagued the former RU king Yanmega: a x4 weakness to Stealth Rock. Even so, Scyther is not a threat to be underestimated. When played correctly, this member of the Furious Five will have no trouble slicing and dicing entire teams to shreds.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Quick Attack
item: Life Orb / Lum Berry
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Scyther's stat spreadspecifically its monstrous base 110 Attack and base 105 Speedis perfect for a Swords Dance sweeper. After one boost, Scyther's Attack stat reaches a frightening 638, enough to slice through all but the bulkiest of walls. Its movepool, while shallow, is tailor-made for this set, as Technician turns the normally weak Aerial Ace and Bug Bite into deadly STABs. In a tier bereft of Steel-types, Bug and Flying are both extremely potent offensive types. Brick Break rounds off this set, allowing Scyther to hit Pokemon that resist its STAB combination, namely Steelix and Aggron.</p>

<p>The EV spread is standard, taking advantage of Scyther's excellent Speed and Attack. A Jolly nature is an absolute necessity, as it allows Scyther to outspeed the base 95 Speed tier, and proceed to raze the likes of Uxie and Primeape with its boosted STAB moves. Life Orb gets the best mileage out of any setup sweeper, and Scyther is no exception. However, because of its crippling Stealth Rock weakness, Scyther often gets only one chance to set up and sweep. Lum Berry is therefore a viable alternative; it not only prevents Scyther from being shut down by a rogue Thunder Wave or Toxic, but also ensures that Scyther is not a ticking time bomb.</p>

[ADDITIONAL COMMENTS]

<p>Although Scyther can comfortably outspeed most of RU, there are still troublesome Pokemon, such as Galvantula, who can outspeed and cause headaches. Many Choice Scarf users can also exploit Scyther's sub-par bulk. Therefore, Quick Attack is a viable option to make Scyther less prone to revenge killers. Bolstered by Technician and a Swords Dance boost, Quick Attack drastically diminishes the number of Pokemon who can reliably revenge kill Scyther. Unfortunately, should Scyther choose to run Quick Attack, it sacrifices a great deal of coverage, and Uxie and Steelix can comfortably wall Scyther should it lack the appropriate move.</p>

<p>As mentioned before, Scyther suffers from a crippling Stealth Rock weakness. Rapid Spin support is therefore a must, with Claydol, Hitmonlee and Sandslash being the best options in RU. Claydol also provides Stealth Rock support, which allows Scyther to nab a number of OHKOs and 2HKOs it wouldn't otherwise get. Moltres and Gligar absolutely have their way with Scyther, making Slowking an ideal teammate. Scyther returns the favor by taking out powerful Bug- and Dark-types, such as Krookodile and Accelgor, who would otherwise be absolute nightmares for Slowking.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Bug Bite
item: Choice Band / Choice Scarf
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Like its elder brethren Scizor, Scyther makes use of its excellent Attack and access to STAB U-turn to act as a fantastic scout. U-turn builds momentum, and can bail Scyther out of unfavorable matchups. Scyther's ninja-esque Speed gives it an advantage over Scizor in some instances, as Scyther can force opponents into a no-win situation: either stay in and die, or switch out and lose momentum. Technician-boosted Aerial Ace is a great complementary STAB for hitting Fighting-types, whereas Technician-boosted Bug Bite hits harder than U-turn and is more reliable when going for a late game sweep. Quick Attack is an excellent option over Bug Bite if running Choice Band, as it allows Scyther to pick off frail but potentially dangerous sweepers. Brick Break is the coverage move of choice, as it allows Scyther to hit Steel types, such as Steelix and Aggron, that resist its dual STAB combination.</p>

<p>The choice between a Band and a Scarf (pun not intended) depends on what you want Scyther to accomplish; the former packs significantly more power and dents opposing walls, potentially opening up a sweep for a teammate, whereas the latter allows Scyther to troll faster Pokemon such as Galvantula, Sceptile, and Accelgor, while simultaneously fulfilling the role of revenge killer. While Choice Scarf variants are more reliable for a late game sweep and more difficult to revenge kill, Choice Band variants grab significantly more KOs and can attempt a sweep much earlier.</p>

[ADDITIONAL COMMENTS]

<p>Technician-boosted Pursuit gives Scyther the ever so handy U-turn + Pursuit combination, made famous by none other than the crimson mantis itself. With so many RU teams reliant on Uxie and Claydol to wall threats, Scyther can throw a wrench into the opponent's plans by playing mind games with this dangerous combination of attacks. Quick Attack is a viable move on the Choice Scarf setjust kidding, anyone who tries this should feel ashamed.</P>

<p>Obviously, U-turn spamming will not work if Scyther is losing 50% of its health every time it switches in. As a result, Rapid Spin support is an absolute necessity; Claydol, Hitmonlee, and Sandslash are some of the most reliable spinners in RU. Furthermore, because Rapid Spin is so crucial for this set to function properly, it is important to eliminate all potential spinblockers. Scyther itself is not the bug for the job, since most bulky Ghost-types will stay in as it Pursuits and cripple it with Will-O-Wisp. It is therefore advisable to run a Dark-type, such as Honchkrow or Krookodile, to eliminate bulky Ghost-types, and ensure you don't run into problems when attempting to pull off a spin.</p>

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Roost
move 4: Baton Pass / Brick Break
item: Eviolite
ability: Technician
nature: Jolly
EVs: 248 HP / 8 Atk / 252 Spe

[SET COMMENTS]

<p>Black and White brought Scyther a very useful gift in the form of Eviolite, which allows Scyther to perform the role of a bulky Swords Dance sweeper. While this set lacks the sheer power and immediate sweeping potential of the standard Swords Dance set, it does alleviate Scyther's below average bulk and enables it to accumulate multiple boosts. As always, Aerial Ace provides a powerful, reliable STAB, and allows Scyther to dispose of troublesome phazers such as Hariyama. Roost maintains Scyther's survivability, and potentially allows it to stall out weaker Electric- and Ice-type attacks; an added bonus is the ability to Roost off Stealth Rock damage should your Rapid Spinner go down early. Your choice for the final moveslot depends on what role you want Scyther to fill. If all you're looking for is a bulky sweeper, Brick Break provides the best possible coverage alongside Aerial Ace. However, Scyther is capable of passing Attack boosts via Baton Pass. Speed is maximized to ensure a Speed tie with opposing Scyther, and 248 Hp EVs ensure Scyther can switch into Stealth Rock at least twice without fainting.</p>

[ADDITIONAL COMMENTS]

<p>Bug Bite can be used as an alternative STAB if running Baton Pass. As a stand-alone STAB move, Bug Bite is more useful on some occasions. However, if using Brick Break, Aerial Ace is the preferred STAB move due to the superior coverage of Fighting- and Flying-type moves. Scyther also has the option of running Safeguard to protect itself against status. Unfortunately, this is very situational, as it only allows Scyther to bypass bulky Ghost-types attempting to Will-O-Wisp, and sacrifices coverage as well as Baton Pass.</p>

