Okay so I originally wasn't going to post to support my own nom, but I think you have a really big misunderstanding of the mon.Natu :
Really? Reflect 5 turns eviolite, what a niche. It's totally outclassed as a screener. Feather dance works only with spiritomb, and feather dance means that you can't hit steel types. It can't check fighting type, all of them hit heavily natu, with koff or ice punch. Bad offensive stats, bad defensive stats even with eviolite or feather dance, it's like running def murkrow, it's just bad. Its overall stats are just too low to exerce any pressure. Like i've said, its only niche is magic bounce to "counter" mesprit/ferro, but C+ is too much.
Reflect is there to beat Pursuit. This has been a trend on frail defensive mons for as long as I can remember and is nothing new because it works. If they predict you to switch you drop a reflect and now you're covered because the next pursuit, even if you switch, isn't going to do relevant damage to you, allowing you to not get trapped. In Natu's case all the Pursuit trappers bar Crunch Skunk don't actually do enough damage to force you out, so you just stay in on all of them for the reflect, no prediction needed. Its not meant to be this amazing screen setter, its there to use it for itself.
Feather Dance works the exact same way and is the set I personally use, and which by the way, works for more then just Tomb. The most common Skunk set right now are the Poison Jab sets as they aren't set up bait for Clefairy. The effect this has on Natu is it allows you to not get Pursuit trapped by even skunk as Pjab doesn't do enough damage to 2hko you, so its beaten by both the reflect or Feather Dance sets.
The lack of offensive pressure isn't relevant. One because you're running Natu on defensive balance or stall which naturally will have low pressure mons and walls that can make up for its lack of pressure. The ability to say to any Clefairy/ Ferroseed/ Mesprit/ Regirock team "you're not getting hazards out" is actually insane as hazard stacking is one of the best ways to break balance and stall right now.
Two is because it runs Night Shade which allows it to hit steels like you said it can't, but also 3hkos stuff like Hitmonchan and Primeape as well as stuff like Aurorus after rocks. So you'll give offensive stuff a switch in at the cost of chunking them, so it's not exactly free. Plus U-turn on a predicted switch can give your team momentum as you're always forcing out these defensive mons like Ferroseed.
I know this is kind of a long post for just a Natu, but I recommend before you talk down on it you give it a shot. Here's the set in case you wanted to try it.
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