Introduction: My name is creator of chaos and I bid you Welcome to my bunnies wrecking crew and 2nd RMT.
Constructed After failed experiments around mega diancie. I decided to tryout everyone's favourite playboy bunny who's combination of speed, power and access to fake out wrecks anything offensive, Ultimatly combining the roles of cleaner and revenge killer into one and then Pair her up Gothitelle who could take care of the few pokemon capable of walling lopunny and finally a T-wave calm mind Clefable to give me both a win condition and a lure to aid Goth. Overall My team is a T-wave spaming bulky balance team built to take on the more offensive teams in the meta while paving the way for Lopunny to clean up.
Team at a Glance
Team in Detail
Innocent Bunny (Lopunny) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Substitute
- Fake Out
Detail: The workhorse of the team and the opposite of what you would expect from a playboy bunny. Through her perfect nuetral coverage, nice movepool and speed always puts in work be it cleaning, Trolling stall, acting as an anti lead or simply revenge killing. No matter the game she always puts in work. The set of Sub + Fake out allows Bunny to put in work against both offense and defensive teams. Fake out is there to get chip dmg and force 50/50s in my favour. Sub is there to troll status and more importantly beat Bisharp whose life orb sucker punch wuld otherwise ended my bunnies rampage
Checkmate (Gothitelle) (F) @ Choice Specs
Ability: Shadow Tag
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Trick
- Psychic
- Hidden Power [Fire]
- Thunderbolt
Detail: Where Lopunny offer's Pure offensive power vs offense. Gothitelle lets me break stall Pokemon Such as skarmory, Slowbro, Hippowdon and even opposing fighting types like conkulduur who would usally beat the rest of the core are all Ultimatly nailed by Gothitelle. The Moveset is typical specs. Trick to nail Stall mons not 2hkoed by coverage and Psychic, HP fire, T-bolt for move's. The 160SPeed Evs outpace creeped rest talk gyarados. the 96HP evs avoid a 2hko from Mega medicham and the rest is in SPATK.
Dream Crusher (Clefable) (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Thunder Wave
- Calm Mind
- Soft-Boiled
Detail: My favourite pokemon in ORAS and for good reason. Shutting down and luring Speedy mons with T-wave, Absorbing attacks for the team and calm minding to end games clefable is both my fairy typed check to much of the physical meta as well as my win condition and team support all rolled into 1 package. There is nothing else like pulling a clefable sweep. The Evs are designed to take as much physical punishment as possible while T-waving to both aid in calm minding and slow the oppenents for the rest of the team to pick off. The rest is self explanatory
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 140 Atk / 8 SpD / 108 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Tomb
- U-turn
Detail: With core built I needed a way to stop metagross, Scizor and birds as well as compliment Lopunny Offensivly and set rocks. Enter Bulky Lando-T who's Pivoting abilities and typing were to perfect fit. Intimidate + U-turn wears down teams and earthquake nails steels. Max HP evs ensure it can take repeated hits. 8SPD avoids OHKO from HP ice mane and 108speed outpace's 72speed gliscor. the rest goes into attack
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split
Details: Next I added Rotom Wash to add to clefable's T-wave fun pretty much guaranteeing anything short of opposing electrics get there speed cut. Rotom also gives me a second check against steels and birds as well as letting me scout the likes of ferrothorn and Keldeo for items before dropping gothitelle into nail them. He's also my only real check to gliscor
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Bug Bite
- U-turn
- Superpower
Details: Finally As the team came togethor its was clear I was weak to Serperior, Gardevoir, Specs Sylveon and other hard hitting special attackers and needed away check to them. Band Scizor not only fufills this role it gives me another avenue to gain momentoum completing my volt-turn engine and lategame cleaning up with bullet punch should I lose lopunny early
Threatlist:
These 6 are the main problems for my team. While lopunnies speed, Landos Bulk and clefables walling capacity check much of the meta they and there teamates do little here. SPDEF Stallbreaker gliscor and Swords dance scizor pretty much screw my team no matter how well I play. Gliscor essentailly taunts my slow team and walls lopunny while Scizor needs only lopunny worn down a little to began his own sweep. Mane while not as bad as the first 2 cant be paralysed and matchs lopunnies speed tier making him a huge threat when properly supported. There's little I can do to scolipede if I dont choice lock it with goth before it BP while the 2 hyper voice spammers clean me after scizor goes.
Replays
Importable: http://pastebin.com/YPU7bqB6
https://replay.pokemonshowdown.com/ou-205194468
https://replay.pokemonshowdown.com/ou-205195660
https://replay.pokemonshowdown.com/ou-205801381
Anway thats my team Feel free to comment, give advice or rate it :P
Constructed After failed experiments around mega diancie. I decided to tryout everyone's favourite playboy bunny who's combination of speed, power and access to fake out wrecks anything offensive, Ultimatly combining the roles of cleaner and revenge killer into one and then Pair her up Gothitelle who could take care of the few pokemon capable of walling lopunny and finally a T-wave calm mind Clefable to give me both a win condition and a lure to aid Goth. Overall My team is a T-wave spaming bulky balance team built to take on the more offensive teams in the meta while paving the way for Lopunny to clean up.
