Take It Slow
[placeholder until I can get my hands on a banner]
Introduction
Hey guys! Thanks for checking out this team! My name is RIDDIKULUS442 (or Riddikulusness on PS). This is my most successful team I've made in SM so far, which is built around probably my favorite mon to use in OU, which is OTR Magearna. Also, if the team looks familiar, it's because PokeaimMD used it in a video. I peaked at about 1750 on the ladder. I definitely could have gotten higher, but I get tilted easily and lose in streaks once I get tilted. Without further ado, here's the team!
Teambuilding Process
So, I wanted to make a team around OTR Magearna, since it is an incredible late game cleaner thanks to it's combination of Slow Speed + Trick Room, Soul-Heart, Great Typing, and overall solid bulk.
[placeholder until I can get my hands on a banner]
Introduction
Hey guys! Thanks for checking out this team! My name is RIDDIKULUS442 (or Riddikulusness on PS). This is my most successful team I've made in SM so far, which is built around probably my favorite mon to use in OU, which is OTR Magearna. Also, if the team looks familiar, it's because PokeaimMD used it in a video. I peaked at about 1750 on the ladder. I definitely could have gotten higher, but I get tilted easily and lose in streaks once I get tilted. Without further ado, here's the team!
Teambuilding Process
So, I wanted to make a team around OTR Magearna, since it is an incredible late game cleaner thanks to it's combination of Slow Speed + Trick Room, Soul-Heart, Great Typing, and overall solid bulk.
I added SD + Smack Down Lando since it takes on stall very well. It also can beat the things that Magearna cannot, like Celesteela and Heatran. These two also have solid synergy defensively despite Lando having no bulk investment.
I added Spikes Protean Greninja since Magearna appreciates things getting whittled by Spikes. It also has extrasensory so it can break past Toxapex.
I added AV Tangrowth since I needed an answer for Tapu Koko, Ash-Gren, and Zygarde. It also can be a useful pivot into Tapu Lele, Garchomp, and non-Super Sonic Skystrike Lando.
I added Mega Mawile since it pairs extremely well with OTR Magearna because of it's low speed and shared typing. It can smack things that Magearna hates like Toxapex and Celesteela.
Finally, Scarfchomp was added because I desperately needed a form of speed control. It also makes sure I don't autolose to Volcarona and Zard-Y.
A Closer Look
Magearna @ Fairium Z
Ability: Soul-Heart
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Fleur Cannon
- Trick Room
- Flash Cannon
- Hidden Power [Fire]
OTR Magearna was what I built around, as it is a phenomenal late-game cleaner with incredible snowballing potential thanks to Soul-Heart. It has respectable bulk because of it's HP investment and outstanding typing. Z-Fleur Cannon gives it a 195 BP nuke that almost insures it gets a Soul-Heart boost. Normal Fleur Cannon is still great since it still hits very hard. The only downside to it is that it drops your special attack by 2. Flash Cannon is a consistent STAB move that has respectable power. Trick Room allows Magearna to "outspeed" most Pokémon and assist it's sweep. I have Hidden Power Fire over Focus Blast so I can hit Ferrothorn and Skarmory more consistently at the cost of getting walled by Heatran. This mon can turn many Pokémon, like Tapu Lele, Tangrowth, Latios, Dark Pulse-Locked Ash-gren, and Nihilego into setup fodder. I prefer OTR Magearna to Shift Gear because of its bulk and capability to run a +Sp. Atk nature. Here are some calcs to show off Magearna...
