Hey everyone,
I've been doing some work on my Ubers team lately, and have made some quite significant changes since the last incarnation(s) of it. I would, however, like to see what you guys think about it. Thanks!
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Extreme Speed
Arceus Ghost is an extremely powerful physical attacker, who also happens to be extremely fun to use. Swords Dance makes it even more powerful, and allows many OHKOs with Shadow Force, the most powerful STAB available to it. Brick Break provides vital coverage against normal types (i.e. EKiller Arceus and Mega Kanghaskan). Extreme Speed can finish off a weakened foe.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 184 HP / 28 Def / 252 SpA / 44 Spe
Modest Nature
- Geomancy
- Moonblast
- Focus Blast
- Thunder
Xerneas is my primary special attacker. Whilst this set is rather prepared for, it is still extremely effective. Geomancy turns it into a threatening sweeper/cleaner in one turn thanks to Power Herb. Moonblast is insanely powerful STAB, often netting OHKOs. Focus Blast hits P Groudon, Ferro and other steel types harder than Moonblast. Thunder is for Pogre and other flying types.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 216 Atk / 216 SpD / 76 Spe
Adamant Nature
- Swords Dance
- Thunder Wave
- Rock Slide
- Precipice Blades
Primal Groudon is another strong physical attacker in my team. Swords Dance increases its attack to sky high levels. Thunder Wave provides key speed control and can be good to use on a switch. Rock Slide deals with Ho Oh and other flying types. Precipice Blades provides insane power and forms a pseudo edgequake in tandem with rock slide.
Salamence @ Salamencite
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Dragon Dance
- Refresh
- Roost
- Double-Edge
Mega Salamence is the final physical attacker in my squad. Dragon Dance turns him into a threatening sweeper and is good for the switches he forces due to intimidate. Refresh clears him of status, most notably burn and paralysis. Roost restores HP, and Aerilate boosted Double Edge provides such insane power that it doesn't matter if the opposing Pokemon resists it or not.
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 68 Atk / 252 SpA / 188 Spe
Naive Nature
- Extreme Speed
- Psycho Boost
- Ice Beam
- Superpower
Deo-A is an effective revenge killer, and can finish off many mons, often getting 2 KOs in a row. Extreme Speed just gets some free kills and, as far as I'm aware, is the fastest one in the game. Psycho Boost is ridiculous STAB that does huge damage. Ice Beam hits Mega Mence, Yveltal, Rayquaza and other flying and/or Dragon types hard. Superpower tops off the coverage by hitting dark and steel types, as well as hitting other various mons hard.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 156 HP / 252 SpA / 100 Spe
Modest Nature
- Thunder Wave
- Stealth Rock
- Flash Cannon
- Draco Meteor
Dialga is a solid support mon for my team, and helps against Xern and the Latis. Thunder Wave provides crucial speed control. Rocks allow it to deal chip damage and screw up Ho Oh. Flash Cannon hits Xern and achieves reasonable coverage with Draco Meteor, which hits quite hard. Shuca Berry can help against P Groudon and other earthquake users.
Thanks for reading guys. Any help will be appreciated, and feel free to point out all the dumb mistakes I've made. Also, sorry about the huge sprites, I just think they're more majestic than the other ones.
Bye
I've been doing some work on my Ubers team lately, and have made some quite significant changes since the last incarnation(s) of it. I would, however, like to see what you guys think about it. Thanks!
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Extreme Speed
Arceus Ghost is an extremely powerful physical attacker, who also happens to be extremely fun to use. Swords Dance makes it even more powerful, and allows many OHKOs with Shadow Force, the most powerful STAB available to it. Brick Break provides vital coverage against normal types (i.e. EKiller Arceus and Mega Kanghaskan). Extreme Speed can finish off a weakened foe.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 184 HP / 28 Def / 252 SpA / 44 Spe
Modest Nature
- Geomancy
- Moonblast
- Focus Blast
- Thunder
Xerneas is my primary special attacker. Whilst this set is rather prepared for, it is still extremely effective. Geomancy turns it into a threatening sweeper/cleaner in one turn thanks to Power Herb. Moonblast is insanely powerful STAB, often netting OHKOs. Focus Blast hits P Groudon, Ferro and other steel types harder than Moonblast. Thunder is for Pogre and other flying types.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 216 Atk / 216 SpD / 76 Spe
Adamant Nature
- Swords Dance
- Thunder Wave
- Rock Slide
- Precipice Blades
Primal Groudon is another strong physical attacker in my team. Swords Dance increases its attack to sky high levels. Thunder Wave provides key speed control and can be good to use on a switch. Rock Slide deals with Ho Oh and other flying types. Precipice Blades provides insane power and forms a pseudo edgequake in tandem with rock slide.
Salamence @ Salamencite
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Dragon Dance
- Refresh
- Roost
- Double-Edge
Mega Salamence is the final physical attacker in my squad. Dragon Dance turns him into a threatening sweeper and is good for the switches he forces due to intimidate. Refresh clears him of status, most notably burn and paralysis. Roost restores HP, and Aerilate boosted Double Edge provides such insane power that it doesn't matter if the opposing Pokemon resists it or not.
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 68 Atk / 252 SpA / 188 Spe
Naive Nature
- Extreme Speed
- Psycho Boost
- Ice Beam
- Superpower
Deo-A is an effective revenge killer, and can finish off many mons, often getting 2 KOs in a row. Extreme Speed just gets some free kills and, as far as I'm aware, is the fastest one in the game. Psycho Boost is ridiculous STAB that does huge damage. Ice Beam hits Mega Mence, Yveltal, Rayquaza and other flying and/or Dragon types hard. Superpower tops off the coverage by hitting dark and steel types, as well as hitting other various mons hard.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 156 HP / 252 SpA / 100 Spe
Modest Nature
- Thunder Wave
- Stealth Rock
- Flash Cannon
- Draco Meteor
Dialga is a solid support mon for my team, and helps against Xern and the Latis. Thunder Wave provides crucial speed control. Rocks allow it to deal chip damage and screw up Ho Oh. Flash Cannon hits Xern and achieves reasonable coverage with Draco Meteor, which hits quite hard. Shuca Berry can help against P Groudon and other earthquake users.
Thanks for reading guys. Any help will be appreciated, and feel free to point out all the dumb mistakes I've made. Also, sorry about the huge sprites, I just think they're more majestic than the other ones.
Bye