<p>As with any Scyther set, Rapid Spin support is an absolute must. Hitmonlee in particular has great synergy with this set; not only can Hitmonlee guarantee a spin with Foresight, it can also dispatch Steelix with Hi Jump Kick, making Scyther's life that much easier. Hitmonlee is also a great recipient for Swords Dance passes. Bulky Ghost-types such as Cofagrigus and Dusknoir are huge nuisances to the duo, however, so a strong Dark-type, such as Honchrow or Krookodile, makes a great partner. This set absolutely loathes status of all kinds, so a reliable status absorber such as Clefable or a cleric such as Heal Bell Uxie would work well too.</p>

[Other Options]

<p>Scyther has access to Reversal, which can hit tremendously hard with the help of a Focus Sash and a Swords Dance boost; Fighting-type moves also provide excellent coverage alongside Scyther's Flying-type STAB. Scyther can also take advantage of its Stealth Rock weakness by running an odd-numbered HP stat; by switching in twice with Stealth Rock up, Scyther attains a maximum power Reversal. Because this would make Scyther incredibly prone to revenge killing, Substitute can be used to scout for potential revenge killers. Scyther also has access to Agility, which it can utilize in one of two ways: either as a replacement for Swords Dance on the Bulky Swords Dance set, or along with Swords Dance or Substitute on a designated Baton Pass set.</p>

[Checks and Counters]

<p>As far as counters go, Moltres is without a doubt Scyther's worst nightmare. It resists Scyther's Bug-type STAB, has enough bulk to take an Aerial Ace, and can turn Scyther into a fried mantis. To make matters worse, Moltres can Roost off any damage accumulated from the altercation and continue its onslaught. Eviolite Gligar has no trouble shrugging off Scyther's attacks and can retaliate with either Aerial Ace or Toxic. Gligar can also carry Taunt to shut down Baton Pass attempts. Bulky Ghost-types such as Dusknoir and Cofagrigus laugh at Scyther's attacks and send it packing with Will-O-Wisp. Steelix can impose its will on most sets, as it can set up Stealth Rock and phaze. However, Steelix is potentially OHKOed by a +2 Life Orb boosted Brick Break.</p>

<p>The best way to deal with Scyther is without a doubt Stealth Rock. It severely limits Scyther's ability to set up and can prevent the Choice set from functioning entirely. With Stealth Rock up, Scyther can be forced into a corner; if it stays in, it will fall to a check or revenge killer, while if it switches out, it will loses half its health the next time it switches in. Hence, eliminating the opposing Rapid Spinner is crucial for dealing with Scyther. Additionally, Scyther loathes status of all kinds, and if it gets tagged by a status move as it tries to set up, it will be severely limited. Scyther's relatively low bulk and horrendous defensive typing can be exploited; although Scyther is fast, it is no Accelgor. Many Choice Scarf users and natural speed demons, such as Honchrow and Galvantula, can outspeed and revenge kill Scyther.<p>
 
Amateur GP Check

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[Overview]

<p>Even though Scyther boasts the same Base Stat Total as its elder evolution, Scizor, a simple retype has set the two eons apart. With Scizor consistently vying for top spot in OU, Scyther is forced to dwell in its shadows. Despite these shortcomings, Scyther is a threat to be reckoned with in the bug-infested RU metagame. With excellent Speed and Attack, Scyther is a potent Swords Dance sweeper. Furthermore, Scyther has to the option of Baton Passing its boosts to a teammate, making it a great support Pokemon as well. Although Scyther has a shallow movepool, it has just enough tools at its disposal to be effective. You wont see Scyther Bullet Punching its way through teams, but it does have access to vicious Technician boosted STAB moves such as Aerial Ace and Big Bug Bite. U-Turn makes Scyther an effective scout, and Technician boosted Quick Attack lets it pick off frail or weakened opponents. Unfortunately, Scyther suffers from the same crippling weakness as the former RU king Yanmega: a x4 weakness to Stealth Rock. Even so, Scyther is not a threat to be underestimated. When played correctly, this member of the Furious Five will have no trouble dicing up destroying an entire team.</p>

[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Quick Attack
item: Life Orb / Lum Berry
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With 110 Base Attack and 105 Base Speed, Scyther's stat spread is perfect for that of a Swords Dance sweeper. After one boost, Scyther's Atack reaches a frightening 638, enough to slice through everything except the bulkiest of walls. Its movepool, while shallow, is tailor made for this set, as Technician turns the normally weak Aerial Ace and Bug Bite into vicious STABs. In a Dragon and Steel deficient RU, Bug and Fighting are both extremely potent Ooffensive types. Brick Break rounds off this set, allowing Scyther to hit Pokemon that resist its STAB combination such as Steelix and Aggron.</p>

<p>EV spread is standard, taking advantage of Scyther's excellent Speed and Attack. A Jolly Nature is an absolute necessity, as it allows Scyther to outspeed the base 95 Speed Tier as well as Krookodile, and proceed to beat them down with a boosted STAB move.
Life Orb gets the best mileage out of any set up sweeper, and is therefore the preferred item. However, because of its crippling Stealth Rock weakness, Scyther often only gets one chance to set up and sweep. Lum Berry is a viable alternative.; Nnot only does this it prevent Scyther from being shut down by a rogue Thunder Wave or Toxic, but it also ensures that Scyther is not a ticking time bomb.</p>

[ADDITIONAL COMMENTS]

<p>Although Scyther is comfortably faster than most of RU, there are still troublesome Pokemon such as Galvantula who can outspeed it and cause headaches problems. Many Choice Scarfers can also exploit Scyther's below average bulk. Therefore, Quick Attack is a viable option to make Scyther less prone to revenge killing. Bolstered by Technician and a Swords Dance boost, and the number of Pokemon who can reliably revenge kill Scyther dwindles dramatically. Unfortunately, Scyther sacrifices a great deal of coverage by doing this. The likes of Uxie and Steelix can comfortably wall Scyther should it lack the appropriate move.</p>

<p>As mentioned before, Scyther suffers from a crippling x4 Stealth Rock weakness. Rapid Spin support is therefore a must, with; Claydol, Hitmonlee and Sandslash being are the best options in RU. Claydol additionally provides Stealth Rock support, which allows Scyther to nab a number of OHKOs and 2HKOs it wouldn't normally get. Moltres and Gligar absolutely have their way with Scyther, thus making Slowking an ideal teammate. Scyther returns the favor by taking out powerful Bug and Dark types who would otherwise be a nightmare for Slowking.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Bug Bite
item: Choice Band/ Choice Scarf
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Like his elder brethren evolution Scizor, Scyther makes use of excellent Attack and access to STAB U-Turn to act as a fantastic scout. U-Turn builds creates a ton of momentum, and can bail Scyther out from being Choice locked and set up on. Unlike Scizor, Scyther's ninja-esque Speed lets it put opponents in a no-win situation: either stay in and die, or switch out and lose momentum. Technician boosted Aerial Ace is a great complementary STAB for hitting fighting types, whereas Technician-boosted Bug Bite hits harder than U-Turn and is more reliable when going for a late game sweep. Quick Attack is an excellent option over Bug Bite if running Choice Band, allowing Scyther to pick off frail but potentially dangerous sweepers. Brick Break is the coverage move of choice, allowing Scyther to hit Steel types that resist its Dual STAB such as Steelix and Aggron.</p>

