BlackJak
formerly Balanced Break
It is done under dragon :P please check my dragon postIt's done under flying Mon list,not dragon:p
It is done under dragon :P please check my dragon postIt's done under flying Mon list,not dragon:p
Maybe I'm in the past,snice I've checked 10 times and not found it a single.It is done under dragon :P please check my dragon post
Not sure if i should do this hear but wanted to suggest volt switch as an option on zapados as its usually on balanced flying team the momentum can help a tonApproved by scpinion
OP based off of PU EV Spread Compendium, written by 2xTheTap
Table of Contents
Normal / Fighting / Flying (Scroll down!)
Poison / Ground / Rock
Bug / Ghost / Steel
Fire / Water Grass
Electric / Psychic / Ice
Dragon / Dark / Fairy
Monotype EV and Sets Compendium
Hello everyone, and welcome to Monotype's EV & Set compendium. This thread is a resource designed to assist old and new players alike in choosing the best EVs and sets for each Pokemon in Monotype.
I often see Bug types with an even amount of HP, or Charizard-Y on Fire teams running unnecessary Flying coverage when Defog would've been a better option.This resource sets out to inform players as to how to avoid making these sorts of mistakes while giving them the most optimal set. Hopefully, people can also discuss viable, and alternate sets and spreads for certain Pokemon. (A lot of these sets were taken from the Viability Rankings)
In this thread, you may suggest EV spreads and natures for Pokemon listed C and above (standard or otherwise). If the spread and nature you are suggesting is not standard, you must provide rationale for why these non-standard spreads are viable. Please do not suggest gimmicks, and please be polite when discussing spreads.
How to Contribute
Follow what I did here:
For Chansey (Normal)
Physically Defensive with Rocks
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Thunder Wave / Toxic
- Soft-Boiled
- Seismic Toss
Alternate spreads: Bold, 4 HP / 252 Def / 252 SpD (Checks Knock Off Landorus-I)
Alternate moves: Wish instead of Soft-Boiled, and Protect instead of Thunder Wave / Toxic.
Including additional spreads to speed creep these new EV spreads is discouraged (unless there is a specific target you are providing creep for), as speed creeping has to end at some point.
Always be sure to back up your argument with damage calculations (if applicable) or the speed of the Pokemon you are attempting to check or counter.
http://www.smogon.com/forums/threads/monotype-speed-tiers.3565110/ - Speed Tiers
http://www.smogon.com/forums/threads/monotype-viability-rankings.3565113/ - Viability Rankings
WIP
S Rank
Chansey
Physically Defensive with Rocks
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Thunder Wave / Toxic
- Soft-Boiled
- Seismic Toss
Alternate spreads: Bold, 4 HP / 252 Def / 252 SpD (Checks Knock Off Landorus-I)
Alternate moves: Wish instead of Soft-Boiled, and Protect instead of Thunder Wave / Toxic.
