SM OU Sweet Killer Voice (Peak #30) [1920]

received_1258049044299911.png



Hello Everyone!

I'm Elegy and this is my first time doing a Rate my Team.
I will explain everything about the team, from the teambuilding process to the biggest threats and match ups.
Without any further introduction, let's begin.

Proof of the Peak
received_1653393801380225.png

The Team



At first i wanted to create a team around my favorite mega, which is Gardevoir and i wanted it basically to play on the ladder and have fun with it, nothing really serious.
For my surprise the team ended up being really solid, more than i expected, and i started to get higher and higher on the ladder, i used to be a player between 1600 and 1700, but with this team i got to 1900's and keep it al least on the 1800's.
There are some match ups that really hurt or ended being pretty dificult to win, but it performs well againts the majority of teams and playstyles, also maybe there is 1 or 2 things that could change on the team, but at the end of the day the perfect team doesn't exist there will be always one weakness at least.


Teambuilding Process


This is the core i started to buil around with, Gardevoir and Bisharp work pretty well together, they can easily break stall and hit really hard bulkier pokemon, also they cover each other weakness despite the fact they are pretty frail on the defensive side.


Then i add keldeo to the team, this way the core is completed and got a really versatile pokemon, the Z-Move Calm Mind set can beat threats like Mega-Scizor, Celesteela, Chansey, Clefable, Ferrothorn, Heatran, etc.


At this point Tapu Lele was a big threat so i added heatran on the team as a swith-in and Stealth Rocker, it also beats the core Celesteela/Toxapex which is annoying to the team.


I needed a defoger for the team and a counter to Ash Gren, so fini fits really well, it defog's the hazards and takes on pokemon like keldeo, Ash Greninja, stops Hawlucha and beats Zygarde.


The team gots swept by scarf earthquake or any strong electric move, so i neede a inmmunity to both types and which better than Mr. OU himself, Landorus was the final addition to the team, taking the roll of scarfer, covers ground and electric moves, and can be a late game sweeper.

TEAM BREAKDOWN


Gardevoir

Lucy (Gardevoir-Mega) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 20 HP / 236 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt/Thunderbolt

The rol of gardevoir on the team is basically to break stall and defeat bulkier pokemon with her power.
Hyper Voice and Psyshock are the stab moves, i choosed Focus Blast for coverage againt comon swith in's like Heatran, Magnezone, Ferrothorn, Excadrill, etc. And the last move will be Taunt to actually break stall.
You can also run full offensive with
Thunderbolt to beat Celesteela because its a 2HKO so it wont be able to switch in.
You can also try to run Modest nature, to actually do some massive damage to certain pokemon, it has a chance to OHKO threats like offensive landorus. The only problem with this is that kyurem Black and max speed Landorus outspeeds you and you can't force speed ties againts threats like Medicham or Charizard Y, you can even try to make her bulkier but that's your own decision.



Bisharp
Pain (Bisharp) (M) @ Black Glasses
Ability: Defiant
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance


The set is meant to take hits from celesteela or tangrowth and beat them 1v1, bisharp also revenge kills some threats like Z-Celebrate Victini if it's already weakened, or sweep with sucker punch.
The set is the usual, SD 3 attacks and BlackGlasses, you can try life orb if you want to, hits a bit harder and that sometimes makes the difference.
It can be covered by misty terrain, so that way can actually beat pokemon like Mega-Sableye and Mew.





Keldeo
Pegasus (Keldeo-Resolute) @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]/Taunt
- Calm Mind

Keldeo is commonly one of the win conditions, his versatile moveset allows him to sweep a lot of times when his counters has been already weakened.
Hydro Pump and Secret Sword for stab, Calm Mind for boosting and hit hard with the Z-move and HP Electric as an extra option for a little bit of coverage, this way can actually beat Tapu Fini, beats Gyarados, Mantine and OHKO's Pelipper on rain teams.



Heatran
Akainu (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 208 HP / 48 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

Heatran is the spdef wall on the team, even though is just a little bit invested, walls Lele if is not focus blast and counters Mega-Scizor, also traps Toxapex and gets rid of him, helps with Celesteela and beats her too.
Magma Storm is for stab and for trapping pokemon, Earth power can beat an opposing Heatran forcing a speed tie or just out speed them. Taunt is for beating Toxapex 1v1. Also Heatran gets up the Stealth Rocks.



