Im going to be changing my opinion on I feel its ban worthy... after toying with it after some days and unless ur using smth like alo, amoonguss (still doesnt exactly beat it just also loses to curse), and salt cure is annoying asf since ur now under much more pressure.... idk if its just me but i havent seen a lot of people using setup garg and just rocks garg it feels like....
ID garg and curse garg are very very annoying since smth like hitting it over and over doesnt exactly work when it starts boosting up. And a sp. def invested garg is annoying asf esp since salt and body press kinda suck facing against
soooo... ur counterplay is limited to (maybe) and this is basically it in terms of smth that can switch in well.. offensive counterplay exists but once it tera's you better hope its smth u can take down... if it tera water and it sets up a boost and unless u have a meow, tbolt thundy-t, or just a hydreigon specs draco ur not really breaking through it. Offensive counterplay obv exists and if it doesnt tera is much more managable and such is SD Sub or SD (if you dont take a salt cure that is)... but i hate how every one of them can lose to a tera and just shift the MU on your head
Tera dragon, fairy, ghost are even more and ur counterplay can be diff each time and smth u may not have... i dont think its fairy to expect a person to prep for so many sets. Sure not every opp will have the tera to MU fish ur team but even then garg is putting in lots of work.
(maybe we cna wait for next QB slate or suspect but god its annoying asf)
ID garg and curse garg are very very annoying since smth like hitting it over and over doesnt exactly work when it starts boosting up. And a sp. def invested garg is annoying asf esp since salt and body press kinda suck facing against
soooo... ur counterplay is limited to (maybe) and this is basically it in terms of smth that can switch in well.. offensive counterplay exists but once it tera's you better hope its smth u can take down... if it tera water and it sets up a boost and unless u have a meow, tbolt thundy-t, or just a hydreigon specs draco ur not really breaking through it. Offensive counterplay obv exists and if it doesnt tera is much more managable and such is SD Sub or SD (if you dont take a salt cure that is)... but i hate how every one of them can lose to a tera and just shift the MU on your head
Tera dragon, fairy, ghost are even more and ur counterplay can be diff each time and smth u may not have... i dont think its fairy to expect a person to prep for so many sets. Sure not every opp will have the tera to MU fish ur team but even then garg is putting in lots of work.
(maybe we cna wait for next QB slate or suspect but god its annoying asf)
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