Porygon2
Physically Defensive
Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Recover
- Discharge
- Ice Beam
- Toxic
Alternate spreads: N/A
Alternate moves: Thunder Wave / Foul Play instead of Discharge, Thunder Wave instead of Toxic
Staraptor
Bulkyraptor
Staraptor @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 Def / 4 Spe
Impish Nature
- Brave Bird
- Roost
- Defog
- Feather Dance
Alternate spreads: N/A
Alternate moves: U-turn instead of Feather Dance
Choice Scarf
Staraptor @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 252 Spe / 4 Def
Jolly Nature
- Double Edge
- Brave Bird
- U-Turn
- Close Combat
Alternate spreads: Adamant instead of Jolly
Alternate moves: N/A
A Rank
Diggersby
Wallbreaker
Diggersby @ Choice Band
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Return
- Earthquake
- Fire Punch
- Quick Attack
Alternate spreads: Jolly instead of Adamant
Alternate moves: Wild Charge / Knock Off / U-turn instead of Fire Punch
Choice Scarf
Diggersby @ Choice Scarf
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Return
- Earthquake
- Knock Off
- U-turn
Alternate spreads: Jolly instead of Adamant
Alternate moves: Ice Punch / Wild Charge instead of Knock Off
Mega-Lopunny
Attacker
Lopunny @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Fake Out
- Ice Punch
Alternate spreads: N/A
Alternate moves: Power-up Punch / Encore instead of Ice Punch
Mega-Pidgeot
Attacker
Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Roost
- U-turn
Alternate spreads: N/A
Alternate moves: Defog / Hidden Power Ground instead of Roost
Meloetta
Choice Specs
Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Thunderbolt
Alternate spread: Timid instead of Modest
Alternate moves: Shadow Ball / Energy Ball / Trick instead of Thunderbolt
Choice Scarf
Meloetta @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Focus Blast
- Dazzling Gleam
- Shadow Ball
Alternate spreads: N/A
Alternate moves: Thunderbolt / Energy Ball / Trick / Hyper Voice instead of Dazzling Gleam / Shadow Ball
Sub CM
Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 SpA / 4 Spe (can also go max HP max Spe or max HP max Def)
Calm Nature
- Substitute
- Calm Mind
- Psyshock
- Shadow Ball
Alternate spreads: Timid, 252 HP / 4 SpD / 252 Spe ~ Bold, 252 HP / 252 Def / 4 SpA
Alternate moves: Hyper Voice instead of Psyshock, Focus Blast instead of Shadow Ball
B Rank
Miltank
Physical Wall
Miltank (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Heal Bell
- Milk Drink
- Seismic Toss
- Thunder Wave
Alternate spreads: Sap Sipper instead of Thick Fat (If you struggle vs Ferrothorn / Breloom)
Alternate moves: Body Slam instead of Seismic Toss, Stealth Rock / Toxic instead of Thunder Wave
Ditto
Revenge Killer
Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Transform
(EVs are meant to help with Ditto vs Ditto situations)
Alternate spreads: IVs for Hidden Power Fire: 30 Atk / 30 SpA / 0 Spe ~ IVs for Hidden Power Ice: 30 Atk / 30 Def (Alternatively, you can type in what Hidden Power you want in the teambuilder for the IVs)
Alternate moves: N/A
Heliolisk
Life Orb Attacker
Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power Ice
- Focus Blast
- Thunderbolt
Alternate spreads: Choice Specs instead of a Life Orb
Alternate moves: Hyper Voice / Grass Knot / Surf instead of Hidden Power Ice
Porygon-Z
Choiced Attacker
Porygon-Z @ Choice Specs
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tri Attack
- Dark Pulse
- Thunderbolt
- Ice Beam
Alternate spreads: Modest instead of Timid, Choice Scarf instead Choice Specs
Alternate moves: Trick instead of Thunderbolt / Ice Beam
Mega-Audino
Calm Mind
Audino @ Audinite
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Dazzling Gleam
- Wish
- Protect
Alternate spreads: N/A
Alternate moves: N/A
Support
Audino @ Audinite
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Protect
- Heal Bell
- Dazzling Gleam
Checks Fighting types such as Keldeo and Terrakion
Alternate spreads: N/A
Alternate moves: N/A
Snorlax
Curselax
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Curse
- Body Slam
- Rest
- Sleep Talk
Alternate spreads: N/A
Alternate moves: N/A
C Rank
Smeargle
Suicide Lead
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Spore
- Stealth Rock
- Sticky Web
- Taunt
Alternate spreads: N/A
Alternate moves: Dark Void instead of Spore, Spikes instead of Sticky Web, Mirror Coat / Rapid Spin instead of Taunt
Exploud
Wallbreaker
Exploud @ Choice Specs
Ability: Scrappy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Boomburst
- Fire Blast
- Focus Blast
- Surf
Alternate spreads: N/A
Alternate moves: N/A
S Rank
Keldeo
Wallbreaker
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hidden Power [Electric]
Alternate spreads: N/A
Alternate moves: N/A
Sub-CM
Keldeo @ Leftovers
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Scald
- Secret Sword
Alternate spreads:N/A
Alternate moves: N/A
Mega-Gallade
Wallbreaker
Gallade-Mega (M) @ Galladite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Psycho Cut
- Knock Off
If you want to wallbreak, use Close Combat. If you want a late game sweeper, use Drain Punch.