<p>The choice between Band and Scarf (pun not intended) depends on what you want Scyther to accomplish. Band packs significantly more power and dents opposing walls, potentially opening up a sweep for a teammate. Scarf allows Scyther to troll faster pokemon such as Galvantula, Sceptile, and Accelgor while fulfilling the role of revenge killer at the same time. While Scarf is more reliable for late game sweeps and makes Scyther more difficult to revenge kill, Banded Scyther can go for the sweeps potentially sweep much earlier, as since Scyther can grab significantly more KOs.</p>

[ADDITIONAL COMMENTS]

<p>Technician-boosted Pursuit gives Scyther the ever so handy U-Turn + Pursuit combination, made famous by none other than Scyther's evolution the crimson mantis himself. With so many RU teams relying on Uxie and Claydol to wall threats, Scyther can put an end to those plans by playing mindgames with the opponent Scyther can be very effective since it can foil the opponent's plans by utilizing this dangerous combination. Quick Attack is a viable move on the Choice Scarf set. Just kidding, anybody that tries that should feel ashamed.</P>

<p>Obviously, U-Turn spamming is not going to work if Scyther takes 50% every time it switches in. As a result, Rapid Spin support is an absolute necessity. Claydol, Hitmonlee and Sandslash are currently the most reliable options in RU. Furthermore, because Rapid Spin is so crucial for this set to function properly, it is important to eliminate all potential spinblockers. Scyther is not a reliable way to deal with this these Pokemon, since most bulky ghosts can stay in as it Pursuits and hand Scyther a crippling Will-o-Wisp cripple Scyther with a Will-o-wisp. It is therefore adviseable to run a Dark-type such as Honchkrow or Krookodile to eliminate bulky ghosts, and ensure you don't run into problems when attempting to pull off a spin.</p>

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Roost
move 4: Baton Pass / Brick Break
item: Eviolite
ability: Technician
nature: Jolly
EVs: 248 HP / 8 Atk / 252 Spe

<p>5th Gen brought Scyther a very useful gift in the form of Eviolite, which allows Scyther to effectively act as a Bulky Swords Dance sweeper. While this set lacks the sheer power and immediate sweeping potential of the standard Swords Dance set, it alleviates Scyther's below average bulk and allows it to accumulate multiple boosts. Aerial Ace provides a powerful, reliable STAB, allowing Scyther to dispose of troublesome phazers such as Hariyama. Roost maintains Scyther's survivability, and potentially stall out weaker Electric- and Ice-type attacks. An added bonus is the ability to Roost off Stealth Rocks damage should your Rapid Spinner go down early. The final moveslot depends on what role you want Scyther to fulfill. If all you're looking for is a bulky sweeper, then Brick Break provides the best possible coverage with Aerial Ace. However, Scyther is capable of passing Attack boosts via Baton Pass. Speed is maximized to ensure Speed ties with opposing Scyther, and 248 HpP EVs ensure Scyther can come in on Stealth Rock at least twice.</p>

[ADDITIONAL COMMENTS]

<p>Bug Bite can be used as an alternative STAB if running Baton Pass. As a stand alone STAB move, Bug Bite is more useful on some occasions. However, if using Brick Break, Aerial Ace is the STAB move of choice due to the great coverage Scyther gets from the combination of Flying + Fighting. Scyther also has the option of running Safeguard to protect itself against status. Unfortunately, this is very situational, as it only allows Scyther to bypass Bulky Ghosts attempting to Will-o-Wisp, while sacrificing both coverage and Baton Pass.</p>

<p>As with any Scyther set, Rapid Spin support is an absolute must. Hitmonlee in particular has great synergy with this set. Not only does Hitmonlee guarantee a Rapid Spin with Foresight, it can also dispatch Steelix with High Jump Kick, making Scyther's life that much easier. Hitmonlee is also a great candidate for receiving Baton Passes. Bulky Ghosts such as Cofagrigus and Dusknoir are huge nuisances to the duo, so a strong Dark type such as Honchrow or Krookodile make great partners. This set absolutely loathes status of all kinds, so a reliable status absorber such as Clefable or a Cleric such as Uxie would work well alongside them.</p>

[OTHER OPTIONS]

<p>Scyther has access to Reversal, which can hit incredibly hard with Focus Sash and Swords Dance. The combination of Fighting + Flying provides excellent coverage. Scyther can also take advantage of its Stealth Rock weakness by running an Odd number HpP stat, and switch in twice to attain max power on Reversal. Because this would make Scyther incredibly prone to revenge killing, a SubSalac set can be used as an alternative to outspeed potential revenge killers after Stealth Rock and Substitute take their toll. Mention how Salac Berry isn't released yet. Scyther also has access to Agility, which it can utilize in one of two ways. Either as a replacement for Swords Dance on the Bulky Dance set, or on a designated dedicated Baton Passer set.</p>

[Checks and Counters]

<p>The best way to deal with Scyther is without a doubt Stealth Rock. It severely limits Scyther's ability to set up and can prevent the Choice set from functioning entirely. With Rocks up, Scyther can be forced into a corner. If it stays in, it will fall to a check or revenge killer, if it switches out, it loses half its health the next time in. Eliminating the Rapid Spinner early is crucial for dealing with Scyther. Scyther loathes status of all kinds,; and if it gets tagged by a status move as it tries to set up, it will be severely limited. Scyther's relatively low bulk and horrendous defensive typing can be exploited as well. Although Scyther is fast, it is not Accelgor. Many Scarfers and high Base Speed Pokemon alike can outspeed and revenge kill it.<p>

<p>As far as Pokemon go, Moltres is without a doubt Scyther's worst nightmare. It resists Scyther's Bug STAB and has enough bulk to take an Aerial Ace and turn Scyther into a fried mantis. When done, Moltres can Roost off the damage and continue its onslaught. Gligar has no trouble dealing with Scyther, being able to shrug off any of Scyther's hits and retaliate with either Aerial Ace or Toxic. Gligar can also potentially carry Taunt to shut down a Baton Pass. Bulky Ghosts such as Dusknoir and Cofagrigus laugh at Scyther's attacks and send it packing with Will-o-Wisp. Steelix can impose its will on most sets, being able to set up Stealth Rock and phaze Scyther away. However, it must watch out for a +2 LO Brick Break which can 2HKO be wary of Brick Break.</p>
 
I think all of his suggestions were fine. Everything that he took out, tbh, should have been taken out.
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
ShakeItUp, could you please use darker colors in your checks? The light bright blues and greens make your changes somewhat difficult to see, especially punctuation.

