Hey, I am SilkScarfGroudon in my second post and this time showcasing a NU team.
So let's get right into it!
The Team
So let's get right into it!
The Team
Movesets, IVs and EVs
Incineroar @ Weakness Policy
Ability: Intimidate
EVs: 248 HP / 252 Atk / 4 Def / 4 SpD
Adamant Nature
- Bulk Up
- Flame Charge
- Power Trip
- Fake Out
So, this set is not on smogon, but I've heard about some variations of it and decided to test. Turns out that this set is absolutely monstrous if incineroar is able to pull up two bulk ups and at least one flame charge. It destroys almost everything but also can be destroyed easily by a special move, but I have two answers for this.
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Earth Power
- Surf
- Sludge Bomb
- Stealth Rock
Seismitoad is one of the mentioned answers to special attackers mentioned before. It's here to wall water and rock moves while keeping offensive pressure and can also set rocks sometimes .
Scrafty @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Crunch
- Drain Punch
- Fake Out
I was first surprised on seeing a scrafty in NU because I've seen a lot of this in UU (Maybe because I'm kinda low ladder in UU) and I immediately made it a dragon dance sweeper with moxie. There isn't much point in using moxie when Dragon Dance already boosts its attack but scrafty can't learn agility so... But it did exceptionally well in the team.
Ambipom @ Choice Band
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tail Slap
- Return
- U-turn
- Thunder Punch
So.... Yeah.... Ambipom.... I know, ambipom's main set is the Tecnichian Fake Out, but turns out that this banded set I made isn't actually that bad. It is the revenge killer willing to destroy anything not resistant with it powerfull tail slap.
Dhelmise @ Assault Vest
Ability: Steelworker
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot
- Power Whip
- Earthquake
- Rapid Spin
Dhelmise is something I wasn't expecting to be so good as a spin blocker and also a spinner. I put on it an assault vest to tank special hits for incineroar and is also a good trapper.
Accelgor @ Focus Sash
Ability: Unburden
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Final Gambit
- Toxic Spikes
- Encore
Accelgor is designed to be annoying and is willing to punish any try to get stealth rocks up encoring the enemy and setting it's own hazarhazards in spikes and t-spikes and once it's job is done, it can use Final Gambit to take the enemy down with it
So, I hope you liked my team, because I sure liked, also, if I misspelled something I'm sorry, english isn't my first language, please correct anything wrong and Rate My Team.
Edit: These are two replays of the team:
https://replay.pokemonshowdown.com/gen7nu-982117525
https://replay.pokemonshowdown.com/gen7nu-982152637
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