Tapu Fini
Azura (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 208 HP / 100 Def / 16 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Defog
- Moonblast
- Nature's Madness

Tapu Fini is the defoger of the team, also helps a little bit againts stall and takes on some threatning pokemon like Hawlucha, Zygarde, Ash Greninja, etc.
I like to use a more defensive set, i don't think max speed is necessary on Fini, i just use enough EV's to outspeed shift gear Magearna and don't let her set up.
The moveset is the most common for fini, Taunt, Defog, Moonblast and Nature's Madness.
Also provides Misty Terrain for the team, especially Bisharp and this helps him to not get burnt.


Landorus
Scarface (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]/Explosion

And last but definately not least, we have landorus on the team.
He takes the scarfer rol and wins momentum to bring in the other members of the team, also can get some lucky early kills sometimes on pokemon like Diancie, Tapu koko or Charizard Y if they don't expect the scarf.
The moveset is regular too, Earthquake for stab, Stone Edge for pokemon like Charizard Y or Mega-Pinsir, U-turn for momentum and HP Ice for opossing Landorus, Zygarde or even Garchomp.
You can also try Explosion, it could be really useful on certain situations.


Importable
Lucy (Gardevoir-Mega) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 20 HP / 236 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt


Pain (Bisharp) (M) @ Black Glasses
Ability: Defiant
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance


Pegasus (Keldeo-Resolute) @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
- Calm Mind


Akainu (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 208 HP / 48 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock


Azura (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 208 HP / 100 Def / 16 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Defog
- Moonblast
- Nature's Madness


Scarface (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]

Threat List

Kartana

This thing litteraly 6-0's the entire team if you dont play carefully around it.
If it's scarf there is no problem, you can switch between landorus and the steel types and finally revenge kill it with bisharp, but if it's Z-move then you have to weakened it with lando or try to kill it with bish, fini can take a hit from full, also heatran can eat a sacred sword from full if it's not boosted yet.

Tapu Koko
Koko can be a threat, but it's not a big deal, both Heatran and Gardevoir can take a hit from full or you can kill it with Landorus, you just have to play smart around it.

Mega Lopunny

Lopunny only becomes dangerous if lando or fini gets weakened enough, otherwise is not the biggest threat to the team.

Aurora Veil

Aurora Veil can be a difficult match up because the only way to stop ninetales from setting up the veil is with Landorus Explosion, because Stone Edge doesn't OHKO's ninetales, you can kill her with Bisharp's Iron Head but then you have to defog with fini, which shouldn't be difficult but is kind of annoying if they start to set up a pokemon.


Replays

Againts Hyper Offense
https://replay.pokemonshowdown.com/gen7ou-648530757
https://replay.pokemonshowdown.com/gen7ou-648107968
https://replay.pokemonshowdown.com/gen7ou-645477093

Againts Bulky Offense
https://replay.pokemonshowdown.com/gen7ou-648102921
https://replay.pokemonshowdown.com/gen7ou-647794490

Againts Stall
https://replay.pokemonshowdown.com/gen7ou-636901898 (6-0)
https://replay.pokemonshowdown.com/gen7ou-644057543 (6-0)
https://replay.pokemonshowdown.com/gen7ou-649155192
Againts Trick Room
https://replay.pokemonshowdown.com/gen7ou-636904817
https://replay.pokemonshowdown.com/gen7ou-648953502 (without haxing my opponent lol)


Againts Aurora Veil
https://replay.pokemonshowdown.com/gen7ou-642690194


Special Thanks

I want to give a shotout to my friend BanDisnDatnMe for helping me out with the making of the Rmt, this wouldn't be possible without him.

And also my friend Eduardo who make the cool wallpaper for the Rmt lmao.

And everybody that see's the post, I'll be really happy to hear your comments, opinions and suggestions on the team, i really hope you enjoy using it as much as i do :).
 
Last edited:




Hello Everyone!

I'm Elegy and this is my first time doing a Rate my Team.
I will explain everything about the team, from the teambuilding process to the biggest threats and match ups.
Without any further introduction, let's begin.

Proof of the Peak

The Team



At first i wanted to create a team around my favorite mega, which is Gardevoir and i wanted it basically to play on the ladder and have fun with it, nothing really serious.
For my surprise the team ended up being really solid, more than i expected, and i started to get higher and higher on the ladder, i used to be a player between 1650 and 1750, but with this team i got to 1900's and keep it al least on the 1800's.
There are some match ups that really hurt or ended being pretty dificult to win, but it performs well againts the majority of teams and playstyles, also maybe there is 1 or 2 things that could change on the team, but at the end of the day the perfect team doesn't exist there will be always one weakness at least.


