since home is gonna release I present to you
THE HISTORY OF PRE-HOME SV OU
It was 18th of November, 2022. A new generation of Pokémon games came out. On the same day, smogon coded the new mons into the game.
Flutter mane revealed herself to be one of the most stupid mons released. She has an INSANE speed tier, an INSANE special attack and even an INSANE special defense. Flutter Mane rolled over many teams. Utilising the new booster energy (which was coded incorrectly to give a x1.5 boost to every stat), she was unstoppable and resorted to speed ties. She would In the meantime, other mons started to gain hype. One of which was Great Tusk, who people called the second coming of Landorus-Therian. It has great physical attack and defense, and above average HP, but it has an abysmal special defense, with below-average speed. However, what caught the eye of many was its unique combination of utility and offense. Great tusk as I mentioned has a huge physical attack, but it also got DUAL 120 BP STABS: Close Combat and the new ground type equivalent: Headlong Rush. Now here is the utility part. It has 2 moves that help it to break apart teams while simultaneously providing utility: Knock off, and rapid spin. Knock off might as well be a dark type coverage move, synergising well with Close Combat. Rapid spin got buffed in gen 8 after GameFreak realised how popular defog is. It now gave a speed boost, making it scarier for faster teams to face. However, each of them also provided utility. Knock Off can cripple switch ins thanks to item removal, while rapid spin also clears hazards. Great Tusk’s massive movepool included Stealth Rock, which is an amazing competitive move for chipping the opposition, Rock type coverage (in stone miss and rock tomb), Earthquake for those who want a safer option, and the new move Ice Spinner, which is an Icicle Crash that has slightly less BP and does not flinch and makes contact, but is 100% accurate.
However, the most hyped mon was Gholdengo. Gholdengo has a phenomenal typing. Steel/Ghost typing, as Aegislash has shown, is excellent, with numerous resistances and immunities. Ghost is also a great offensive STAB, and shadow ball spam can hit many switchins. Gholdengo also has a new move: Make it Rain. It is a Steel type STAB move with 120 BP. It’s drawback is reducing Gholdengo’s special attack by 1 stage, but it is a very powerful option to have, especially in choiced sets. While it’s speed is not good, it’s typing is one of the best defensively, and it also has DECEPTIVELY high bulk. It also has other moves that are excellent to have, such as Nasty Plot, Focus Miss, and even Recover. However, the source of the massive hype is it’s ability, Good as Gold. Preventing status is a nice tool to have, but once people discovered that it can block defog, people became crazed. Hazards are the heart and soul of competitive Pokémon since generation 2. They can chip the target. Therefore, Hazard REMOVAL became important for every team, whether it would be stall, balance or offense. There are 2 main ways to remove hazards for most teams. Rapid Spin and Defog. Rapid Spin was blocked by ghosts, which was gholdengo’s type. Then, there is defog. Previously, defog can only be punished, not prevented. However, you could not punish a defog when the team has a rock solid defensive backbone. So, good as gold gained immense hype. Hazard stack became very popular in the early stages of the generation and remains popular now. Coincidentally, there was another new mon: Glimmora. It has all three of stealth rock, spikes and toxic spikes. It also has an ability which summons toxic spikes when hit with a contact move, has dual screens and memento. Suicide lead glimmora became immensely popular.
Then, there was Cyclizar and the insane move, Shed Tail, which passes a substitute. Cyclizar also has regenerator, and situs berry and scarf gained immense hype until it got banned, which we will get into that.
But know let me introduce you to the Treasures of Ruin.
Once there was a King
Who ruled with force
And punished those who spoke up against his evil deeds
With no remorse
That is why there were 4 new Pokémon. Chien-Pao, Chi-Yu, Ting-Lu and Wo-Chien.
Chien-Pao was known as Mega Weavile, as it has more speed and a completely balanced ability that gives it a attack stat comparable to Deoxys attack. Chi-Yu had an insane special attack, with a similarly balanced ability that gave it nearly 200 special attack. We will get to these 2 weirdos later.
Wo-Chien was the ugly duckling and was so shit that it fell to UU. It felt not important to talk about.
But now, let’s talk about Ting-Lu. It formed another realm of hazard stack. It has an insane 155 HP, 125 Defense. 80 special defense is already good enough for a mon with 155 hp, but it seemed that it was not enough. Ting-Lu debuffs the special attack of the enemy by 25%. Dark/Ground is by no means a bad typing, and it brought unique resistances. Now let’s get into its movepool. Ting-Lu is not an example of the Flareon Theorem. It has both forms of hazards (rocks and spikes), whirlwind, earthquake and even Sand Tomb to actually do shit, and a unique move called Ruination. Ruination removes 50% of the target’s current HP, allowing it to chip switch-ins. All 4 treasures of ruin get this, but Pao and Chi-Yu did not use them, and we do not talk about Wo-Chien. With leftovers and a set of Spikes, Stealth Rock, Earthquake and Whirlwind, it fulfills many vital roles. It is the team’s rocker, the team’s spiker, and it checks many physical and special threats, including Gholdengo, and it can also switch into setup sweepers, eat a hit, and phase them away. Therefore, it is the core of Bulky Hazard Stack, which would go on to be a big part of the metagame.
