Hello! I am new both the Smogon Forums and the Pokemon Competitive scene. I play competitive yugioh and I must say this place looks a lot like pojo >.<
Tenki (Ninetales) @ Choice Scarf
Trait: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Hypnosis
- Flamethrower
- Psyshock
- Energy Ball
Ninetails is the core of the team, as with every other sun team. When I tested her on showdown the scarf put in major work. Hypnosis works great as a pseudo taunt against lead stealth rocks and other gimmics. Flamethower > Fire Blast. I prefer consistency to power. I have a few sweeps under my belt thanks to this set. "Tenki" is a reference to yugioh card that is a strong core to many decks.
Num-Num (Snorlax) @ Leftovers
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Fire Punch
- Ice Punch
- Crunch
- Whirlwind
Sun boosted fire punch is always a good thing. During my matches, snorlax puts in work. The fire/ice punch combo was often unpredicted. This was especially true against Dancing Dragons, Ferrothorns, Landos, Jirachis, and Celebis. Whirlwind is there to stop opponents from setting up from me.
He is also very very huggable.
Marshamallon (Vaporeon) @ Leftovers
Trait: Water Absorb
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Wish
- Protect
- Ice Beam
- Scald
Marshmallon is the defensive core on this team. The set is standard, but standard is good. Wish was was an intricate part of the set when I mained donphan, but I now I see myself dropping it for another move.
Waifugant (Lilligant) @ Lum Berry
Trait: Chlorophyll
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Quiver Dance
- Sleep Powder
- Petal Dance
- Hidden Power [Ground]
Waifugant is the team's janitor. All she does is SWEEP xD
I decided on adding in HP ground to cover her ICE/Fire weakness. When fighting that weather war she is mediocre against most rain teams, but puts in work against most sandstorm teams.
Elefun (Heatran) @ Air Balloon
Trait: Flash Fire
Shiny: Yes
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Stealth Rock
- Roar
- Earth Power
- Fire Blast
I'm not really sure about this guy to be perfectly honest. I had recently removed Donphan from the team after testing. If anyone has better suggestions for a defensive poke I would be glad to hear it.
CCCCC-ComboBreaker (Crobat) @ Flying Gem
Trait: Infiltrator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Acrobatics
- Super Fang
- U-turn
- Whirlwind
As his name implies, Combobreaker is the main wallbreaker. This guy is my favorite addition to the team. As most of you know Gem-Accrobatics is nothing to mess with. Super fang and Acrobatics are a deadly combo that can end most pokes. Also look at that mustache.
Tenki (Ninetales) @ Choice Scarf
Trait: Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Hypnosis
- Flamethrower
- Psyshock
- Energy Ball
Ninetails is the core of the team, as with every other sun team. When I tested her on showdown the scarf put in major work. Hypnosis works great as a pseudo taunt against lead stealth rocks and other gimmics. Flamethower > Fire Blast. I prefer consistency to power. I have a few sweeps under my belt thanks to this set. "Tenki" is a reference to yugioh card that is a strong core to many decks.
Num-Num (Snorlax) @ Leftovers
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Fire Punch
- Ice Punch
- Crunch
- Whirlwind
Sun boosted fire punch is always a good thing. During my matches, snorlax puts in work. The fire/ice punch combo was often unpredicted. This was especially true against Dancing Dragons, Ferrothorns, Landos, Jirachis, and Celebis. Whirlwind is there to stop opponents from setting up from me.
He is also very very huggable.
Marshamallon (Vaporeon) @ Leftovers
Trait: Water Absorb
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Wish
- Protect
- Ice Beam
- Scald
Marshmallon is the defensive core on this team. The set is standard, but standard is good. Wish was was an intricate part of the set when I mained donphan, but I now I see myself dropping it for another move.
Waifugant (Lilligant) @ Lum Berry
Trait: Chlorophyll
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Quiver Dance
- Sleep Powder
- Petal Dance
- Hidden Power [Ground]
Waifugant is the team's janitor. All she does is SWEEP xD
I decided on adding in HP ground to cover her ICE/Fire weakness. When fighting that weather war she is mediocre against most rain teams, but puts in work against most sandstorm teams.
Elefun (Heatran) @ Air Balloon
Trait: Flash Fire
Shiny: Yes
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Stealth Rock
- Roar
- Earth Power
- Fire Blast
I'm not really sure about this guy to be perfectly honest. I had recently removed Donphan from the team after testing. If anyone has better suggestions for a defensive poke I would be glad to hear it.
CCCCC-ComboBreaker (Crobat) @ Flying Gem
Trait: Infiltrator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Acrobatics
- Super Fang
- U-turn
- Whirlwind
As his name implies, Combobreaker is the main wallbreaker. This guy is my favorite addition to the team. As most of you know Gem-Accrobatics is nothing to mess with. Super fang and Acrobatics are a deadly combo that can end most pokes. Also look at that mustache.