capefeather
toot
capefeather
reachzero
Spork
Korski
Obviously voting myself #1, but out of the others, I believe that reachzero simply made the most efficient argument, well-supported in places that matter. Both reachzero and Spork have Attack stats that I think CAP 2 really needs. I mean, think about the Sacred Fire vs Forretress calcs; even 120 base Attack needs a lot of investment and a Life Orb to KO with a 4x effective attack, while 110 (Spork's) would likely require a Choice Band. I know that sacrificing Forretress to spam hazards isn't usually a sound strategy, and I know spinblocking isn't high on the priority list, but I wouldn't want CAP 2 to be a bad one.
reachzero
Spork
Korski
Obviously voting myself #1, but out of the others, I believe that reachzero simply made the most efficient argument, well-supported in places that matter. Both reachzero and Spork have Attack stats that I think CAP 2 really needs. I mean, think about the Sacred Fire vs Forretress calcs; even 120 base Attack needs a lot of investment and a Life Orb to KO with a 4x effective attack, while 110 (Spork's) would likely require a Choice Band. I know that sacrificing Forretress to spam hazards isn't usually a sound strategy, and I know spinblocking isn't high on the priority list, but I wouldn't want CAP 2 to be a bad one.