Teambuilding Process


This is the core i started to buil around with, Gardevoir and Bisharp work pretty well together, they can easily break stall and hit really hard bulkier pokemon, also they cover each other weakness despite the fact they are pretty frail on the defensive side.



Then i add keldeo to the team, this way the core is completed and got a really versatile pokemon, the Z-Move Calm Mind set can beat threats like Mega-Scizor, Celesteela, Chansey, Clefable, Ferrothorn, Heatran, etc.


At this point Tapu Lele was a big threat so i added heatran on the team as a swith-in and Stealth Rocker, it also beats the core Celesteela/Toxapex which is annoying to the team.


I needed a defoger for the team and a counter to Ash Gren, so fini fits really well, it defog's the hazards and takes on pokemon like keldeo, Ash Greninja, stops Hawlucha and beats Zygarde.


The team gots swept by scarf earthquake or any strong electric move, so i neede a inmmunity to both types and which better than Mr. OU himself, Landorus was the final addition to the team, taking the roll of scarfer, covers ground and electric moves, and can be a late game sweeper.

TEAM BREAKDOWN


Gardevoir

Lucy (Gardevoir-Mega) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 20 HP / 236 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt/Thunderbolt

The rol of gardevoir on the team is basically to break stall and defeat bulkier pokemon with her power.
Hyper Voice and Psyshock are the stab moves, i choosed Focus Blast for coverage againt comon swith in's like Heatran, Magnezone, Ferrothorn, Excadrill, etc. And the last move will be Taunt to actually break stall.
You can also run full offensive with
Thunderbolt to beat Celesteela because its a 2HKO so it wont be able to switch in.
You can also try to run Modest nature, to actually do some massive damage to certain pokemon, it has a chance to OHKO threats like offensive landorus. The only problem with this is that kyurem Black and max speed Landorus outspeeds you and you can't force speed ties againts threats like Medicham or Charizard Y, you can even try to make her bulkier but that's your own decision.



Bisharp
Pain (Bisharp) (M) @ Black Glasses
Ability: Defiant
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance

The set is meant to take hits from celesteela or tangrowth and beat them 1v1, bisharp also revenge kills some threats like Z-Celebrate Victini if it's already weakened, or sweep with sucker punch.
The set is the usual, SD 3 attacks and BlackGlasses, you can try life orb if you want to, hits a bit harder and that sometimes makes the difference.
It can be covered by misty terrain, so that way can actually beat pokemon like Mega-Sableye and Mew.





Keldeo
Pegasus (Keldeo-Resolute) @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
- Calm Mind

Keldeo is commonly one of the win conditions, his versatile moveset allows him to sweep a lot of times when his counters has been already weakened.
Hydro Pump and Secret Sword for stab, Calm Mind for boosting and hit hard with the Z-move and HP Electric as an extra option for a little bit of coverage, this way can actually beat Tapu Fini, beats Gyarados, Mantine and OHKO's Pelipper on rain teams.



Heatran
Akainu (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 208 HP / 48 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

Heatran is the spdef wall on the team, even though is just a little bit invested, walls Lele if is not focus blast and counters Mega-Scizor, also traps Toxapex and gets rid of him, helps with Celesteela and beats her too.
Magma Storm is for stab and for trapping pokemon, Earth power can beat an opposing Heatran forcing a speed tie or just out speed them. Taunt is for beating Toxapex 1v1. Also Heatran gets up the Stealth Rocks.



Tapu Fini
Azura (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 208 HP / 100 Def / 16 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Defog
- Moonblast
- Nature's Madness

Tapu Fini is the defoger of the team, also helps a little bit againts stall and takes on some threatning pokemon like Hawlucha, Zygarde, Ash Greninja, etc.
I like to use a more defensive set, i don't think max speed is necessary on Fini, i just use enough EV's to outspeed shift gear Magearna and don't let her set up.
The moveset is the most common for fini, Taunt, Defog, Moonblast and Nature's Madness.
Also provides Misty Terrain for the team, especially Bisharp and this helps him to not get burnt.


Landorus
Scarface (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]/Explosion

And last but definately not least, we have landorus on the team.
He takes the scarfer rol and wins momentum to bring in the other members of the team, also can get some lucky early kills sometimes on pokemon like Diancie, Tapu koko or Charizard Y if they don't expect the scarf.
The moveset is regular too, Earthquake for stab, Stone Edge for pokemon like Charizard Y or Mega-Pinsir, U-turn for momentum and HP Ice for opossing Landorus, Zygarde or even Garchomp.
You can also try Explosion, it could be really useful on certain situations.


