CAP 14 CAP 3 - Part 2 - Typing Poll 1

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Birkal

We have the technology.
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Now is when we move into the Typing Poll procedure to decide which typing(s) CAP 3 will have. As is customary, this will be run as a bold vote poll. The results gained from this poll will be our final typing for CAP 3, which will dictate how many of the other stages play out, including movepool, ability, and stats discussion.

Typing Polls are run with IRV voting, the details of which are outlined here. This means that you can upvote your favorite typing and downvote your least favorite. Be aware that order does matter in your votes! The first line is your favorite, the last line is your least favorite. Make sure you vote properly. Make sure that you bold your votes and nothing else! A typical vote might look like the following:
Most Preferred
Second Most Preferred
Third Most Preferred

Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
Please post only your votes in this thread. Do not respond to other posts, or your posts will be moderated and you may be warned. You are allowed to say whatever you like in relation to your vote at the bottom of your post, but please do not look to begin a discussion. Keep those comments to #cap on IRC.

This poll will be open for 24 hours.
When voting, use only the typing! The list of possible votes include:
Fire
Poison
Bug/Psychic
Fire/Poison
Ice/Rock
Ice/Steel​
Make sure there are no spaces inbetween your slashes for dual types.

Below is CAP 3 so far:

Name: Extreme Makeover: Typing Edition

General Description: The idea here is to create a Pokemon who's typing, while normally considered poor defensively and/or offensively, becomes a strong selling point of the Pokemon itself via help from an ability, stats, and/or movepool.

Justification: There are a lot of typings we scoff at on a daily basis because of their serious flaws, often forgetting about their strong points. For example, Poison is a really terrible offensive typing, but a decent defensive typing, while the Ice typing is good offensively, but awful defensively. Instead of just accepting that some typings will just ruin a Pokemon, this CAP concept aims to take that "terrible typing", and find ways to fix it (usually via ability, movepool, or stats) to the point where the formerly terrible typing becomes the CAP's strong point! The reason this CAP could benefit OU is because a Pokemon who makes a "bad typing" into a great one could find many unique offensive and/or defensive niches that aren't currently found!

Questions To Be Answered

-What does it take for a Pokemon to overcome its "bad typing" so much that its typing becomes good? Are the stats the biggest contributer, is the ability the thing that saves it, does movepool make it a force, or is it a combination of the above?

-How does the typing makeover effect the Pokemon's playstyle? Does the Pokemon become a unique wall that uses its makeover to overcome its typing's normally fatal flaws, does the make over make a terrible offensive typing into a fearsome sweeper, does the makeover make it into a formidible combination of deffense and offense to a typing that brings it neither, or does the makeover bring forth something none of us see coming from the typing?

-Which resistances and immunities are the most relevant to the metagame? Sure, this concept is aiming to have a "bad typing" become good, but part of that will require the bad typing to have some key resistances and/or immunties to certain typings to defend against or set up on, while still having a very unorthodox competitive typing. This works the other way around too, what are the typings most relevant to hit super effectively or at least neutral?

-How will the rest of the OU metagame react to this extreme type makeover? Will Pokemon start carrying moves they normally wouldn't carry to break through a new defensive threat, will some Pokemon take on new defensive roles due to resisting the unorthodox STABs CAP 3 may carry? Or will This Pokemon, despite being a very real threat, not have many "custom made sets" to beat it, being more of a Pokemon that is a reaction to the metagame than causing a metagame reaction?

-Finally, how will this effect the teams CAP3 is on? Will this be the kind of Pokemon who needs a lot of support to become a threat, will this Pokemon be more of key team member to execute another strategy, or will this be the kind of Pokemon that's part of the glue that holds the team together?
 

Deck Knight

Blast Off At The Speed Of Light! That's Right!
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Have at it ladies and gentlemen. I have edited the slate into the OP.

Ice/Steel
Ice/Rock
Poison


 
Ice / Rock
Poison
Ice / Steel
Fire
Fire / Poison
Bug / Psychic


Bug / Psychic is downright too good of a typing for this CAP, and Fire / Poison totally nullifies the reason we'd pick either Fire or Poison individually. Essentially, these two typings are the only two I desperately do not want to see as the CAP's final typing. Ice / Rock, I am convinced, is the most wretched typing possible in OU and I think it would be a downright fun challenge to try to balance it out, even if we end up not succeeding. I am convinced that, besides Ice / Rock, mono-Poison is the most apt typing for this concept. It allows flexibility, isn't amazingly wretched, but as an offensive Pokemon (or even a defensive) one is a serious letdown. It would take some work to overcome its downsides, and I think that's good for the concept. Ice / Steel is a pretty crazy typing that I think would result in some cool stuff, notably because it also has some exciting weaknesses and vulnerabilities to overcome, but also some cool stuff it could abuse. Mono-Fire is cool too, but I think it is the least interesting of those I'd be okay with getting as our typing.

All-in-all, not a bad slate. Let's see this thing through so we can get to the real interesting stuff.
 
Ice/Rock
Ice/Steel

Fire
Poison

Bug/Psychic
Fire/Poison
I believe we should not use Fire/Poison whatsoever, as it only has a total of four weaknesses and a 4x resistance to U-turn plus key resistances to Steel, Fighting, and Fire.
 

prem

failed abortion
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ice/rock
fire/poison
poison
fire
ice/steel
bug/psychic

just going to say if bug/psychic wins we are going to make a better version of volc. and if ice/rock wins im pretty sure its not salvageable
 

Okuu

Blame [me] for Global Warming!
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Ice/Rock
Bug/Psychic
Fire
Poison
Fire/Poison
Ice/Steel

To clarify, I don't care for any after the second line, I don't agree with any beyond the third, and am adamantly against the last two, to an equal degree.
 

nyttyn

From Now On, We'll...
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Ice/Rock
Ice/Steel
Bug/Psychic
Fire



Would be really interested to see what could salvage a Ice/Rock pokemon.
 

verbatim

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Poison
Ice/Steel
Bug/Psychic
Fire


I'm not a fan of Fire/Poison because from my perspective its amazing stabs throw it into the good type category and thus, outside of this project.

My issue with Ice/Rock is that we can't really do anything other than remake Deoxys-A with a type shift.

I'm neutral on Fire and Bug/Psychic.

I'm a huge fan of Ice/Steel for its potential use (Dragonslayer lets get it on!)

The reason I think that Poison should be choosen overall though is its sheer versatility. By being a middle of the road type (somewhat decent neutral coverage and a fighting resist) we have a wide myriad of options to choose from when taking advantage of his typing. He could be a sweeper, a wall, an offensive pivot, a utilitymon, etc. The more freedom to make a mon we get, the better.
 
Ice/Rock
Poison
Fire
Fire/Poison


Ice/Steel and Bug/Psychic seem too "good" and "easy" to me... Other than that, I prefer the monotypes over their combination because the types help each other in the combination. I also prefer Poison a bit over Fire because I think we can cover unknown territory better with it.

Also I am going to watch Haruhi "Season 2" (though I honestly don't like that term for this considering...). As I understand it, it pulled what is quite possibly the worst move the anime could ever make. I think it is similar to this situation where Ice/Rock is the "worst" (and best) typing we could possibly put on this CAP. Maybe someone will want to join me on this valiant quest...
 
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