252+ SpA Magearna Twinkle Tackle (195 BP) vs. 252 HP / 252+ SpD Assault Vest Tangrowth: 253-298 (62.6 - 73.7%) -- guaranteed 2HKO
252+ SpA Magearna Twinkle Tackle (195 BP) vs. 252 HP / 0 SpD Mew: 349-412 (86.3 - 101.9%) -- 12.5% chance to OHKO
252+ SpA Magearna Twinkle Tackle (195 BP) vs. 252 HP / 24 SpD Landorus-Therian: 408-481 (106.8 - 125.9%) -- guaranteed OHKO
252+ SpA Magearna Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 224-264 (63.6 - 75%) -- guaranteed 2HKO after Leftovers recovery
+1 252+ SpA Magearna Flash Cannon vs. 0 HP / 0 SpD Tapu Koko: 273-322 (97.1 - 114.5%) -- 81.3% chance to OHKO
252+ SpA Tapu Lele Hidden Power Fire vs. 248 HP / 0 SpD Magearna: 128-152 (35.2 - 41.8%) -- guaranteed 3HKO
252 SpA Choice Specs Greninja-Ash Dark Pulse vs. 248 HP / 0 SpD Magearna: 98-116 (26.9 - 31.9%) -- guaranteed 4HKO (can set up on when lock in on Pulse)
252 SpA Choice Specs Greninja-Ash Hydro Pump vs. 248 HP / 8 SpD Magearna: 268-316 (73.8 - 87%) -- guaranteed 2HKO (has enough bulk to take one Pump from full)
252+ SpA Magearna Twinkle Tackle (195 BP) vs. 252 HP / 0 SpD Mew: 349-412 (86.3 - 101.9%) -- 12.5% chance to OHKO
252+ SpA Magearna Twinkle Tackle (195 BP) vs. 252 HP / 24 SpD Landorus-Therian: 408-481 (106.8 - 125.9%) -- guaranteed OHKO
252+ SpA Magearna Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 224-264 (63.6 - 75%) -- guaranteed 2HKO after Leftovers recovery
+1 252+ SpA Magearna Flash Cannon vs. 0 HP / 0 SpD Tapu Koko: 273-322 (97.1 - 114.5%) -- 81.3% chance to OHKO
252+ SpA Tapu Lele Hidden Power Fire vs. 248 HP / 0 SpD Magearna: 128-152 (35.2 - 41.8%) -- guaranteed 3HKO
252 SpA Choice Specs Greninja-Ash Dark Pulse vs. 248 HP / 0 SpD Magearna: 98-116 (26.9 - 31.9%) -- guaranteed 4HKO (can set up on when lock in on Pulse)
252 SpA Choice Specs Greninja-Ash Hydro Pump vs. 248 HP / 8 SpD Magearna: 268-316 (73.8 - 87%) -- guaranteed 2HKO (has enough bulk to take one Pump from full)
Landorus-Therian @ Earth Plate
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Smack Down
- Swords Dance
Offensive Smack Down Lando is a fantastic partner to Magearna. It is able to take on the things that Magearna despise, like Heatran, Celesteela, Toxapex, etc. It also help vs. stall, since Magearna can't do much vs. stall. Earth Plate EQ hits incredibly hard; it allows it to do things like 2HKO max HP max Def Clefable. I chose Smack Down Lando over Zygarde for a few reasons. One, it gives me a Rocks setter. Two, it hits harder than CB Zygarde does. Lastly, it has a better match-up vs. Stall thanks to SD. It also isn't locked into a move, while CB Zygarde is. I chose Smack Down over Gravity because it is able to break Skarm's sturdy. SD allows Earth Plate EQ to OHKO anything that isn't a bulky resist, like Tangrowth. Overall, a great partner to OTR Magearna.
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 252+ Def Clefable: 205-243 (52 - 61.6%) -- 97.7% chance to 2HKO after Leftovers recovery
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 232+ Def Toxapex: 254-300 (83.5 - 98.6%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 252+ Def Skarmory: 266-314 (79.6 - 94%) -- guaranteed 2HKO after Leftovers recovery (has a chance to kill after a smack down.)
+2 252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 4 Def Tangrowth: 191-225 (47.2 - 55.6%) -- 78.5% chance to 2HKO (just to show off its power)
+2 252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 88+ Def Ferrothorn: 313-369 (88.9 - 104.8%) -- 31.3% chance to OHKO
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 232+ Def Toxapex: 254-300 (83.5 - 98.6%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 252+ Def Skarmory: 266-314 (79.6 - 94%) -- guaranteed 2HKO after Leftovers recovery (has a chance to kill after a smack down.)
+2 252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 4 Def Tangrowth: 191-225 (47.2 - 55.6%) -- 78.5% chance to 2HKO (just to show off its power)
+2 252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 88+ Def Ferrothorn: 313-369 (88.9 - 104.8%) -- 31.3% chance to OHKO
Greninja @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Extrasensory
- Spikes
- Ice Beam
- Hydro Pump
Spikes Greninja puts massive pressure on a lot of teams thanks to the extreme lack of reliable hazard removers. Gren has a great speed tier, which allows it to outspeed Dugtrio, Tornadus-T, and Thundurus. The moveset provides optimal coverage for my team. Extrasensory smacks Toxapex and M-Venusaur, two of the best stops to Magearna. Ice Beam is a reliable STAB move thanks to Protean, and it hits things like Zygarde and Lando more reliably. Hydro Pump allows me to smack Heatran really hard, which is probably the best Magearna check. Pump also allows me to hit Medicham really hard, which is by far the biggest threat to this team. Not much more to say, Greninja is really good not only in general, but for this team as well.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
AV Tangrowth is my main answer to things like Koko, Ash Gren, Zygarde, Keldeo, Scarfchomp, and non-SSSS Lando. It is the main pivot on my team against most special attackers like Koko, Gren, Magearna, and even Tapu Lele. Giga Drain gives me a form of recovery outside of regenerator. Leaf Storm can be used if you want more power over semi-reliable recovery. Knock Off can cripple certain Pokémon like Scarf Lele, Scarfchomp, and CB Zygarde. HP Ice allows me to actually beat Zygarde and Landorus. I chose EQ over Sludge Bomb or Rock Slide since it allows me to hit Heatran on the switch. It also hits Koko and Magearna harder. Because of its natural physical bulk, it can take on physical attackers like Zygarde, Garchomp, Tapu Bulu, and can take 1 hit from Medicham as well.
