Pet Mod Ubermons v2: Kalos Legends Slate (Submission Phase Open)

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
And the winner is........OHKO Moves!

Guillotine, Horn Drill, Sheer Cold and Fissure

These four moves are banned from standard play due to their uncompetitive nature. Your task is to rebalance them for OU. You are permitted to change the typings of Horn Drill and/or Guillotine, but all move designations (physical, special, status) must not be altered. Slate ends in 5 days, enjoy!
 

PalpitoadChamp

Chaos Chaos Chaos
is a Pre-Contributor
Name: Guillotine
Type: Steel
Physical
BP: 130
Acc: 90
PP: 5 (8)
Contact
Lowers the user's Def by 2.
New Users: :honedge::doublade::aegislash::scyther::scizor::farfetchd:
Removed From: :kartana: (Way too spammable)

Name: Horn Drill
Type: Normal
Physical
BP: 130
Acc: 90
PP: 5 (8)
Contact
Lowers the user's Att by 2.
New Users: :tapu-bulu::trevenant::empoleon::heracross::sawsbuck:

Name: Sheer Cold
Type: Ice
Special
BP: 130
Acc: 90
PP: 5 (8)
Contact
Lowers the user's SpA by 2.
New Users: :sobble::drizzile::inteleon::starmie::amaura::aurorus::cryogonal:
Removed From: :kyurem: (Doesn't need even more power)

Name: Fissure
Type: Ground
Physical
BP: 130
Acc: 90
PP: 5 (8)
Contact
Lowers the user's Att by 2.
New Users: :nidoking::nidoqueen:(I know sheer force doesn't work with this)
Removed From: :landorus-therian:(Lando-T is already annoying.)

Welcome back Ubermons
 
Last edited:
me when ubermons. primals and mega rayquaza stats when
make sure to tell me if adding new users isn't allowed also
:kyurem-white: :blastoise-mega: :rayquaza:
Name: Sheer Cold
Type: Ice
Category: Special
BP: 75
Accuracy: 100
PP: 24
Contact?: No
Secondary Effects: 100% Chance to lower Target's Sp.Def by 1.
New Users: Rayquaza, Blastoise, Gengar?, Manaphy, Primarina, Inteleon, Starmie, Lanturn, Aurorus, Clawitzer, Cryogonal, Mismagius, Golduck, Corsoola-Galar, Cursola (if this is too much also DO tell me, because god is Sheer Cold's distribution shallow.)

:kartana: :scizor: :garchomp:
Name: Guillotine
Type: Steel
Category: Physical
BP: 80
Accuracy: 100
PP: 16
Contact?: Yes
Secondary Effects: 0.5x Base power is opponent has an item. removes item.
New Users: Garchomp, Aegislash, Meowth-Galar (+ Perrserker), Scizor, Terrakion, Cobalion, Virizion, Keldeo, Absol, Skarmory (same deal as with Sheer Cold.)

:dragonite: :tyrantrum: :haxorus:
Name: Horn Drill
Type: Dragon
Category: Physical
BP: 75
Accuracy: 100
PP: 24
Contact?: Yes
Secondary Effects: 30% Chance to lower Target's defense.
New Users: Haxorus, Tapu Bulu, Scizor, Tyranitar, Absol, Beedrill, Honchkrow, Empoleon, Heracross, Mamoswine, Donphan, Bouffalant, Trevenant, Sawsbuck

have a unofficial template also.
Name:
Type:
Category:
BP:
Accuracy:
PP:
Contact?:
Secondary Effects:
New Users:
 

woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
Name: Sheer Cold
Type: Ice
Category: Special
BP: 85
Accuracy: 100
PP: 10 (Max: 16)
Contact?: No
Secondary Effects: Does 1.5x damage in Hail.
New Users: :darmanitan-galar:, :ninetales-alola:, :arctozolt:, :arctovish:, :silvally:, :frosmoth:, :glaceon:

Name: Guillotine
Type: Steel
Category: Physical
BP: 90
Accuracy: 95%
PP: 10 (Max: 16)
Contact?: Yes.
Secondary Effects: No Effects.
New Users: :excadrill:, :scizor:, :sandslash:, :farfetchd:
Users that got it removed from: :kartana:

no wonder if giving new mons moves is allowed, hmu on disc if it isn't.
 