Case in point:
.... U-Turn makes Scyther an effective scout, and Technician boosted Quick Attack lets it pick off frail or weakened opponents.
There's an f after Quick Attack here that NWO missed (I don't blame him). I always type my changes in bolded dark blue, and my punctuation changes are pointed out with a (< notice) so that they're easier to see.

Also, I agree with NWO. Some of your changes were extremely subjective, and frankly, unnecessary. You have to remember that you're not writing the analysis, so you don't want to change the wording too much. "Dicing up" for example, in the overview is perfectly alright. To be honest, the word you replaced it with - destroying - is generic and overused. Variety in analyses is a good thing.


Where the hell is the em dash on a keyboard???

EDIT: I'll GP check this later.
 
just a couple of things to take note of
  • U-turn and Will-O-Wisp
  • Bug-type

remove add comments
[Overview]

<p>Even though Scyther boasts the same Base Stat Total as its elder not needed at best and misleading at worst imo it kind of suggests that scizor came before scyther (as in older generation). i understand you're going for variety but i can't think of anything better to put here, so i'd just remove it altogether evolution, Scizor, a simple retype difference in typing has set the two eons apart. With While Scizor has been consistently vying for the top spot in OU since the advent of Platinum, Scyther is forced to dwell languish preferential in its shadows. Despite these shortcomings hmmmmm you haven't exactly named any shortcomings, maybe something like 'despite this poor / unremarkable first impression, Scyther is a threat to be reckoned with in the bug- (<hyphen)infested RU metagame. With excellent Speed and Attack, Scyther is a potent Swords Dance sweeper. Furthermore, Scyther has the option of Baton Passing its boosts to a teammate, making it a great support Pokemon as well. Although Scyther has a shallow movepool, it has just enough tools at its disposal to be effective. You wont see Scyther Bullet Punching its way through teams, but it does have access to vicious Technician boosted STAB moves such as Its ability Technician powers up its STAB moves
Aerial Ace and Bug Bite, if you're not changing this note that won't is missing the apostrophe U-turn makes Scyther an effective scout, and Technician-boosted Quick Attack lets it pick off frail or weakened opponents. Unfortunately, Scyther suffers from the same crippling weakness as that plagued preferential former RU king Yanmega: a x4 double weakness to Stealth Rock. Even so, Scyther is not a threat to be underestimated. When played correctly, this member of the Furious Five ?? will have no trouble slicing and dicing up an entire teams preferential.</p>

[SET]
name: Swords Dance Sweeper 'offensive swords dance' is more appropriate imo
move 1: Swords Dance
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Quick Attack
item: Life Orb / Lum Berry
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With 110 Base Attack and 105 Base Speed, Scyther's stat spread—specifically, its monstrous (or adjective of your choice) base 110 Attack and base 105 Speed—is perfect for a Swords Dance sweeper. After one boost, Scyther's Attack reaches a frightening 638, enough to slice through everything except all but the bulkiest of walls. Its movepool, while shallow, is tailor-made for this set, as Technician turns the normally weak Aerial Ace and Bug Bite into vicious second time you've used this adjective to describe this thing formidable STABs. In a Dragon and Steel deficient RU In a tier bereft / devoid of Dragon- and Steel-type Pokemon or Steel-types, Bug and Flying are both extremely potent offensive types. Brick Break rounds off this set, allowing Scyther to hit Pokemon that resist its STAB combination, such as Steelix and Aggron.</p>

<p>The EV spread is standard, taking advantage of Scyther's excellent Speed and Attack. A Jolly nature is an absolute necessity, as it allows Scyther to outspeed the base 95 Speed tier, and proceed to beat them last i checked you were referring to a speed tier not the pokemon in it Pokemon such as Uxie and Primape replace with whichever pokemon you deem suitable, lol down with a its boosted STAB moves. Life Orb gets the best mileage out of any set<no space>up sweeper, and Scyther is no different exception. It is therefore the preferred item. However, because of its crippling Stealth Rock weakness, Scyther often only gets one chance to set up and sweep. Lum Berry is therefore a viable alternative; it not only does it prevents Scyther from being shut down by a rogue Thunder Wave or Toxic, it but also ensures that Scyther is not a ticking time bomb consider changing this to something along the lines of scyther does not have a life sentence. a time bomb explodes (ie does massive damage) when its life is up, which i dont think is exactly the meaning you're going for here.</p>

[ADDITIONAL COMMENTS]

<p>Although Scyther is comfortably faster than most of RU, there are still troublesome Pokemon, such as Galvantula, who can outspeed and cause headaches. Many Choice Scarfers users can also exploit Scyther's below average sub-par bulk. Therefore, Quick Attack is a viable option to make Scyther less prone vulnerable to revenge killing being revenge killed. Bolstered by Technician and a Swords Dance boost, this strong priority move dramatically reduces the number of Pokemon who that can reliably revenge kill Scyther dwindles dramatically. Unfortunately, in doing so, Scyther will have to sacrifices a great deal of coverage to run Quick Attack; the likes of Uxie and Steelix can comfortably wall Scyther should it lack the appropriate move.</p>

<p>As mentioned before, Scyther suffers from a crippling x4 Stealth Rock weakness. Rapid Spin support is therefore a must, with Claydol, Hitmonlee and Sandslash being the best options in RU. Claydol additionally also preferential, but original wording sounds a little pretentious / like you're trying to use Long Words provides Stealth Rock support, which allows Scyther to nab a number of OHKOs and 2HKOs it wouldn't normally otherwise get. Moltres and Gligar absolutely have their way with Scyther, making Slowking an ideal teammate. Scyther returns the favor by taking out powerful Bug- and Dark-types who such as..., which would otherwise be a nightmares for Slowking.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Bug Bite
item: Choice Band<space>/ Choice Scarf
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Like his its elder brethren still not liking it but as this is buried somewhere in the middle and isn't the opening sentence i'll let it slide :p Scizor, Scyther makes use of its excellent Attack stat and access to STAB U-turn to act as a fantastic scout. U-turn builds a ton of momentum easily seizes momentum for your team, and can bail Scyther out from being Choice locked into a resisted move and set up on unfavorable match-ups. Unlike Scizor, Scyther's ninja-esque Speed in fact gives it an advantage over Scizor by letting it put opponents in a no-win situation: either stay in and die, or switch out and lose momentum. Technician-boosted Aerial Ace is a great complementary STAB for hitting fighting types, whereas Technician boosted the similarly buffed Bug Bite hits harder than U-turn and is more reliable when going for a late-game sweep. Quick Attack is an excellent option over Bug Bite if running Choice Band, allowing as it allows Scyther to pick off frail but potentially dangerous sweepers. Brick Break is the coverage move of choice, allowing Scyther to hit Steel-types, such as Steelix and Aggron, that resist its Dual STAB combination if you must keep it, decap 'dual' such as Steelix and Aggron.</p>