Alternate spreads: N/A
Alternate moves: Drain Punch instead of Close Combat, Zen Headbutt instead of Psycho Cut, Shadow Sneak / Ice Punch instead of Knock Off
Mega-Medicham
Wallbreaker
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 16 HP / 240 Atk / 252 Spe
Adamant Nature
- Fake Out
- High Jump Kick
- Psycho Cut
- Bullet Punch
Alternate spreads: Jolly instead of Adamant
Alternate moves: Zen Headbutt instead of Psycho Cut, Ice Punch instead of Bullet Punch
Terrakion
Choice Scarf
Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Iron Head
- Earthquake
Alternate spreads: N/A
Alternate moves: N/A
Suicide Lead
Terrakion @ Focus Sash
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock
For those who do not want to run Cobalion / Infernape. Easier to get rocks up vs Flying
Alternate spreads: N/A
Alternate moves: N/A
A Rank
Breloom
Technician Sashed Attacker
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Rock Tomb
Alternate spreads: N/A
Alternate moves: Swords Dance instead of Rock Tomb
Poison Heal Swords Dance
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP / 244 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Facade
- Seed Bomb
- Mach Punch
Alternate spreads: N/A
Alternate moves: Superpower instead of Mach Punch
Poison Heal Subpunch
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
- Spore
- Substitute
- Focus Punch
- Seed Bomb
Alternate spreads: N/A
Alternate moves: N/A
Cobalion
Defensive Utility Pivot
Cobalion @ Leftovers
Ability: Justified
EVs: 244 HP / 12 SpD / 252 Spe
Timid Nature
- Volt Switch
- Taunt
- Thunder Wave
- Stealth Rock
Alternate spreads: N/A
Alternate moves: Iron Head instead of Volt Switch / Taunt
Hawlucha
Sub-Sitrus Sweeper
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 12 HP / 244 Atk / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Alternate spreads: Jolly instead of Adamant (Speed tie opposing Hawlucha in mirror matches)
Alternate moves: N/A
Sky Attack Sweeper
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sky Attack
- Swords Dance
- High Jump Kick
- Acrobatics
Jolly to beat Keldeo + Latios while speed tying with opposing Jolly Hawlucha
Alternate spreads: Adamant instead of Jolly
Alternate moves: N/A
Infernape
Suicide Lead
Infernape @ Focus Sash
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Taunt
- Endeavor
- Overheat
Alternate spreads: Jolly, 252 Atk / 4 SpD / 252 (if running Close Combat)
Alternate moves: Close Combat instead of Overheat
Life Orb Attacker
Infernape @ Life Orb
Ability: Blaze
EVs: 76 Atk / 176 SpA / 4 SpD / 252 Spe
Naive Nature
- Fire Blast
- Grass Knot
- Close Combat
- Vacuum Wave
Alternate spreads: Naive, 176 Atk / 76 SpA / 4 SpD / 252 Spe (If it's more physically oriented)
Alternate moves: Flare blitz, Gunk shot, Mach punch, Earthquake (Mix and match!)
Heracross
Choice Scarf
Heracross @ Choice Scarf
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Megahorn
- Stone Edge
- Knock Off
- Close Combat
Guts is preferable so you're able to wallbreak Sableye and take advantage of status since Fighting has no cleric
Alternate spreads: Moxie instead of Guts
Alternate moves: Earthquake instead of Stone Edge
Choice Band Wallbreaker
Heracross @ Choice Band
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Megahorn
- Stone Edge
- Knock Off
- Close Combat
Adamant is necessary to net 2HKOs on Pokemon such as Skarmory, Mega Sableye, and Alolomola (w/o activating Guts)
Alternate spreads: N/A
Alternate moves: Earthquake instead of Stone Edge
B Rank
Conkeldurr
Bulky Attacker
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Ice Punch
Alternate spreads: 124 speed to outspeed base 60s
Alternate moves: Poison Jab instead of Ice Punch
Alternate spreads:
Alternate moves:
C Rank
Scrafty
Bulk up Sweeper
Scrafty @ Leftovers
Ability: Shed Skin
EVs: 248 HP / 136 Atk / 124 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Rest
Alternate Spreads: Adamant nature and/or 20 speed EVs (Outspeed base 60s), Intimidate instead of Shed Skin
Alternate moves: Iron Head over Rest (if running Intimidate)
Dragon Dance Sweeper
Scrafty @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- High Jump Kick
- Knock Off
- Iron Head
Alternate spreads: Adamant instead of Jolly. Intimidate instead of Moxie. Life Orb instead of a Lum Berry.