Let me talk about a new mechanic: Tera. It allowed mons to change types, while also improving STAB attacks. This mechanic is the reason why Chien-Pao and Chi-Yu got banned.
Okay, now let’s talk about more mons. Breloom, Volcarona and Dragonite returned. Breloom ran a loaded dice set that destroyed fat, volcarona returned with his quiver dance antics, and dragonite abused Tera normal for a powerful extreme speed to be the E-Killer of OU. Kingambit also gained hype, but then fell off quickly, as it initially seemed to be bad. Roaring Moon is a new powerful offensive threat, using Tera flying acrobatics at the start, but got nerfed with the new booster energy discovery
But let me introduce you to what is perhaps the most offensively versatile mon in OU. Iron Valiant. It has great attacking stats and has a fast speed. It has great attacking options. This mon could run so many sets. Choice Specs, Choice Band, Choice Scarf, Booster Energy, LO mixed, Boots 4 attacks, LO Calm Mind, Swords dance, even SalacEndureReversal. Yeah, all of these are viable sets. However, choice specs and Booster energy really took off. They would Tera fairy and spam moonblast, dealing massive damage to everything.
Stall was nerfed heavily. Recover PP was halved, big stall lost scald and knock. However, alomomola returned, and 3 new powerful unaware walls came by: Skeledirge, Clodsire and Dondozo. Clodsire walled almost every special attacker, while setting up hazards and toxicing, and recovering off their hits. Unaware is a powerful ability, completely negating set up moves. Dondozo was the physical counterpart to Clodsire and the infamous Blissey. It completely walled nearly every physical attacker, using them as curse fodder while also hitting back hard. It had to rely on rest but if your walling most of the metagame it is good enough. Skeledirge actually found it’s home on more balanced teams as a non-passive mixed wall spamming torch song, a new move that has 80 BP and rose the user’s special attack. The first ever stall teams used Gholdengo and spammed hazards.
Then Palafin and Iron bundle were banned. Three broken mons.
Meowscarada came to be as a powerful attacker. Flower Trick always crits, knock off crippled switch ins, and it also has spikes. However, what really elevates its viability is Protean. Although it got nerfed heavily, it is still good to make its coverage options more powerful. Meowscarada balance became a real force in the metagame.
Tera was suspected, but in the end, it was not banned.
Charizard was released but it was outclassed by Chi-Yu, who was still powerful and forced roaring moon onto many teams.
Chi-Yu was impossible to wall without a Dachsbun or specially defensive roaring moon. Annihilape has a busted signature move. Five broken mons.
Then, """"fat balance"""" began to dominate the meta. It consisted of 4 bulky mons and 2 offensive mons. This is just semi-stall but that’s what they call it. Garganacl rose in this era. It is a powerful and stupid abuser of tera. And it’s signature move, salt cure forced progress way too easily. It also has recover, a pseudo ghost resistance and status immunity thanks to its ability. GargaPex became very popular in this new era of fat balance domination.
Stall soon improved after the invention of the double regenerator core by juliusfunnel. It consisted of Mola and pex and significantly improved the longevity of stall. It was also one of the few ways to prevent progress from being forced by salt cure. Many stall teams adopted the double REGEN core.
HO teams soon improved and abused Chien Pao, which used choice band, boots SD and even black glasses. Iron treads is hated. It appeared to be a worse version of tusk. It used to run AV sets but now switched to a lead set. HO spammed offensive threats, and Hatterene grew as a pivot with eject button. Slowking also rose as future sight became insane and chilly reception was a new move that is a better teleport.
Then, Pao was suspected, due to its insane power and speed. It was beaten by ”hazards and priority" but these soon to be poor countermeasures, and Pao was banned. Stall and balance became better. Espathra was also banned, along with Cyclizar. Eight broken mons.
Then, the UUBL Baxcalibur started rising to OU. It could thrive after the Pao ban with its massive attack and strong signature ability. It also used loaded dice icicle spear for a high average damage, but it can also use choice band to deal massive damage immediately.
But now, it is the rise of Kingambit. It proved itself to be a powerful endgame cleaner, and supreme overlord was great. The ability allowed it to have a effective attack stat of over 200(!!) and it could use Tera to beat tusk. Kingambit skyrocketed to 40% usage. Gholdengo, on the other hand plummeted. Wars between balance teams often featured complex endgames when there is kingambit vs others. The others would guess if it would sucker punch or not, and Tera or not. These guessing games formed the core of balance wars.
Between these times, Cinderace and Greninja were released. Cinderace had a unique niche with court change, while Greninja was outclassed by meowscarada and eventually, the legend fell to UU.
Orthworm rose in the wake of the Cyclizar Ban. It also has shed tail, and shed tail HO started using it, along with lead Glimmora.
Then, Iron Leaves and Walking Wake were released. Iron leaves was a fat breaker, but that was its only role. Walking wake, on the other hand single handedly brought sun to dominance. Hydro steam deals massive damage, and it also has a stronger move in Draco meteor, and coverage in flamethrower. Sun rose rapidly. It would be suspected but never banned.
There was an interregnum before shed tail was banned. Then, we are in the era when ideas developed. One such idea was AV pex. It allowed it to surprise mons trying to exploit its passivity, while also using AV to check special threats.
This is the era we are today. Home is gonna release soon. Sorry, but I could not cover all the meta mons and discoveries. because there are quite a lot.
THE END