<p>The choice between a Band and a Scarf (pun not intended) depends on what you want Scyther to accomplish. Band The former or "Choice Band" packs significantly more power and dents punctures holes in opposing walls, potentially opening up a sweep for a teammate. Alternatively, Scarf the latter again, or "Choice Scarf" allows Scyther to troll surprise faster Pokemon such as Galvantula, Sceptile, and Accelgor, while simultaneously fulfilling the role of revenge killer at the same time. While Scarved Choice Scarf variants are more reliable for late game sweeps as late-game sweepers and more difficult to revenge kill, Banded variants Choice Band Scyther grabs significantly more KOs and can go for sweeps attempt a sweep much earlier, as Scyther can grab significantly more KOs.</p>

[ADDITIONAL COMMENTS]

<p>Technician-boosted Pursuit gives Scyther the ever so handy U-turn<space>+<space>Pursuit combination, which was made famous popularized preferential by none other than the crimson mantis himself. With so many RU teams relying reliant on Uxie and Claydol to wall threats, Scyther can put an end to throw a monkey wrench into the opponent's plans by playing mind<space>games with this dangerous combination of attacks. Quick Attack is a viable move on the Choice Scarf set – just kidding, anybody that who tries that should feel ashamed.</P>

<p>Obviously, U-turn spamming is not going to will not work if Scyther takes loses 50% of its health every time it switches in. As a result, Rapid Spin support is an absolute necessity; Claydol, Hitmonlee, and Sandslash are currently the most reliable options for this job in RU. Furthermore, because Rapid Spin is so crucial for this set to function properly, it is important to eliminate all potential spinblockers must be eliminated too optional. Scyther itself is not a reliable way to deal with this the best bug for the job, since most bulky Ghost-types will stay in as it Pursuits and hand Scyther a crippling cripple it with Will-O-Wisp or "lash back with a crippling WOW", if you want. It is therefore adviseable to run a Dark-type such as Honchkrow or Krookodile to eliminate bulky ghosts Ghost-type Pokemon, and ensuring you don't run into problems when attempting to pull off a spin.</p>

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Roost
move 4: Baton Pass / Brick Break
item: Eviolite
ability: Technician
nature: Jolly
EVs: 248 HP / 8 Atk / 252 Spe

[SET COMMENTS]

<p>5th Gen BW brought Scyther a very useful gift in the form of Eviolite, which allows Scyther it to effectively act as two problems: firstly the dual meanings of 'effectively' - pick a synonym if you have to use an adjective, and secondly 'act as' which implies it ISN'T perform the role of a bulky Swords Dance sweeper. While this set lacks the sheer power and immediate sweeping potential of the standard Swords Dance set, it instead alleviates Scyther's below-average bulk and allows enables it to accumulate multiple boosts. As always, Aerial Ace provides a powerful, reliable STAB, allowing Scyther to dispose of troublesome phazers such as Hariyama. Roost maintains Scyther's survivability, and potentially might let it stall out weaker Electric- and Ice-type attacks; an added bonus is the ability capability to Roost off Stealth Rock damage should your Rapid Spinner go down early meet an early end preferential. Your choice for the final moveslot depends on what role you want Scyther to fulfill. If all you're looking for is a bulky sweeper, then Brick Break provides the best possible coverage with alongside Aerial Ace. However, Scyther is capable of passing Attack boosts via Baton Pass. Speed is maximized to ensure the Speed ties with opposing Scyther, and 248 HP EVs ensure Scyther can come in on Stealth Rock at least twice without fainting.</p>

[ADDITIONAL COMMENTS]

<p>Bug Bite can be used as an alternative STAB if running Baton Pass; as a stand alone STAB move, Bug Bite is more useful on some occasions against bulky psychic-types? delete "on som occasions" if including that though. However, if using Brick Break, Aerial Ace is the recommended STAB move of choice due to the great coverage Scyther gets from Flying+Fighting offensive synergy between Fighting- and Flying-type moves. Scyther also has the option of running Safeguard to protect itself against status. Unfortunately, this is very situational, as it only allows Scyther to bypass bulky Ghost-type foes attempting to Will-O-Wisp, while sacrificing necessitating the sacrifice of both coverage and Baton Pass why both - doesn't that only require one moveslot? if so change to either... or.</p>

<p>As with any Scyther set, Rapid Spin support is an absolute must. Hitmonlee in particular has great synergy with this set; not only does Hitmonlee can it guarantee a spin with Foresight, it can also dispatch Steelix with High Hi Jump Kick as well, making Scyther's life that much easier. Hitmonlee is also a great candidate for receiving Baton Passes recipient of Swords Dance boosts. Bulky Ghost-types such as Cofagrigus and Dusknoir are huge nuisances to the duo, however, so a strong Dark-type such as Honchrow or Krookodile makes a great partners. This set absolutely loathes status of all kinds, so a reliable status absorber such as Clefable or a cleric such as Heal Bell Uxie would work well too.</p>

[OTHER OPTIONS Other Options]

<p>Scyther has access to Reversal, which can hit incredibly tremendously you use 'incredibly' later in this para hard with Focus Sash giving it maximum power and Swords Dance further increasing Scyther's damage output; Fighting+Flying provides the Fighting-type move also has excellent coverage alongside Scyther's Flying-type STAB. Scyther can also take advantage of its Stealth Rock weakness by running an odd-numbered HP stat, and switch in twice to attain max power Reversal; if it takes no damage along the way, Scyther will attain a maximum-power Reversal. Because this would make Scyther incredibly prone to revenge killing, however, a SubSalac set packing Substitute and a Salac Berry can be used as an alternative to outspeed potential revenge killers after Stealth Rock and Substitute take their toll. Scyther also has access to Agility, which it can utilize in one of two ways: either as a replacement for over / replacing Swords Dance on the Bulky Swords Dance set, or in conjunction with Swords Dance on a designated Baton Passer set.</p>

[Checks and Counters]

<p>The best way to deal with Scyther is without a doubt Stealth Rock. It severely limits Scyther's ability to set up, and can prevent the Choice set from functioning entirely. With Rocks this entry hazard up, Scyther can be forced into a corner; if it stays in, it will fall to a check counter or revenge killer, while if it switches out, it loses will lose half its health the next time it comes in. Hence, eliminating the its team's Rapid Spinner early is crucial for key to dealing with Scyther. In addition, Scyther loathes status of all kinds, and if it gets tagged by a status move as it tries to set up, it will be severely limited. Scyther's relatively low bulk and horrendous defensive typing can be exploited too; although Scyther is fast, it is not Accelgor. Many Scarfers Choice Scarf users, such as..., and high Base Speed faster Pokemon, including..., alike can outspeed and revenge kill.<p>

