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Name: epicdrill
Thread: None yet
Difficulty: Bronze
Charizard Ability: Solar Power
Lucario Ability: Inner Focus
Greninja Ability: Protean
Charizard [Female] [Flaminglizard] Types: Fire/Flying Abilities: Blaze / Solar Power (unlocked) Nature: Lonely (+Atk, -Def) Stats:HP: 100 Atk: 4 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 100 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 9/9 MC: 24 AC: 5/5
1 stockpiled KOC Attacks: Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Rage
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Fire Spin
Flamethrower
Inferno
Flare Blitz
Wing Attack
Air Slash
Shadow Claw
Dragon Claw
Heat Wave
Egg
Dragon Pulse
Outrage
Dragon Dance
Crunch
Dig
TM/HM
Rock Slide
Will-o-Wisp
Protect
Tutor
Fire Pledge
Lucario [Male] [Punch] Types: Fighting/Steel Abilities: Steadfast / Inner Focus / Justified (unlocked) Nature: Lonely (+Atk, -Def) Stats:HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 6/6 MC: 5 AC: 5/5 Attacks: Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus
Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader
TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw
Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick
Attacks:
Level Up:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Fling
Bounce
Hydro Pump
Substitute
Smack Down
Double Team
Faint Attack
Water Shuriken
Extrasensory
Haze
Spikes
Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport
Bestow
TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Dig
Protect
U-Turn
Dark Pulse
Ice Beam
Rain Dance
Scald
Tutor:
Gunk Shot
Low Kick
Water Pledge
Water Pulse
Hydro Cannon
Ice Punch
Icy Wind
Snatch
Queue
Gale Wing Srock [SUBREF] (Bronze)
epicdrill (Bronze)
Name: epicdrill
Thread: None yet
Difficulty: Bronze
Charizard Ability: Solar Power
Lucario Ability: Inner Focus
Greninja Ability: Protean
Charizard [Female] [Flaminglizard] Types: Fire/Flying Abilities: Blaze / Solar Power (unlocked) Nature: Lonely (+Atk, -Def) Stats:HP: 100 Atk: 4 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 100 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 9/9 MC: 24 AC: 5/5
1 stockpiled KOC Attacks: Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Rage
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Fire Spin
Flamethrower
Inferno
Flare Blitz
Wing Attack
Air Slash
Shadow Claw
Dragon Claw
Heat Wave
Egg
Dragon Pulse
Outrage
Dragon Dance
Crunch
Dig
TM/HM
Rock Slide
Will-o-Wisp
Protect
Tutor
Fire Pledge
Lucario [Male] [Punch] Types: Fighting/Steel Abilities: Steadfast / Inner Focus / Justified (unlocked) Nature: Lonely (+Atk, -Def) Stats:HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 6/6 MC: 5 AC: 5/5 Attacks: Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus
Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader
TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw
Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick
Attacks:
Level Up:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Fling
Bounce
Hydro Pump
Substitute
Smack Down
Double Team
Faint Attack
Water Shuriken
Extrasensory
Haze
Spikes
Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport
Bestow
TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Dig
Protect
U-Turn
Dark Pulse
Ice Beam
Rain Dance
Scald
Tutor:
Gunk Shot
Low Kick
Water Pledge
Water Pulse
Hydro Cannon
Ice Punch
Icy Wind
Snatch
Queue
Gale Wing Srock [SUBREF] (Bronze)
epicdrill (Bronze)
NOTE 2: I don't know where to put this so I will put this here: priority for queue is First Timer->Subref->Other people. And inside each category it is gold->silver->bronze.
Titles War Soldier - Has participated in a tournament match Special Ops - Has participated in a gym match Singer of Fire - Defeated Glacier Knight through Perish Song and Shadow Tag in ASBOT#3 Round One. Showstopper - Learned about Maxim's arena effects the hard way. Black Cat - Lost the match for Poison Quals due to getting a bad coinflip.
Attacks(111/111):
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Confusion
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Knock Off
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Perish Song
Poison Jab
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon
Titles War Soldier - Has participated in a tournament match Special Ops - Has participated in a gym match. Warrior of the Queensguard- Has earned the right to serve Cenelea on her Queensguard. Potrels - Is a citizen of Potrel.
Attacks(73/80):
Agility
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion2
Dark Pulse
Defense Curl
Discharge
Double Team
Dream Eater
Electroweb
Embargo
Endure
Facade
Flash
Foul Play
Giga Impact
Gravity
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Last Resort
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Natural Gift
Nightmare
Pain Split
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Swift
Tackle
Teleport
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zap Cannon
"The voice of reason is small, but very persistent."
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5). Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities:
Weak Armor (Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect. No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy. Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP). Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion) Stats: HP: 110 Atk: 5 Def: 4 SpA: 6 [+] SpD: 3 Spe: 81 [-] Size Class: 4 Weight Class: 5 (4 with Light Metal) Base Rank Total: 24 EC: 9/9 MC: 0 AC: 5/5 Attacks:
Quiver Dance
Dragon Dance
Spotlight
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
Electroweb
Magic Coat
Roleplay
Icy Wind
Helping Hand
Confusion
Lucario [Scrappy] (Male)
"Be brave! Be the bravest ever!"