Team at a Glance
Team in Detail
Innocent Bunny (Lopunny) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Substitute
- Fake Out
Detail: The workhorse of the team and the opposite of what you would expect from a playboy bunny. Through her perfect nuetral coverage, nice movepool and speed always puts in work be it cleaning, Trolling stall, acting as an anti lead or simply revenge killing. No matter the game she always puts in work. The set of Sub + Fake out allows Bunny to put in work against both offense and defensive teams. Fake out is there to get chip dmg and force 50/50s in my favour. Sub is there to troll status and more importantly beat Bisharp whose life orb sucker punch wuld otherwise ended my bunnies rampage
Checkmate (Gothitelle) (F) @ Choice Specs
Ability: Shadow Tag
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Trick
- Psychic
- Hidden Power [Fire]
- Thunderbolt
Detail: Where Lopunny offer's Pure offensive power vs offense. Gothitelle lets me break stall Pokemon Such as skarmory, Slowbro, Hippowdon and even opposing fighting types like conkulduur who would usally beat the rest of the core are all Ultimatly nailed by Gothitelle. The Moveset is typical specs. Trick to nail Stall mons not 2hkoed by coverage and Psychic, HP fire, T-bolt for move's. The 160SPeed Evs outpace creeped rest talk gyarados. the 96HP evs avoid a 2hko from Mega medicham and the rest is in SPATK.
Dream Crusher (Clefable) (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Thunder Wave
- Calm Mind
- Soft-Boiled
Detail: My favourite pokemon in ORAS and for good reason. Shutting down and luring Speedy mons with T-wave, Absorbing attacks for the team and calm minding to end games clefable is both my fairy typed check to much of the physical meta as well as my win condition and team support all rolled into 1 package. There is nothing else like pulling a clefable sweep. The Evs are designed to take as much physical punishment as possible while T-waving to both aid in calm minding and slow the oppenents for the rest of the team to pick off. The rest is self explanatory
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 140 Atk / 8 SpD / 108 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Tomb
- U-turn
Detail: With core built I needed a way to stop metagross, Scizor and birds as well as compliment Lopunny Offensivly and set rocks. Enter Bulky Lando-T who's Pivoting abilities and typing were to perfect fit. Intimidate + U-turn wears down teams and earthquake nails steels. Max HP evs ensure it can take repeated hits. 8SPD avoids OHKO from HP ice mane and 108speed outpace's 72speed gliscor. the rest goes into attack
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split
Details: Next I added Rotom Wash to add to clefable's T-wave fun pretty much guaranteeing anything short of opposing electrics get there speed cut. Rotom also gives me a second check against steels and birds as well as letting me scout the likes of ferrothorn and Keldeo for items before dropping gothitelle into nail them. He's also my only real check to gliscor
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Bug Bite
- U-turn
- Superpower
Details: Finally As the team came togethor its was clear I was weak to Serperior, Gardevoir, Specs Sylveon and other hard hitting special attackers and needed away check to them. Band Scizor not only fufills this role it gives me another avenue to gain momentoum completing my volt-turn engine and lategame cleaning up with bullet punch should I lose lopunny early
Threatlist:
These 6 are the main problems for my team. While lopunnies speed, Landos Bulk and clefables walling capacity check much of the meta they and there teamates do little here. SPDEF Stallbreaker gliscor and Swords dance scizor pretty much screw my team no matter how well I play. Gliscor essentailly taunts my slow team and walls lopunny while Scizor needs only lopunny worn down a little to began his own sweep. Mane while not as bad as the first 2 cant be paralysed and matchs lopunnies speed tier making him a huge threat when properly supported. There's little I can do to scolipede if I dont choice lock it with goth before it BP while the 2 hyper voice spammers clean me after scizor goes.
Replays
http://replay.pokemonshowdown.com/oususpecttest-211624345 me vs an offensive team
http://replay.pokemonshowdown.com/oususpecttest-211318990 pretty funny vid where I set up on zard Y with clefable
http://replay.pokemonshowdown.com/ou-205504858 one of my harder fought games
http://replay.pokemonshowdown.com/oususpecttest-211318990 pretty funny vid where I set up on zard Y with clefable
http://replay.pokemonshowdown.com/ou-205504858 one of my harder fought games
Importable: http://pastebin.com/YPU7bqB6
https://replay.pokemonshowdown.com/ou-205194468
https://replay.pokemonshowdown.com/ou-205195660
https://replay.pokemonshowdown.com/ou-205801381
Anway thats my team Feel free to comment, give advice or rate it :P
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