Yo, I've got a neat idea for a Z-move to add to our team (Well, it's from a UUPL game actually, but it'd still be good for the team).
So, we're a little bit weak to Scarf Krookodile with our current team setup. Because of this, I think we might benefit from Waterium Z on our Starmie. Sure, the leftovers recovery is nice, but Waterium Z allows us to get a clean OHKO on Krookodile and Maero in sand after rocks, while also preventing Krook from OHKOing Starmie with Knock Off. Waterium Z Starmie can also put a nice dent in opposing Clefable (Which we struggle with) if needed.
That's my suggestion, anyway. We don't necessarily have to take it, since it shouldn't be too necessary. What do you guys think?
EDIT: Also voting EQ and psyshock