Scrappy is GP's first Pokemon, and best friend for life. Scrappy and GP are almost complete mirrors of each other, and seemed destined to be together from their first meeting, that fateful day in the ancient Sinnoh rock quarry... But that's another story for another time! Now it's time for fun! Scrappy is an incredibly energetic Pokemon, as well as very trusting towards anyone he meets. He's a simple Pokemon, really. He does what's fun, he does what's right, and is always working to cheer up his friends when they feel down. He's playful, boisterous, and a self-titled "White Knight". All in all, Scrappy is in it for the fun, and for the good of others, and will always be there to put a smile on your face and defend you from your greatest fears. And for the scarves. Dude, he loves scarves.
Types: Fighting/Steel Fighting: STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status. Abilities:
Inner Focus (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates Steadfast (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference. Justified (Hidden) (Passive) (Unlocked) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage). Adaptability (Passive) (Mega) The moves that match this Pokemon's type have their Base Attack Power increased by two (2). Nature: Naive (+15% Spe, +12% Accuracy (+19% Mega), -1 SpD) Stats: HP: 100 Atk: 4 Def: 3 SpA: 4 SpD: 2 [-] Spe: 103.5 (104) [+] Size Class: 3 Weight Class: 4 Base Rank Total: 20
Aura Sphere
Laser Focus
Foresight
Quick Attack
Endure
Counter
Feint
Power-Up Punch
Force Palm
Copycat
Screech
Metal Sound
Reversal
Bone Rush
Me First
Calm Mind
Work Up
Nasty Plot
Final Gambit
Quick Guard
Dragon Pulse
Heal Pulse
Bone Rush
Close Combat
Extremespeed
Bullet Punch
High Jump Kick
Crunch
Vacuum Wave
Blaze Kick
Low Kick
Circle Throw
Swords Dance
Bulk Up
Focus Blast
Earthquake
Iron Tail
Substitute
Protect
Double Team
Poison Jab
Rock Slide
Shadow Claw
Flash Cannon
Psychic
Dark Pulse
Drain Punch
Focus Punch
Ice Punch
Thunder Punch
Zen Headbutt
Crucibelle [Abigail Williams] (Female)
"Let any of you breathe a word, or the edge of a word, about the other things, and I will come to you in the black of some terrible night and I will bring a pointy reckoning that will shudder you."
Fun Fact: GP is more than just a Pokemon battler. He is also an assassin. >:D He does have a front as a scientist, however, a genetic and biological researcher, to be exact. GP left the lab one evening, leaving some bacteria to grow in several agar plates overnight. To his surprise, GP noticed something very odd when he arrived the next morning... The bacteria he ordered and began growing were very... Purple. And moldy. And moving. As it turned out, a single-celled Crucibelle had accidentally been shipped to his laboratory, instead of the bacteria he ordered. The Crucibelle grew in the agar plates, but eventually coalesced together into a single organism, which GP grew attached to as it grew alongside his new batch of actual bacteria this time. When Abigail matured, he asked her to accompany him on his journeys as a trainer, but she was happy there, and didn't want to leave her warm, cozy fume hood. GP lured her out with tales of the bigger, grander world, one much larger than her little fume hood, one where she would be able to grow even bigger and consume all of the nutrients in her way. Filled with childish curiosity, the purple slime mold climbed out of the fume hood, and went and grabbed one of GP's crucibles for heating chemicals. As she fitted herself inside, it turned purple to match her, and thus her journey began as she followed GP out of the laboratory, much like a hopping pot. Abigail is very fun-loving, but knows how to threaten and get her way with people. Her favorite story to tell is of that one time she got a bunch of female Chatots to pretend they were possessed by some of their village's elders, and ended up sentencing those elders to death. GP managed to stop the whole ordeal in time, thank God, but Abigail will never truly forgive him for stepping in on her fun, and likes to tell the story ending as though he was never there. GP treats and loves Abigail like his own daughter. He feels that unconditional love towards her that you can only feel after raising a slime mold from gestation to maturity, and he always has her best interests at heart, even if she can't/won't always see it.