Importable
Lucy (Gardevoir-Mega) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 20 HP / 236 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt

Pain (Bisharp) (M) @ Black Glasses
Ability: Defiant
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance

Pegasus (Keldeo-Resolute) @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
- Calm Mind

Akainu (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 208 HP / 48 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

Azura (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 208 HP / 100 Def / 16 SpA / 184 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Defog
- Moonblast
- Nature's Madness

Scarface (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]

Threat List

Kartana
This thing litteraly 6-0's the entire team if you dont play carefully around it.
If it's scarf there is no problem, you can switch between landorus and the steel types and finally revenge kill it with bisharp, but if it's Z-move then you have to weakened it with lando or try to kill it with bish, fini can take a hit from full, also heatran can eat a sacred sword from full if it's not boosted yet.

Tapu Koko
Koko can be a threat, but it's not a big deal, both Heatran and Gardevoir can take a hit from full or you can kill it with Landorus, you just have to play smart around it.

Mega Lopunny
Lopunny only becomes dangerous if lando or fini gets weakened enough, otherwise is not the biggest threat to the team.

Aurora Veil
Aurora Veil can be a difficult match up because the only way to stop ninetales from setting up the veil is with Landorus Explosion, because Stone Edge doesn't OHKO's ninetales, you can kill her with Bisharp's Iron Head but then you have to defog with fini, which shouldn't be difficult but is kind of annoying if they start to set up a pokemon.


Replays

Againts Hyper Offense
https://replay.pokemonshowdown.com/gen7ou-648530757
https://replay.pokemonshowdown.com/gen7ou-648107968
https://replay.pokemonshowdown.com/gen7ou-645477093

Againts Bulky Offense
https://replay.pokemonshowdown.com/gen7ou-648102921
https://replay.pokemonshowdown.com/gen7ou-647794490

Againts Stall
https://replay.pokemonshowdown.com/gen7ou-636901898 (6-0)
https://replay.pokemonshowdown.com/gen7ou-644057543 (6-0)
https://replay.pokemonshowdown.com/gen7ou-649155192
Againts Trick Room
https://replay.pokemonshowdown.com/gen7ou-636904817
https://replay.pokemonshowdown.com/gen7ou-648953502 (without haxing my opponent lol)

Againts Aurora Veil
https://replay.pokemonshowdown.com/gen7ou-642690194

Special Thanks

I want to give a shotout to my friend BanDisnDatnMe for helping me out with the making of the Rmt, this wouldn't be possible without him.

And also my friend Eduardo who make the cool wallpaper for the Rmt lmao.

And everybody that see's the post, I'll be really happy to hear your comments, opinions and suggestions on the team, i really hope you enjoy using it as much as i do :).
Hey Elegy! It's Bandis. Elegy, please edit the small sprites since they are showing bigger than usual. You can get them from Bulbapedia, and they won't maximize.
 
Hey really cool team you have here. I like the use of an underrated mega evolution.
However, I have noticed his team has a huge problem against volcarona, as it can 6 v 0 this team if it gets a quiver dance up. Sucker punch doesn’t OHKO volcarona, and some run substitute.
To fix this as well as improving your kartana issue, I would replace Landorus with scarf greninja, as it also provides momentum with u turn and can revenge lopunny and kartana with ice beam and gunk shot respectively. It also improves your Aroura veil offense match up.
Next, I would change heatran to ferrothorn as it fixes your Tapu Koko matchup while replacing heatr and role as a stealth rock setter. Ferrothorn also synergizes with Tapu Fini much better than heatran does. Ferrothorn is also a decent switchin to ground types and is amazing against rain, both of which give your team problems.
Next, I would change HP electric on Keldeo to taunt. This gives Keldeo more setup opportunity’s and lets it crush stall. This still lets you beat mantine, and losing to gyarados isn’t a big deal as it isn’t too relevant.
Finally, I would change your bisharp set to max speed, as bisharp apreciates the ability to outsped rotom wash and tyranitar. Bisharp is pretty frail even with investment.
 
