Pokémon: Necrozma Dusk Mane
Types:
Abilities: Prism Armor | HA: Light Metal
Stats: 97 / 127 / 113 / 107 / 89 / 67 [BST: 600]
Movepool Changes: - Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Dusk Mane seperates itself from its mane competition in Metagross-Mega with its solid bulk in combination with Prism Armor allowing it to shrug off damage. Necrozma DM doesnt really need additions, so I focused on nerfing uts stats and getting rid of key moves such as Knock Off and Dragon Dance, allowing Pokémon like Lugia and Corviknight to check it much more comfortably. double Dance WP still works on Screens teams, but they arent the instant wincon option they are in standard.
Pokémon: Necrozma Dawn Wings
Types:
Abilities: Prism Armor | HA: Analytic
Stats: 97 / 107 / 71 / 127 / 89 / 109 [BST: 600]
Movepool Changes: -Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Unlike its sibling, Necrozma-Dawn-Wings is a relatively fast wallbreaker, that uses it's powerful dual STAB to punch holes in the opposing team, especially when backed by Analytic. Prismatic Laser is the real kicker here, essentially allowing DW to combat it's biggest threat in Dark types without gimping on moveslots.