Last edited:

ViZar

your toast is burned
is a Social Media Contributor Alumnus
Name: Horn Drill
Typing:

Category:

BP: 100
Accuracy: 80
PP: 10
Effect: +20 BP for each accuracy boost.
Description: W.I.P.

Name: Sheer Cold
Typing:

Category:

BP: 170
Accuracy: 100
PP: 5
Effect: Hits adjacent Pokemon. The user faints.
Description: W.I.P.

Name: Guillotine
Typing:

Category:

BP: -
Accuracy: 90
PP: 5
Effect: Deals more damage the higher the opponents HP is. Max 130 at full HP.
Description: W.I.P.
 
Name: Fissure
Type:

Category:

BP: 70
Accuracy: 100
PP: 10
Effect: Hits two turns after use, 100% chance to lower the targets speed.
Description: This move can provide some momentum for slower teams, similarly to future sight does. However, it hits different targets than future sight can, such as Electric types that may threaten the primary users of Future Sight, the slowtwins.

Name: Sheer Cold
Type:

Category:

BP: 80
Accuracy: 100
PP: 10
Effect: The user fires a chilling blast of ice, which temporarily disables the targets ability.
New Users: :weavile:Weavile :arctozolt:Arctozolt :arctovish:Arctovish :jynx:Jynx
Description: I thought this could be an interesting way of negating momentum on the opposing side with Regenerator, Magic Guard or other abilities. This could allow pokemon like Clefable to then be threatened by Toxic or prevent Cinderace from activating Libero. Also ends speed boosting weather reliant abilities.

Name: Horn Drill
Type:

Category:

BP: 90
Accuracy: 90
PP: 10
Contact?: Yes
Effect: Lower's the targets defense by 1 if the attack is resisted.
New Users: :aegislash:Aegislash :bisharp:Bisharp
Description: This move could be interesting in forcing out switches, but also rewarding hitting a resisted target, thinking they can switch in on you, and BAM! You hit them back with a priority move, which will deal a lot more to a weakened defense stat.

Name: Guillotine
Type:

Category:

BP: 75
Accuracy: 90
PP: 5
Contact?: Yes
Effect: Deals doubled damage against a target with a lowered stat.
New Users: :obstagoon:Obstagoon :tauros:Tauros
Description: Situational Facade that deals slightly more damage, and can act as Fishious Rend depending on what it is hitting. Surely devastating on Tauros, which has Intimidate, and Obstagoon, which could use Obstruct.
 
Fissure

Type
:

Category:

BP: 120
Accuracy: 90
Priority: 0
PP: 16
Contact: No
Secondary Effects: This attack charges on the first turn and executes on the second. Raises the user's Attack by 1 stage on the first turn. If the user is holding a Power Herb, the move completes in one turn. (Meteor Beam clone)
New Users:
:swampert::metagross::garchomp::zekrom::dracozolt::dracovish:
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
Fissure: TGtz8920, PalpitoadChamp, abismal
Guillotine: abismal, PalpitoadChamp, Regic Boat
Horn Drill: abismal, ViZar, Regic Boat
Sheer Cold: abismal, Moretto, PalpitoadChamp
 
Guillotine : Abismal, ViZar, Moretto, Regic Boat, PalpitoadChamp
Horn Drill : Abismal, ViZar, Regic Boat, PalpitoadChamp
Sheer Cold : Moretto, Regic Boat, Abismal, ViZar, PalpitoadChamp
Fissure : Abismal, TGtz8920, PalpitoadChamp
 
:kingler: Guillotine: Moretto, ViZar, abismal
:nidoking: Horn Drill: abismal, ViZar, regic boat
:articuno: Sheer Cold: ViZar, PalpitoadChamp, regic boat
:machamp: Fissure: TGtz8920, PalpitoadChamp, abismal
 
Guillotine: Moretto, ViZar, abismal
Horn Drill: abismal, ViZar, PalpitoadChamp
Sheer Cold: Regic Boat, abismal, Moretto
Fissure: TGtz8920, PalpitoadChamp, abismal
 

PalpitoadChamp

Chaos Chaos Chaos
is a Pre-Contributor
Guillotine: abismal, PalpitoadChamp, ViZar
Horn Drill: abismal, ViZar
Sheer Cold: Moretto, ViZar, PalpitoadChamp
Fissure: abismal, TGtz8920
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners!