<p>As far as Pokemon counters go, Moltres is without a doubt you used this in the opening line of the prev paragraph. change to something like unquestionably if you want, but i don't think it's needed Scyther's worst nightmare. It resists Scyther's Bug-type STAB, and has enough bulk to take an Aerial Ace, and can then turn Scyther into fried mantis. When done To make matters worse, Moltres can Roost off the any damage taken in the process and continue before continuing its onslaught. Gligar has no trouble dealing with Scyther, being able to shrugging off any of Scyther's hits assaults with its Eviolite-boosted defenses and retaliating with either Aerial Ace or Toxic. Gligar can also potentially carry Taunt to shut down a Baton Pass. Bulky Ghost-types such as Dusknoir and Cofagrigus laugh at Scyther's attacks and send it packing with Will-O-Wisp. Steelix can impose its will on most sets too isn't fazed by most Scyther, being and is able to set up Stealth Rock and phaze. However, it must watch out for a potential 2HKO from +2 LO Life Orb Brick Break.</p>


GP 1/2

 

Flora

Yep, that tasted purple!
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First glance, nice check sirndpt.

I need to give it a more thorough look though. I see things I want to remove and things to add. I'll comment more when I get home since I only have about 5 minutes left.

One thing for sure, don't make the Overview too descriptive. Make it brief. Don't describe what move A does - that's what Set Comments are for. So more red marks would be nice there.

I really dislike the "comprising" change. It's a pretty unnecessary change, and it just doesn't sound that great out loud. If you really wanted to change that part, perhaps "Due to its great Attack and high Speed, Scyther can become a dangerous Swords Dance sweeper." would be better. Oh, and seeing what I just did, be more analytic - don't just label stats and think they prove your point, because they don't. So what about base 110 Attack and 105 Speed? Is that high in RU? Maybe it's only decent, I don't know.

And, Bulky SD is missing its SC tag.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
hi, placeholder for check.

should be more free thanks to... thanksgiving. :)

though i'm still at uni atm so i have limited time. i'll see how far i can get... probably not much though.

although, if you can add in sirndpt's check since it's official now, that would be cool.
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
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[Overview]

<p>Even though Scyther boasts has the same Base Stat Total as its evolution, Scizor, a simple retype has set the two eons apart. While Scizor has been consistently vying for top spot in OU, Scyther is forced to dwell in its shadows shadow. Despite these shortcomings, Scyther is a threat to be reckoned with in the Bug-infested RU metagame. tier ; (< Semicolon) With with excellent Speed and Attack stats, Scyther is a potent Swords Dance sweeper. Furthermore, Scyther has the option of Baton Passing its boosts to a teammate, making it a great support Pokemon as well. Although Scyther has a shallow movepool, it has just enough tools at its disposal to be effective. The ability Technician ability powers up STAB moves such as Aerial Ace and Bug Bite, while U-turn makes Scyther an effective scout, and Technician -boosted (< Hyphen) Quick Attack lets it pick off frail or weakened opponents. Unfortunately, Scyther suffers from the same crippling weakness that plagued former RU king Yanmega: a x4 weakness to Stealth Rock. Even so, Scyther is not a threat to be underestimated. When played correctly, this member of the Furious Five will have no trouble slicing and dicing entire teams to bits. (Preferential) </p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Quick Attack
item: Life Orb / Lum Berry
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Scyther's stat spread, specifically its monstrous 110 base Attack and 105 base Speed, is perfect for a Swords Dance sweeper. (Remove commas, add em dashes. No spaces) After one boost, Scyther's Atack Attack stat reaches a frightening 638, enough to slice through all but the bulkiest of walls. Its movepool, while shallow, is tailor made tailor-made (Not too sure about this change) for this set, as Technician turns the normally weak Aerial Ace and Bug Bite into deadly STABs. In a tier bereft of Steel-types, Bug and Flying are both extremely potent offensive types. Brick Break rounds off this set, allowing Scyther to hit Pokemon that resist its STAB combination such as combination, namely Steelix and Aggron.</p>

<p>The EV spread is standard, taking advantage of Scyther's excellent Speed and Attack. A Jolly nature is an absolute necessity, as it allows Scyther to outspeed the base 95 Speed tier, and proceed to beat down raze the likes (Can't beat down with scythes) of Uxie and Primeape with its boosted STAB moves. Life Orb gets the best mileage out of any setup sweeper, and Scyther is no exception. However, because of its crippling Stealth Rock weakness, Scyther often only gets only one chance to set up and sweep. Lum Berry is therefore a viable alternative; it not only prevenst prevents Scyther from being shut down by a rogue Thunder Wave or Toxic, but also ensures that Scyther it is not a ticking time bomb.</p>

[ADDITIONAL COMMENTS]

<p>Although Scyther can comfortably outspeed most of RU, there are still troublesome Pokemon, such as Galvantula, (< Comma) who can outspeed and cause headaches. Many Choice Scarf users can also exploit Scyther's sub-par bulk. Therefore, Quick Attack is a viable option to make Scyther less prone to revenge killers. Bolstered by Technician and a Swords Dance boost, Quick attack drastically diminishes the number of Pokemon who that can reliably revenge kill Scyther. Unfortunately, should Scyther choose to run Quick Attack, it sacrifices a great deal of coverage, and the likes of (Sounds a little awkward here, plus you already used it above) Uxie and Steelix can comfortably wall Scyther should it lack the appropriate move.</p>

<p>As mentioned before, Scyther suffers from a crippling Stealth Rock weakness. Rapid Spin support is therefore a must, with Claydol, Hitmonlee and Sandslash being the best options in RU. Claydol also provides Stealth Rock support, which allows Scyther to nab a number of OHKOs and 2HKOs it wouldn't otherwise get. Moltres and Gligar absolutely have their way with Scyther, making Slowking an ideal teammate. Scyther returns the favor by taking out powerful Bug- and Dark-types, (< Remove comma) such as Krookodile and Accelgor, who would otherwise be absolute nightmares for Slowking.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Bug Bite
item: Choice Band*/ Choice Scarf (< Space)
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Like its elder brethren Scizor, Scyther makes use of its excellent Attack and access to STAB U-turn to act as a fantastic scout. U-turn builds momentum, and can bail Scyther out of unfavorable matchups. Scyther's ninja-esque Speed gives it an advantage over Scizor in some instances, as Scyther can force opponents into a no-win situation: either stay in and die, or switch out and lose momentum. Technician -boosted (<Add hyphen) Aerial Ace is a great complementary STAB for hitting fighting types Fighting-types, whereas Technician -boosted (<Add hyphen) Bug Bite hits harder than U-turn and is more reliable when going for a late game sweep. Quick Attack is an excellent option over Bug Bite if running Choice Band, as it allows Scyther to pick off frail but potentially dangerous sweepers. Brick Break is the coverage move of choice, as it allows Scyther to hit Steel types, (< Remove comma) such as Steelix and Aggron that resist its dual STAB combination, (< Comma) such as Steelix and Aggron.</p>

