Hello my name is Volty, people may know me as Voltage on pokemon showdown though. This is my 500th post on smogon yay! So I'm going to be generic af and post my suspect team to celebrate. Note this team is pretty flawed but I've retired it so I didn't update it too much for that reason. Even beside its weaknesses its proven to be a pretty solid team overall with around 100ish games to its name on various alts over a few weeks. It was made with user ooh keil em for a fun ladder team and thats what it is! Without further ado here is the team!
It all started with abomasnow. We wanted to use this mega which isn't used a whole lot. Its actually pretty good and checks some prominent stuff in the meta, is bulky, and has decently strong priority which helps it mitigate its speed problem a bit.
Looking at what it was weak to fire was on the top of the list. Since we wanted to go a more balance/ bulky offence route with this team we decided to go with lax who shrugs off special hits and fire moves with ease. It also gave us a nice wincon to aim for later in the game.
Gligar was added to help with the fighting weakness and is also the check to mega beedrill. It sort of has to run both rocks and defog on the team or abomasnow's defensive capabilities are hindered quite a bit. Its kind of setup bait for things like feraligatr but the team can check it decently if you play it correctly.
Scarf Hydreigon was added next to pretty much check anything faster and patch up the horrid weakness to chandelure. It also helps with doublade, revenge killing things like salamence and mega beedrill, and prioviding a check to sd feraligatr as aqua jet at +2 does around 30% max.
Feraligatr was added next to give me something to deal with more offensive teams. After one dd it can absolutely run through teams that arent running suicune. I don't need to explain how good this thing is and how its pretty good bulk lets it get turns to setup pretty often.
This last slot was where we decided to have a bit of fun with this monster. It was added to give us a solid bulky steel for mainly slurpuff. It was also an amazing check to bulky grass types, psychic types and 2hko alot of stuff.
Doublade replaced esca for when I laddered with the team. The other team has a major problem with fighting types and doublade pretty much fills the same exact role as esca. This also gives us a nice check to curselax, fairies and most importantly cobalion and mienshao as they run through the team.
President Snow (Abomasnow) @ Abomasite
Ability: Soundproof
Shiny: Yes
EVs: 184 HP / 72 Atk / 252 SpA
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Leech Seed
Abomasnow is the center of the show, we decided to go with the special set so it has a better matchup vs bulky waters. Hp fire is for the surprise kill on forretress, and doublade and to catch lucarios off guard if they try to sd up on your switch if you feel ballsy. The speed evs are used to outspeed doublade. You can also go leech seed to have a better time trying to wear down suicune and get some better passive recovery, but I prefer hp fire.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 136 HP / 196 Def / 176 SpD
Careful Nature
- Rest
- Earthquake
- Curse
- Body Slam
This thing is a monster and a nice blanket check to pretty much all special attackers. This is my second way to beat suicune as its a monster to face against this team. Its my main fire check and its a very nice wincon with curse. Once it starts going it can take hits like Life orb infernape's CC at +1 defence.
Gligar @ Eviolite
Ability: Hyper Cutter
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Defog
- Roost
This pokemon is the tightest in the team. It has alot of utility and responsibility which sometimes is a bad thing but I've never had too much issue with it being setup bait. It provides rocks and the important defog so that abomasnow can stay healthy to help check what it needs to check.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
This thing is a very important member of the team. It pretty much holds it together by revenging many of the super bad threats to the team. It also gives me a super nice special nuke so that one of my other members can break checks easier. Its a nice fast blanket check that my team would be devastated without.
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 64 HP / 252 Atk / 192 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
I don't need to go on and on about how much of a monster this thing really is, It gives my team a better matchup vs ho as at +1 it can completely run through teams by itself. It also gives me good coverage to patch up some offensive holes. The spread is to outspeed things like crobat at +1 which is very helpful.
Chandelure @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 144 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
See post by Vapo for why this was chosen :]
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Iron Head
- Sacred Sword
- Shadow Sneak
- Swords Dance
Scarf Fighting types ruin my day specially infernape since doublade doesn't check that very well. To beat them you normally have to resort to tanking a hit with gligar/ doublade or pivoting well enough for you to be able to finish them off with priority.
President Snow (Abomasnow) @ Abomasite
Ability: Soundproof
Shiny: Yes
EVs: 184 HP / 72 Atk / 252 SpA
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Leech Seed
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 136 HP / 196 Def / 176 SpD
Careful Nature
- Rest
- Sleep Talk
- Curse
- Body Slam
Gligar @ Eviolite
Ability: Hyper Cutter
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Defog
- Roost
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 64 HP / 252 Atk / 192 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
Chandelure @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 144 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Ability: Soundproof
Shiny: Yes
EVs: 184 HP / 72 Atk / 252 SpA
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Leech Seed
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 136 HP / 196 Def / 176 SpD
Careful Nature
- Rest
- Sleep Talk
- Curse
- Body Slam
Gligar @ Eviolite
Ability: Hyper Cutter
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Defog
- Roost
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 64 HP / 252 Atk / 192 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
Chandelure @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 144 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
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