Fissure

Type
:

Category:

BP: 120
Accuracy: 90
Priority: 0
PP: 16
Contact: No
Secondary Effects: This attack charges on the first turn and executes on the second. Raises the user's Attack by 1 stage on the first turn. If the user is holding a Power Herb, the move completes in one turn. (Meteor Beam clone)
New Users:
:swampert::metagross::garchomp::zekrom::dracozolt::dracovish:
Name: Horn Drill
Type:

Category:

BP: 90
Accuracy: 90
PP: 10
Contact?: Yes
Effect: Lower's the targets defense by 1 if the attack is resisted.
New Users: :aegislash:Aegislash :bisharp:Bisharp
Description: This move could be interesting in forcing out switches, but also rewarding hitting a resisted target, thinking they can switch in on you, and BAM! You hit them back with a priority move, which will deal a lot more to a weakened defense stat.

Name: Guillotine
Type:

Category:

BP: 75
Accuracy: 90
PP: 5
Contact?: Yes
Effect: Deals doubled damage against a target with a lowered stat.
New Users: :obstagoon:Obstagoon :tauros:Tauros
Description: Situational Facade that deals slightly more damage, and can act as Fishious Rend depending on what it is hitting. Surely devastating on Tauros, which has Intimidate, and Obstagoon, which could use Obstruct.
Name: Sheer Cold
Type: Ice
Category: Special
BP: 85
Accuracy: 100
PP: 10 (Max: 16)
Contact?: No
Secondary Effects: Does 1.5x damage in Hail.
New Users: :darmanitan-galar:, :ninetales-alola:, :arctozolt:, :arctovish:, :silvally:, :frosmoth:, :glaceon:



no wonder if giving new mons moves is allowed, hmu on disc if it isn't.
Next slate will be announced tomorrow!
 

woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
:swsh/necrozma-dusk-mane:
Pokémon: Necrozma-Dusk-Mane
Changes: Prismatic Laser* (Psychic Thunderbolt clone)
Types
:

Abilities: Solar Power
Stats: 120 / 110 / 80 / 110 / 80 / 100
Movepool Changes: Prismatic Laser*, -Dragon Dance
Description: This Pokémon can work as a Physical or Special attacker, and a powerful Sun Sweeper.

:swsh/necrozma-dawn-wings:
Pokémon: Necrozma-Dawn-Wings
Changes: Prismatic Laser* (Psychic Thunderbolt clone)
Types:

Abilities: Shadow Shield
Stats: 130 / 70 / 90 / 120 / 90 / 100
Movepool Changes: Prismatic Laser*, -Dragon Dance, +Roost
Description: This Pokémon is a very interesting special attacker, having reliable recovery with Roost and setup with Calm Mind.
 
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Pokémon: Necrozma-Dusk-Mane
Types:

Abilities: Prism Armor
Stats: 97 / 137 / 107 / 103 / 89 / 67 (600)
Movepool Changes: none
Description: It's BST is much lower, making it much more manageable in OU. It can still reliably run DD + WP and reek havoc, but its speed tier dropping lets it still be outsped by anything at 350 from a +1 DD, so even Cinderace can try to revenge kill it or stop it. It also can't hit as strong.


Pokémon: Necrozma-Dawn-Wings
Types:

Abilities: Prism Armor
Stats: 97 / 103 / 89 / 137 / 107 / 67 (600)
Movepool Changes: none
Description: Basically the same thing, Idk what it really does but its less bulky than Lunala and more offensive. It would probably run Rock Polish, Weakness Policy and Meteor Beam to take advantage of its new tool, Prismatic Laser.
Type:

Category:

BP: 55
Accuracy: 100
PP: 16
Effect: Power doubles if the user has no held item.
 

PalpitoadChamp

Chaos Chaos Chaos
is a Pre-Contributor
:ss/necrozma-dusk-mane:
Pokemon: Necrozma-Dusk-Mane
Changes: stats, movepool, Prismatic Laser
Type: Psychic/Steel
Abilities: Prism Armor
Stats: 97 / 131 / 109 / 103 / 101 / 59 (BST: 600)
Movepool Changes: -Knock Off
Description: Nerfed stats, especially speed, and losing knock off hurt but it still is good due to prism armor, bulky, & wide movepool.