Hey really cool team you have here. I like the use of an underrated mega evolution.
However, I have noticed his team has a huge problem against volcarona, as it can 6 v 0 this team if it gets a quiver dance up. Sucker punch doesn’t OHKO volcarona, and some run substitute.
To fix this as well as improving your kartana issue, I would replace Landorus with scarf greninja, as it also provides momentum with u turn and can revenge lopunny and kartana with ice beam and gunk shot respectively. It also improves your Aroura veil offense match up.
Next, I would change heatran to ferrothorn as it fixes your Tapu Koko matchup while replacing heatr and role as a stealth rock setter. Ferrothorn also synergizes with Tapu Fini much better than heatran does. Ferrothorn is also a decent switchin to ground types and is amazing against rain, both of which give your team problems.
Next, I would change HP electric on Keldeo to taunt. This gives Keldeo more setup opportunity’s and lets it crush stall. This still lets you beat mantine, and losing to gyarados isn’t a big deal as it isn’t too relevant.
Finally, I would change your bisharp set to max speed, as bisharp apreciates the ability to outsped rotom wash and tyranitar. Bisharp is pretty frail even with investment.
Thanks a lot for your comment! i will take in count your recommendations, i had already thought about changing heatran for ferrothorn, but i wasn't really convinced, now for sure i'm going to try it.
 
Hey buddy, really good team! I'm really glad M-Garde is getting some love (my fav mon by far). I have some suggestions, which can improve your team a bit.

1.-
I think Will-o-Wisp is more useful than Taunt. This is because most steel-types who likes to switch into M-Gardevoir doesn't want being burn, these includes M-Scizor, Ferrothorn, Celesteela and AV Magearna. Also, this helps Keldeo breaking through AV Magearna thanks to the residual damage from burn.

2.-
Speaking of Keldeo, replace HP Electric for Taunt. With Taunt, Keldeo can break past Haze Toxapex/Mantine as well as another random mons who can cripple it with status/Leech Seed and prevents its recovery moves, and also Defog. With Taunt, Keldeo is a massive pain to deal for balance/stall teams.

3.-
I'm really big fan of the offensive core you bring here with M-Garde, Keldeo and Bisharp. In the latter case, you should go for max speed and a Jolly Nature if possible, this is good because it let you check Adamant Bulu and outspeed Timid Magearna and hit them with Iron Head, OHKOing the former while dealing the half to the latter if holding a Life Orb.

As the another guy says above me, Ferrothorn seems really good in this team because of Spikes, instead of Heatran. With spikes, Ferrothorn can bait in a lot of defog mons and they risk trigger Bisharp's Defiant. Also, Keldeo and M-Garde really enjoys having those spikes to help in its wallbreaking dutties. Then you loss Stealth rock, so double hazard ferro could work here, but i'm not sure if it will.
However, with Ferro, the matchup against Volcarona is pretty though, so you should run a 101+ scarfer like Greninja, Chomp or Tapu Koko instead of Lando-T.

Good luck :)
 
Hey buddy, really good team! I'm really glad M-Garde is getting some love (my fav mon by far). I have some suggestions, which can improve your team a bit.

1.-
I think Will-o-Wisp is more useful than Taunt. This is because most steel-types who likes to switch into M-Gardevoir doesn't want being burn, these includes M-Scizor, Ferrothorn, Celesteela and AV Magearna. Also, this helps Keldeo breaking through AV Magearna thanks to the residual damage from burn.

2.-
Speaking of Keldeo, replace HP Electric for Taunt. With Taunt, Keldeo can break past Haze Toxapex/Mantine as well as another random mons who can cripple it with status/Leech Seed and prevents its recovery moves, and also Defog. With Taunt, Keldeo is a massive pain to deal for balance/stall teams.

3.-
I'm really big fan of the offensive core you bring here with M-Garde, Keldeo and Bisharp. In the latter case, you should go for max speed and a Jolly Nature if possible, this is good because it let you check Adamant Bulu and outspeed Timid Magearna and hit them with Iron Head, OHKOing the former while dealing the half to the latter if holding a Life Orb.

As the another guy says above me, Ferrothorn seems really good in this team because of Spikes, instead of Heatran. With spikes, Ferrothorn can bait in a lot of defog mons and they risk trigger Bisharp's Defiant. Also, Keldeo and M-Garde really enjoys having those spikes to help in its wallbreaking dutties. Then you loss Stealth rock, so double hazard ferro could work here, but i'm not sure if it will.
However, with Ferro, the matchup against Volcarona is pretty though, so you should run a 101+ scarfer like Greninja, Chomp or Tapu Koko instead of Lando-T.

Good luck :)
Thank you for the comment man! is good to see some people still love M Gardy haha.
i'll definately change keldeo to taunt and about the will o wisp, im gonna try it to, sounds interesting and useful, specially againts scizor or celesteela.
And Bisharp i would like to keep it adamant, but im gonna add some speed for sure.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top