<p>The choice between a Band and a Scarf (pun not intended) (Please, god, remove this) depends on what you want Scyther to accomplish. ; (< Semicolon) The former packs significantly more power and dents opposing walls, potentially opening up a sweep for a teammate. ; (< Semicolon) Whereas whereas the latter allows Scyther to troll faster Pokemon such as Galvantula, Sceptile, and Accelgor, while simultaneously fulfilling the role of revenge killer. While Choice Scarf varaints variants are more reliable for a late game sweep and more difficult harder to revenge kill, Choice Band variants grab significantly more KOs and can attempt a sweep much earlier.</p>

[ADDITIONAL COMMENTS]

<p>Technician -boosted (<Add hyphen) Pursuit gives Scyther the ever so handy U-turn + Pursuit combination, made famous by none other than the crimson mantis himself itself. (You refer to Scyther as "it") With so many RU teams reliant on Uxie and Claydol to wall threats, Scyther can throw a wrench into the opponent's plans by playing mind games with this dangerous combination of attacks. Quick Attack is a viable move on the Choice Scarf setjust kidding, anyone who tries this should feel ashamed be shot.</P>

<p>Obviously, U-turn spamming will not work if Scyther loses is losing 50% of its health every time it switches in. As a result, Rapid Spin support is an absolute necessity; Claydol, Hitmonlee, and Sandslash are currently some of the the most reliable spinners in RU. Furthermore, because Rapid Spin is so crucial for this set to function properly, it is important to eliminate all potential spinblockers. Scyther itself is not the bug for the job, since as most bulky Ghost-types will stay in as it Pursuits and cripple it with Will-O-Wisp. It is therefore advisable to run a Dark type Dark-type such as Honchkrow or Krookodile to eliminate bulky Ghost-types, (<Remove comma) and ensure you don't run into problems when attempting to pull off a spin.</p>

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Roost
move 4: Baton Pass / Brick Break
item: Eviolite
ability: Technician
nature: Jolly
EVs: 248 HP / 8 Atk / 252 Spe

[SET COMMENTS]

<p>Black and White brought Scyther a very useful gift in the form of Eviolite, which allows Scyther to perform the role of a bulky Swords Dance sweeper. While this set lacks the sheer power and immediate sweeping potential of the standard Swords Dance set, it does alleviate Scyther's below average bulk and enables it to accumulate multiple boosts. As always, Aerial Ace provides a powerful, reliable STAB, and allows Scyther to dispose of troublesome phazers such as Hariyama. Roost maintains Scyther's survivability, and potentially allows it to stall out weaker Electric- and Ice-type attacks; an added bonus is the ability to Roost off Stealth Rock damage should your Rapid Spinner go down early. Your choice for the final moveslot depends on what the role you want Scyther to fill. If all you're looking for is a bulky sweeper, then Brick Break provides the best possible coverage alongside Aerial Ace. However, Scyther is capable of passing Attack boosts via Baton Pass. Speed is maximized to ensure a Speed tie with opposing Scyther, and 248 Hp EVs ensure Scyther can come in on switch into Stealth Rock at least twice without fainting.</p>

[ADDITIONAL COMMENTS]

<p>Bug Bite can be used as an alternative STAB if running Baton Pass. As a stand alone stand-alone STAB move, Bug Bite is more useful on some occasions. However, if using Brick Break, Aerial Ace is the preferred STAB move due to the superior coverage of Fighting- and Flying-type moves. Scyther also has the option of running Safeguard to protect itself against status. Unfortunately, this is very situational, as it only allows Scyther to bypass bulky Ghost-types attempting to Will-O-Wisp, and sacrifices coverage as well as Baton Pass.</p>

<p>As with any Scyther set, Rapid Spin support is an absolute must. Hitmonlee in particular has great synergy with this set; not only can Hitmonlee guarantee a spin with Foresight, it can also dispatch Steelix with Hi Jump Kick, making Scyther's life that much easier. Hitmonlee is also a great recipient for Swords Dance passes. Bulky Ghost-types such as Cofagrigus and Dusknoir are huge nuisances to the duo, however, so a strong Dark type Dark-type such as Honchrow or Krookodile make makes a great partners partner. This set absolutely loathes status of all kinds, so a reliable status absorber such as Clefable or a cleric such as Heal Bell Uxie would work well too.</p>

[Other Options]

<p>Scyther has access to Reversal, which can hit tremendously hard with the help of a Focus Sash boosting Reversal's power and Swords Dance boosting Scyther's Attack boost; Fighting-type moves also provide excellent coverage alongside Scyther's Flying-type STAB. Scyther can also take advantage of its Stealth Rock weakness by running an ddd numbered odd-numbered HP stat; by switching in twice with Stealth Rock up, Scyther attains a maximum power Reversal. Because this would make Scyther incredibly prone to revenge killing, a SubSalac set can be used to outspeed potential revenge killers after Stealth Rock and Substitute take their toll. (I'm fairly sure that Salac Berry is unreleased) Scyther also has access to Agility, which it can utilize in one of two ways: either as a replacement for Swords Dance on the Bulky Swords Dance set, or along with Agility (I'm not sure if you meant Sub or Swords Dance here) on a designated Baton Pass set.</p>

[Checks and Counters]

<p>As far as counters go, Moltres is without a doubt Scyther's worst nightmare. It resists Scyther's Bug-type STAB, has enough bulk to take an Aerial Ace, and can turn Scyther into a fried mantis. To make matters worse, Moltres can Roost off any damage accumulated from the altercation and continue its onslaught. Eviolite Gligar has no trouble shrugging off Scyther's attacks and can retaliate with either Aerial Ace or Toxic. Gligar can also carry Taunt to shut down Baton Pass attempts. Bulky Ghost-types such as Dusknoir and Cofagrigus laugh at Scyther's attacks and send it packing with Will-O-Wisp. Steelix can impose its will on most sets, as it can set up Stealth Rock and phaze. However, Steelix is potentially OHKOed by a +2 Life Orb boosted Brick Break.</p>

<p>The best way to deal with Scyther is without a doubt Stealth Rock. It severely limits Scyther's ability to set up and can prevent the Choice set from functioning entirely. With Stealth Rock up, Scyther can be forced into a corner; if it stays in, it will fall to a check or revenge killer, while if it switches out, it will loses half its health the next time it switches in. Hence, eliminating the opposing Rapid Spinner is crucial for dealing with Scyther. Additionally, Scyther loathes status of all kinds, and if it gets tagged by a status move as it tries to set up, it will be severely limited. Scyther's relatively low bulk and horrendous defensive typing can be exploited; although Scyther is fast, it is no Accelgor. Many Choice Scarf users and high Base Speed naturally speedy Pokemon alike, such as Honchrow and Galvantula, can outspeed and revenge kill Scyther.<p>
This is quite well written! Good stuff NWO. ^_^

Proofreading...