:ss/necrozma-dawn-wings:
Pokemon: Necrozma-Dawn-Wings
Changes: stats, movepool, Prismatic Laser
Type: Psychic/Ghost
Abilities: Prism Armor
Stats: 97 / 103 / 101 / 131 / 109 / 59 (BST: 600)
Movepool Changes: -Knock Off
Description: Basically the same thing as Dusk Mane where stats and maybe knock off hurting but that's it. Still Dawn Wings but much slower. (Might run rock polish now (Most likely not).)

Prismatic Laser* - Psychic / Special / 140 bp / 100 acc / 5 (8) / If this move doesn't ko the target, the user has to recharge for a turn afterwards.

Message me if these are broken or bad
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
:ss/necrozma-dusk-mane:
Pokémon: Necrozma-Dusk-Mane
Types:

Abilities: Arena Trap
Stats: 97/137/101/97/79/89 (600)
Movepool Changes: Morning Sun and Moonlight are incompetible with Stealth Rock + Knock Off is incompetible with Thunder Wave / + Aura Sphere

:ss/necrozma-dawn-wings:
Pokémon: Necrozma-Dawn-Wings
Types:

Abilities: Shadow Tag
Stats: 97/97/79/137/89/101 (600)
Movepool Changes: Morning Sun and Moonlight are incompetible with Stealth Rock + Knock Off is incompetible with Thunder Wave / + Aura Sphere


Description: Took Necrozmas stats and changed them into a more physically based and a more specially based stat spread, respectively. With Stealth Rock and recovery not allowed on the same set, its defensive sets have been quite nerfed. Knock Off and Thunder Wave are also not allowed on the same set, in order to remove some of its utility.
:necrozma-dusk-mane: Still this thing has a ton of utility and offensive versatility to go alongside a decent typing and Prism Armor.
:necrozma-dawn-wings: While this Pokemon has a bad typing, it still has a threatening Special Attack with STABs like Moongeist Beam and Psyshock.
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:sm/necrozma-dusk-mane:
Pokémon: Necrozma Dusk Mane
Types:

Abilities: Prism Armor | HA: Light Metal
Stats: 97 / 127 / 113 / 107 / 89 / 67 [BST: 600]
Movepool Changes: - Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Dusk Mane seperates itself from its mane competition in Metagross-Mega with its solid bulk in combination with Prism Armor allowing it to shrug off damage. Necrozma DM doesnt really need additions, so I focused on nerfing uts stats and getting rid of key moves such as Knock Off and Dragon Dance, allowing Pokémon like Lugia and Corviknight to check it much more comfortably. double Dance WP still works on Screens teams, but they arent the instant wincon option they are in standard.


:sm/necrozma-dawn-wings:
Pokémon: Necrozma Dawn Wings
Types:

Abilities: Prism Armor | HA: Analytic
Stats: 97 / 107 / 71 / 127 / 89 / 109 [BST: 600]
Movepool Changes: -Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Unlike its sibling, Necrozma-Dawn-Wings is a relatively fast wallbreaker, that uses it's powerful dual STAB to punch holes in the opposing team, especially when backed by Analytic. Prismatic Laser is the real kicker here, essentially allowing DW to combat it's biggest threat in Dark types without gimping on moveslots.
 
Necrozma-Dawn-Wings

Types :

Abilities : Levitate
Stats : 97 / 93 / 89 / 137 / 107 / 77 [BST: 600]
Movepool Changes : -Dragon Dance, Aura Sphere, (+Will-O-Wisp)
Prismatic Laser : 85 BP | 16 PP | 100% Accuracy | Special | 50% chance to lower the target's Sp. Atk by 1.
Description : A nerve or a buff? x) :
NDW suffers from a lot of things. Outclassed by all the offensive Ghost-types in the meta, he literally has no niche, and his tempting talent on paper is useless in game. Here he gets the excellent status move Will-O-Wisp, which ties in perfectly with Hex. Levitate is a very good talent without being really borken on this pokémon. Finally Aura Sphere allows him to have a correct coverage.
Sample Sets :
:necrozma-dawn-wings:

Necrozma-Dusk-Mane

Types :