Mawile-Mega @ Mawilite
Ability: Hyper Cutter
EVs: 124 HP / 252 Atk / 132 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Thunder Punch
- Fire Fang
Mega Mawile is an amazing wallbreaker because of its outstanding attack thanks to Pure Power. This makes its attack stat hit about 678 (or base 259 to put it in perspective). Mawile shares its fantastic typing with Magearna, forming a deadly Fairy Spam core. It also benefits greatly from Magearna's Trick Room because its terrible speed. Play Rough hits even resisted pokemon hard, and is a pretty spammable move. Sucker Punch makes up for its middling speed, and is the only form of priority on the team. Thunder Punch + Fire Fang rounds out the coverage by hitting Celesteela, Toxapex, and Skarmory with TPunch, and Scizor, Ferrothorn, and Magearna with Fire Fang. The speed EVs allow it to outspeed min speed Magearna outside of Trick Room.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Rock Slide
- Dual Chop
Scarfchomp rounds out the team by providing the team with a form of speed and a fire resist. It makes sure I can revenge kill Volcarona, Zard Y, and Salamence thanks to its neat speed tier. EQ hits pretty hard despite having no Life Orb to back it up because of Garchomp's great attack. Outrage is its hardest hitting move, and can potentially clean late game. Rock Slide allows me to revenge kill Volcarona better. It also lets it hit Zapdos decently hard. Dual Chop was chosen over Dragon Claw because it gives me a ~56% chance to OHKO lead Smeargle through it's sash (Thanks to AnishSomani for recommending that). While the 90% accuracy can be bad, I believe it is the better option because it does the same damage as DClaw while giving me the benefit to potentially kill Smeargle through Sash before it gets webs up. Overall a great way to round out the team.
Threatlist
By far the biggest threat to the team. It outspeeds 4/6 of my mons, and the ones that do outspeed cannot kill before some prior damage (Chomp can kill with outrage, but its about a ~12% chance). Tang can take one hit, but cannot kill in return. I usually need to sack 1-2 mons just to deal with this monster.
Although this is currently being suspect tested, this team was made before the test, so I'm deciding to put it here on the threatlist. My team doesn't have a steel resist (Gren doesn't count). It also outspeeds 4/6 of my mons. Gren can scare it out, and Chomp can rkill with some prior damage.
Opposing Magearna can be a big problem due to the lack of a solid steel resist. Opposing OTR Magearna's can easily sweep if my AV Tang get weakened a bit. Tang is my only answer to this.
Although uncommon, SD Scizor dominates my team. Lando can hit this thing hard and potentially force it out, but it can roost of that damage. HP Fire Magearna is a decent lure for this though.
My team lacks solid switch ins to this. It is easier to deal with because it is easily revenge killed by Lando/Chomp/Gren.
Strong Ghost types are hard to deal with due to the teams lack of a solid ghost resist. Marowak can be easily worn down, and Magearna can take a hit from Gengar.
Replays
http://replay.pokemonshowdown.com/gen7ou-561720602
(Magearna cleans up this team)
http://replay.pokemonshowdown.com/gen7ou-561761831
(I played terribly, but Magearna saves me)
http://replay.pokemonshowdown.com/gen7ou-561808364
(Mage 6-0ing gyarados BO)
http://replay.pokemonshowdown.com/gen7ou-561503279
(destroying tang stall. yes, I know I had dclaw over dual chop on chomp, but this replay was before it was recommended to me. dual chop would have done the same thing)
Ladder Peak
Miscellaneous Things
Magearna @ Fairium Z
Ability: Soul-Heart
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Fleur Cannon
- Trick Room
- Flash Cannon
- Hidden Power [Fire]
Landorus-Therian @ Earth Plate
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Smack Down
- Swords Dance
Greninja @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Extrasensory
- Spikes
- Ice Beam
- Hydro Pump
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
Mawile-Mega @ Mawilite
Ability: Hyper Cutter
EVs: 124 HP / 252 Atk / 132 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Thunder Punch
- Fire Fang
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Rock Slide
- Dual Chop
Ability: Soul-Heart
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Fleur Cannon
- Trick Room
- Flash Cannon
- Hidden Power [Fire]
Landorus-Therian @ Earth Plate
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Smack Down
- Swords Dance
Greninja @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Extrasensory
- Spikes
- Ice Beam
- Hydro Pump
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
Mawile-Mega @ Mawilite
Ability: Hyper Cutter
EVs: 124 HP / 252 Atk / 132 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Thunder Punch
- Fire Fang
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Rock Slide
- Dual Chop
Conclusion/Shoutouts
Well, that's all for the team! I'd love any sort of feedback that you'd have to offer. It's much appreciated. Huge shoutouts to aim for using this team in a video. It made my day seeing that! Also, shoutout to AnishSomani for helping me out with a few things. It overall improved the team a lot. Once again, I hope you like the team guys! Enjoy :]
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