Types: Rock/Poison Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source. Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Abilities: Regenerator (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. Mold Breaker (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. Liquid Ooze (Hidden) (Unlocked) (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed. Magic Guard (Passive) (Mega) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. Nature: Jolly (+15% Spe, +17% Accuracy, -1 SpA) Stats: HP: 110 Atk: 4 Def: 3 SpA: 2 [-] SpD: 3 Spe: 119.6 (120) [+] Size Class: 3 Weight Class: 2 Base Rank Total: 17
Infernape [Male] [Harambe] Types: Fire/Fighting Abilities:: Blaze / Iron Fist (H) Nature: Hasty (+15% Spe, -1 Def, +18% Acc) Stats:
HP: 100 Atk: 4 Def: 2 (-) SpA: 4 SpD: 3 Spe: 124 (+) Size Class: 3 Weight Class: 4 Base Rank Total: 21 EC: 9/9 MC: 0 AC: 5/5 Attacks: (102 l 102) +7 CC
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Close Combat
Confide
Counter
Covet
Cut
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Ice
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power
Shadow Claw
Slack Off
Sleep Talk
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Taunt
Thunder Punch
Torment
Toxic
U-turn
Uproar
Vaccum Wave
Will-O-Wisp
Work Up Maxxed!
As he came into the window
It was the sound of a crescendo
He came into her apartment
He left the bloodstains on the carpet
You've been hit by
A smooth criminal
Weavile [M] [Smooth Criminal] Type: Dark/Ice Ability: Pressure/Pickpocket (H) Nature: Adamant (+Atk, -SpA) Stats:
HP: 100 Atk: 6 (+) Def: 3 SpA: 1 (-) SpD: 3 Spe: 125 Size Class: 2 Weight Class: 3 Base Rank Total: 21 EC: 6/6 MC: 0 AC: 5/5
Attacks: (34 l 103)
Level Up
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Nasty Plot
Agility
Metal Claw
Hone Claws
Screech
Snatch
Punishment
Night Slash
Fling
Dark Pulse Egg
Throat Chop
Counter
Pursuit
Fake Out
Icicle Crash
Punishment
Ice Shard
Feint
Spite
Assist TM/HM
Protect
Brick Break
Aerial Ace
Shadow Claw
Embargo
Thief
Poison Jab
Swords Dance
Substitute
False Swipe
Giga Impact
Queue:
Granny Pie (First Time)
ItsYaBoi1337 (First Time)
Exclaimer (Subref)
Gale (Subref)
phoenix (Bronze)
Name: Un passant ordinaire Thread: none for now Difficulty: Bronze Pike
Porygon2 [Bob]
The Porygon family is known for acting glitchy and doing computer things. That's not the case with Bob: it acts like a simple, organic Pokémon. It speaks with a common (and beautiful) bass voice, it enjoys watching animes, and oranges are its favorite food. However this uncommon behaviour wasn't well perceived among his relatives, and so it went into exile by itself. It felt like its place wasn't with other Porygon. It wandered, wandered, and one day heard a voice saying "how about we get a Porygon in our team?". Bob instinctly knew its time has come -instinctly, not mathematicly-, showed up, and began to have a conversation about why oranges are the best fruit in the world. That was more than enough for Passant (another huge orange addict) who decided to accept Porygon in his team. Bob even found another huge anime lover in Ginette and Charlotte later. In fights, this Porygon uses its huge computer network at its advantage, however its fighting style is nowhere similar to a Porygon's one.
Nutella was one funny Magnemite since the beginning: it was complaining all the time. There isn't enough magnetism here, I'm allergic to dogs, it's too cold out there... The only thing it enjoys is the brand-name chocolate spread. How does it eat it, we have yet to discover. Passant found it eating some Nutella in a supermarket, and that made him curious about this Magnemite. The Magnemite saw Passant's shopping cart: "THREE JARS OF NUTELLA? THAT MAN HAS GOOD TASTES." it thought. And that's how Nutella became Passant's Pokémon. It complains a bit less than before, and discovered another activity that he enjoys a lot: Pokémon battles.
Attacks: Physical:
Bide
Explosion
Magnet Bomb
Spark
Tackle
Special:
Charge Beal
Discharge
Flash Cannon
Hidden Power Ice
Magic Coat
Mirror Coat
Mirror Shot
Signal Beam
Sonic Boom
Swift
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Volt Switch
Zap Cannon
Others:
Barrier
Electric Terrain
Endure
Iron Defense
Light Screen
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Natural Gift
Protect
Rain Dance
Reflect
Rest
Sleep Talk
Substitute
Supersonic
Teleport
Thunderwave
Wishiwashi [F] [Dory]
Do you know the saying? Fishes have terrible memories according to it. That's especially the case with this Wishiwashi. Passant found her in a beach agonizing, out of the water, as she forgot she can breathe only in water. Passant decided to put her back in her element, however the truly thankful Wishiwashi insisted: she begged Passant to let her join his team. She was aware of her illness, and thought being with other Pokémon in a team could help her. And it seems that her condition improved a little bit: she don't forget her teammate anymore. She even became good friend with Mesrine as they enjoy playing chess -she's not bad at all at this game! Anyway, she's a strong member of the team, and her school form is nothing to laugh at.
Types: Water
Abilities: Schooling
Nature: Sassy: +1 Special Defense, ÷1.15 Speed, -10% Evasion
Gale Wing Srock this is the new thread and your subref req is already here :o
Queue:
ItsYaBoi1337 (First Time)
Exclaimer (Subref)
Gale (Subref)
phoenix (Bronze)