I think the issue I have with inanimate object pokemon (specifically Vanilluxe, klefki and Klink lines) is the lore behind them and whether or not they fit within the pokemon world that Game Freak have established. The poison types (muk, trubbish etc), electric types (magneton, electrode etc) and ghost types (chandelure, aegislash etc) all have a lore or reason as to why they have sparked life. Poison due to toxins/ radioactive matter interacting with organic components, electrics through magnetism and galvanism and ghosts through possession.
Vanilluxe, klefki and Klink have no such explanations towards their existence, they break the 'rules' of the pokemon universe. I could excuse vanillux if perhaps it gained fairy typing and existed as a sort of ice pixie, but it didn't, it's an ice cream with a face...
On this, there's a pokemon design who I adored as a child that now shits me off to no end- Blastoise. Why and how does it evolve to have man made industrial canons? It is so out of place in both gen 1 and later gens. With the exception of clothing which I will touch on next, no other pokemon that don't share a steel type have man made equipment fused as part of their body. Blastoise's pre evos don't even suggest a mythology that gives the canons an explanation.
Continuing on from this idea of unexplained man made objects finding their way into designs, the clothing of humanoid mons (machokes belt, sawk and throhs robes) reeeallly bothers me. I was considering including hitmonchans tunic and gloves in this list but I suppose I can pass that off as skin and flesh similar to human clothes. Clothes on pokemon doesn't make sense biologically and is creepy canonically. There is no explanation where the clothes come from and in sawk and throhs case, why they wear them (other than being way too close to humans in my monster fighting game)
Vanilluxe, klefki and Klink have no such explanations towards their existence, they break the 'rules' of the pokemon universe. I could excuse vanillux if perhaps it gained fairy typing and existed as a sort of ice pixie, but it didn't, it's an ice cream with a face...
On this, there's a pokemon design who I adored as a child that now shits me off to no end- Blastoise. Why and how does it evolve to have man made industrial canons? It is so out of place in both gen 1 and later gens. With the exception of clothing which I will touch on next, no other pokemon that don't share a steel type have man made equipment fused as part of their body. Blastoise's pre evos don't even suggest a mythology that gives the canons an explanation.
Continuing on from this idea of unexplained man made objects finding their way into designs, the clothing of humanoid mons (machokes belt, sawk and throhs robes) reeeallly bothers me. I was considering including hitmonchans tunic and gloves in this list but I suppose I can pass that off as skin and flesh similar to human clothes. Clothes on pokemon doesn't make sense biologically and is creepy canonically. There is no explanation where the clothes come from and in sawk and throhs case, why they wear them (other than being way too close to humans in my monster fighting game)