Abilities : Heatproof
Stats : 97 / 137 / 107 / 103 / 89 / 67 [BST: 600]
Movepool Changes : -Dragon Dance, Will-O-Wisp (+Aura Sphere)
Prismatic Laser : 85 BP | 16 PP | 100% Accuracy | Special | 50% chance to lower the target's Sp. Atk by 1.
Description : A real paint palette :
NDM already had excellent defensive options (+Prism Armor and its bulk) like SR, TWave, Toxic, Morning Sun, Iron Defense. As offensive with DD, Rock Polish and SD. Now NDM loses Dragon Dance to the excellent status move Will-O-Wisp. The Heatproof talent it will be able to come more easily on pokémons like Mewtwo or Darmanitan-Galar, it will prove to be an excellent wall to Psychic/Fairy spam.
Sample sets :
:necrozma-dusk-mane:
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Forgot to close up voting here, so here is to it! Vote for your favorite options here
:swsh/necrozma-dusk-mane:
Pokémon: Necrozma-Dusk-Mane
Changes: Prismatic Laser* (Psychic Thunderbolt clone)
Types
:

Abilities: Solar Power
Stats: 120 / 110 / 80 / 110 / 80 / 100
Movepool Changes: Prismatic Laser*, -Dragon Dance
Description: This Pokémon can work as a Physical or Special attacker, and a powerful Sun Sweeper.

:swsh/necrozma-dawn-wings:
Pokémon: Necrozma-Dawn-Wings
Changes: Prismatic Laser* (Psychic Thunderbolt clone)
Types:

Abilities: Shadow Shield
Stats: 130 / 70 / 90 / 120 / 90 / 100
Movepool Changes: Prismatic Laser*, -Dragon Dance, +Roost
Description: This Pokémon is a very interesting special attacker, having reliable recovery with Roost and setup with Calm Mind.

Pokémon: Necrozma-Dusk-Mane
Types:

Abilities: Prism Armor
Stats: 97 / 137 / 107 / 103 / 89 / 67 (600)
Movepool Changes: none
Description: It's BST is much lower, making it much more manageable in OU. It can still reliably run DD + WP and reek havoc, but its speed tier dropping lets it still be outsped by anything at 350 from a +1 DD, so even Cinderace can try to revenge kill it or stop it. It also can't hit as strong.


Pokémon: Necrozma-Dawn-Wings
Types:

Abilities: Prism Armor
Stats: 97 / 103 / 89 / 137 / 107 / 67 (600)
Movepool Changes: none
Description: Basically the same thing, Idk what it really does but its less bulky than Lunala and more offensive. It would probably run Rock Polish, Weakness Policy and Meteor Beam to take advantage of its new tool, Prismatic Laser.
Type:

Category:

BP: 55
Accuracy: 100
PP: 16
Effect: Power doubles if the user has no held item.
:ss/necrozma-dusk-mane:
Pokemon: Necrozma-Dusk-Mane
Changes: stats, movepool, Prismatic Laser
Type: Psychic/Steel
Abilities: Prism Armor
Stats: 97 / 131 / 109 / 103 / 101 / 59 (BST: 600)
Movepool Changes: -Knock Off
Description: Nerfed stats, especially speed, and losing knock off hurt but it still is good due to prism armor, bulky, & wide movepool.

:ss/necrozma-dawn-wings:
Pokemon: Necrozma-Dawn-Wings
Changes: stats, movepool, Prismatic Laser
Type: Psychic/Ghost
Abilities: Prism Armor
Stats: 97 / 103 / 101 / 131 / 109 / 59 (BST: 600)
Movepool Changes: -Knock Off
Description: Basically the same thing as Dusk Mane where stats and maybe knock off hurting but that's it. Still Dawn Wings but much slower. (Might run rock polish now (Most likely not).)

Prismatic Laser* - Psychic / Special / 140 bp / 100 acc / 5 (8) / If this move doesn't ko the target, the user has to recharge for a turn afterwards.