I've re-read through and made a few more changes to the sections I'd already completed. NWO, this is an so well written, and I had a blast reading through it, but it's let down by the slew of simple errors you missed. I wish you'd put a bit more effort into your grammar.

Proofread and Finalized.
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
Hey, we missed a few things:

[Overview]

<p>Even though Scyther boasts the same Base Stat Total as its evolution, Scizor, a simple retype has set the two eons apart. While Scizor has been consistently vying for top spot in OU, Scyther is forced to dwell in its shadows. Despite these shortcomings, Scyther is a threat to be reckoned with in the Bug-infested RU metagame; with excellent Speed and Attack stats, Scyther is a potent Swords Dance sweeper. Furthermore, Scyther has the option of Baton Passing its boosts to a teammate, making it a great support Pokemon as well. Although Scyther has a shallow movepool, it has just enough tools at its disposal to be effective. The ability, Technician, powers up STAB moves such as Aerial Ace and Bug Bite, while U-turn makes Scyther an effective scout, and Technician boosted Technician-boosted Quick Attack lets it pick off frail or weakened opponents. Unfortunately, Scyther suffers from the same crippling weakness that plagued the former RU king Yanmega: a x4 weakness to Stealth Rock. Even so, Scyther is not a threat to be underestimated. When played correctly, this member of the Furious Five will have no trouble slicing and dicing entire teams to shreds.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Quick Attack
item: Life Orb / Lum Berry
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Scyther's stat spreadspecifically its monstrous 110 base Attack and 105 base Speedis perfect for a Swords Dance sweeper. After one boost, Scyther's Attack stat reaches a frightening 638, enough to slice through all but the bulkiest of walls. Its movepool, while shallow, is tailor-made for this set, as Technician turns the normally weak Aerial Ace and Bug Bite into deadly STABs. In a tier bereft of Steel-types, Bug and Flying are both extremely potent offensive types. Brick Break rounds off this set, allowing Scyther to hit Pokemon that resist its STAB combination, namely Steelix and Aggron.</p>

<p>The EV spread is standard, taking advantage of Scyther's excellent Speed and Attack. A Jolly nature is an absolute necessity, as it allows Scyther to outspeed the base 95 Speed tier, and proceed to raze the likes of Uxie and Primeape with its boosted STAB moves. Life Orb gets the best mileage out of any setup sweeper, and Scyther is no exception. However, because of its crippling Stealth Rock weakness, Scyther often gets only one chance to set up and sweep. Lum Berry is therefore a viable alternative; it not only prevents Scyther from being shut down by a rogue Thunder Wave or Toxic, but also ensures that Scyther is not a ticking time bomb.</p>

[ADDITIONAL COMMENTS]

<p>Although Scyther can comfortably outspeed most of RU, there are still troublesome Pokemon, such as Galvantula, who can outspeed and cause headaches. Many Choice Scarf users can also exploit Scyther's sub-par bulk. Therefore, Quick Attack is a viable option to make Scyther less prone to revenge killers. Bolstered by Technician and a Swords Dance boost, Quick attack Attack (I can't believe I missed this!) drastically diminishes the number of Pokemon who can reliably revenge kill Scyther. Unfortunately, should Scyther choose to run Quick Attack, it sacrifices a great deal of coverage, and Uxie and Steelix can comfortably wall Scyther should it lack the appropriate move.</p>

<p>As mentioned before, Scyther suffers from a crippling Stealth Rock weakness. Rapid Spin support is therefore a must, with Claydol, Hitmonlee and Sandslash being the best options in RU. Claydol also provides Stealth Rock support, which allows Scyther to nab a number of OHKOs and 2HKOs it wouldn't otherwise get. Moltres and Gligar absolutely have their way with Scyther, making Slowking an ideal teammate. Scyther returns the favor by taking out powerful Bug- and Dark-types, such as Krookodile and Accelgor, who would otherwise be absolute nightmares for Slowking.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Aerial Ace
move 3: Bug Bite / Quick Attack
move 4: Brick Break / Bug Bite
item: Choice Band / Choice Scarf
ability: Technician
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Like its elder brethren Scizor, Scyther makes use of its excellent Attack and access to STAB U-turn to act as a fantastic scout. U-turn builds momentum, and can bail Scyther out of unfavorable matchups. Scyther's ninja-esque Speed gives it an advantage over Scizor in some instances, as Scyther can force opponents into a no-win situation: either stay in and die, or switch out and lose momentum. Technician-boosted Aerial Ace is a great complementary STAB for hitting Fighting-types, whereas Technician-boosted Bug Bite hits harder than U-turn and is more reliable when going for a late game sweep. Quick Attack is an excellent option over Bug Bite if running Choice Band, as it allows Scyther to pick off frail but potentially dangerous sweepers. Brick Break is the coverage move of choice, as it allows Scyther to hit Steel types, such as Steelix and Aggron, that resist its dual STAB combination.</p>

<p>The choice between a Band and a Scarf (pun not intended) depends on what you want Scyther to accomplish; the former packs significantly more power and dents opposing walls, potentially opening up a sweep for a teammate, whereas the latter allows Scyther to troll faster Pokemon such as Galvantula, Sceptile, and Accelgor, while simultaneously fulfilling the role of revenge killer. While Choice Scarf variants are more reliable for a late game sweep and more difficult to revenge kill, Choice Band variants grab significantly more KOs and can attempt a sweep much earlier.</p>

[ADDITIONAL COMMENTS]

<p>Technician-boosted Pursuit gives Scyther the ever so handy U-turn + Pursuit combination, made famous by none other than the crimson mantis itself. With so many RU teams reliant on Uxie and Claydol to wall threats, Scyther can throw a wrench into the opponent's plans by playing mind games with this dangerous combination of attacks. Quick Attack is a viable move on the Choice Scarf setjust kidding, anyone who tries this should feel ashamed.</P>

<p>Obviously, U-turn spamming will not work if Scyther is losing 50% of its health every time it switches in. As a result, Rapid Spin support is an absolute necessity; Claydol, Hitmonlee, and Sandslash are some of the most reliable spinners in RU. Furthermore, because Rapid Spin is so crucial for this set to function properly, it is important to eliminate all potential spinblockers. Scyther itself is not the bug for the job, since as most bulky Ghost-types will stay in as it Pursuits and cripple it with Will-O-Wisp. It is therefore advisable to run a Dark type Dark-type such as Honchkrow or Krookodile to eliminate bulky Ghost-types, and ensure you don't run into problems when attempting to pull off a spin.</p>
Quick attack. I'm an idiot.
 

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