Message me if these are broken or bad
:ss/necrozma-dusk-mane:
Pokémon: Necrozma-Dusk-Mane
Types:

Abilities: Arena Trap
Stats: 97/137/101/97/79/89 (600)
Movepool Changes: Morning Sun and Moonlight are incompetible with Stealth Rock + Knock Off is incompetible with Thunder Wave / + Aura Sphere

:ss/necrozma-dawn-wings:
Pokémon: Necrozma-Dawn-Wings
Types:

Abilities: Shadow Tag
Stats: 97/97/79/137/89/101 (600)
Movepool Changes: Morning Sun and Moonlight are incompetible with Stealth Rock + Knock Off is incompetible with Thunder Wave / + Aura Sphere


Description: Took Necrozmas stats and changed them into a more physically based and a more specially based stat spread, respectively. With Stealth Rock and recovery not allowed on the same set, its defensive sets have been quite nerfed. Knock Off and Thunder Wave are also not allowed on the same set, in order to remove some of its utility.
:necrozma-dusk-mane: Still this thing has a ton of utility and offensive versatility to go alongside a decent typing and Prism Armor.
:necrozma-dawn-wings: While this Pokemon has a bad typing, it still has a threatening Special Attack with STABs like Moongeist Beam and Psyshock.
:sm/necrozma-dusk-mane:
Pokémon: Necrozma Dusk Mane
Types:

Abilities: Prism Armor | HA: Light Metal
Stats: 97 / 127 / 113 / 107 / 89 / 67 [BST: 600]
Movepool Changes: - Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Dusk Mane seperates itself from its mane competition in Metagross-Mega with its solid bulk in combination with Prism Armor allowing it to shrug off damage. Necrozma DM doesnt really need additions, so I focused on nerfing uts stats and getting rid of key moves such as Knock Off and Dragon Dance, allowing Pokémon like Lugia and Corviknight to check it much more comfortably. double Dance WP still works on Screens teams, but they arent the instant wincon option they are in standard.


:sm/necrozma-dawn-wings:
Pokémon: Necrozma Dawn Wings
Types:

Abilities: Prism Armor | HA: Analytic
Stats: 97 / 107 / 71 / 127 / 89 / 109 [BST: 600]
Movepool Changes: -Dragon Dance, -Knock Off, Prismatic Laser*
Prismatic Laser - 75 BP | 15 PP | 100% Accuracy | Special | Hits Dark types super effectively. Has a 20% chance to target's lower accuracy.
Description: Unlike its sibling, Necrozma-Dawn-Wings is a relatively fast wallbreaker, that uses it's powerful dual STAB to punch holes in the opposing team, especially when backed by Analytic. Prismatic Laser is the real kicker here, essentially allowing DW to combat it's biggest threat in Dark types without gimping on moveslots.
Necrozma-Dawn-Wings

Types :

Abilities : Levitate
Stats : 97 / 93 / 89 / 137 / 107 / 77 [BST: 600]
Movepool Changes : -Dragon Dance, Aura Sphere, (+Will-O-Wisp)
Prismatic Laser : 85 BP | 16 PP | 100% Accuracy | Special | 50% chance to lower the target's Sp. Atk by 1.
Description : A nerve or a buff? x) :
NDW suffers from a lot of things. Outclassed by all the offensive Ghost-types in the meta, he literally has no niche, and his tempting talent on paper is useless in game. Here he gets the excellent status move Will-O-Wisp, which ties in perfectly with Hex. Levitate is a very good talent without being really borken on this pokémon. Finally Aura Sphere allows him to have a correct coverage.
Sample Sets :
:necrozma-dawn-wings:

Necrozma-Dusk-Mane

Types :

Abilities : Heatproof
Stats : 97 / 137 / 107 / 103 / 89 / 67 [BST: 600]
Movepool Changes : -Dragon Dance, Will-O-Wisp (+Aura Sphere)
Prismatic Laser : 85 BP | 16 PP | 100% Accuracy | Special | 50% chance to lower the target's Sp. Atk by 1.
Description : A real paint palette :
NDM already had excellent defensive options (+Prism Armor and its bulk) like SR, TWave, Toxic, Morning Sun, Iron Defense. As offensive with DD, Rock Polish and SD. Now NDM loses Dragon Dance to the excellent status move Will-O-Wisp. The Heatproof talent it will be able to come more easily on pokémons like Mewtwo or Darmanitan-Galar, it will prove to be an excellent wall to Psychic/Fairy spam.
Sample sets :
:necrozma-dusk-mane:
 

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