Alternate moves: Zen Headbutt over Iron Head
Lucario
Life Orb SD Sweeper
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Iron Tail
Iron Tail 1HKOs Clefable and Defensive Togekiss
Alternate spreads: N/A
Alternate moves: Bullet Punch (Mega Diancie)
LO NP Sweeper
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Dark Pulse
Alternate spreads: N/A
Alternate moves: Vacuum Wave instead of Dark Pulse
Heracross-Mega
Wallbreaker
Heracross-Mega @ Heracronite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Pin Missile
- Bullet Seed
- Rock Blast
Alternate spreads: N/A
Alternate moves: Substitute / Swords Dance instead of Bullet Seed
Huge thanks to EienSeiryuu and Wanka
S Rank
Landorus-I
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Focus Blast
- Sludge Wave
- Psychic
Alternate spreads: Naive instead of Timid (If running Rock Slide)
Alternate moves: Rock Slide / Knock Off instead of Psychic
Mega-Gyarados
Dragon Dance
Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Crunch
- Waterfall
- Taunt
Alternate spread: Jolly instead of Adamant
Alternate moves: Earthquake instead of Crunch, Substitute instead of Taunt
Skarmory
Physically Defensive + Hazards
Skarmory @ Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Stealth Rock
- Roost
- Whirlwind
- Iron Head
Alternate spreads: Rocky Helmet instead of Leftovers
Alternate moves: Spikes instead of Stealth Rock, Brave Bird instead of Iron Head
Defogger
Skarmory @ Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- Roost
- Whirlwind
- Iron Head
Alternate spreads: Rocky Helmet instead of Leftovers
Alternate moves: Brave Bird instead of Iron Head
Zapdos
Defogger
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 SpD / 16 Spe
Calm Nature
- Discharge
- Toxic
- Defog
- Roost
16 is used to outspeed Adamant Bisharp
Alternate spreads: N/A
Alternate moves: Heat Wave / Hidden Power Ice instead of Toxic
Mega-Charizard Y
Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
Alternate spreads: Modest instead of Timid
Alternate moves: Flamethrower instead of Fire Blast, Dragon Pulse instead of Roost
A Rank
Dragonite
Wallbreaker
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Superpower
- Outrage
- Earthquake
Alternate spread: N/A
Alternate moves: Fire Punch instead of Superpower / Earthquake
Dragon Dance
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Earthquake
- Extreme Speed
Alternate spread: N/A
Alternate moves: Outrage instead of Dragon Claw, Fire Punch instead of Earthquake
Landorus-T
Choice Scarf
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn
Alternate spreads: N/A
Alternate moves: Superpower instead of Knock Off
Double Dance
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
A good win con vs many types, can double as a wallbreaker
Alternate spreads: Jolly nature instead of Adamant
Alternate moves: N/A
Defensive + Rocks
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Allows Skarmory to run a Spikes set, doesn't have Recovery but it has U-turn, offensive pressure, and Intimidate
Alternate spreads: N/A
Alternate moves: Rock Slide / Knock Off instead of Stone Edge
Gliscor
Defensive Stallbreaker
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Earthquake
- Roost
- Taunt
- Toxic
Alternate spreads: Careful, 248 HP / 204 SpDef / 56 Spe (Specially Defensive)
Alternate moves: Knock Off instead of Toxic
Swords Dance
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Swords Dance
- Earthquake
- Knock Off
- Roost
Good check to threats such as Mega Sableye
Alternate spreads: Careful, 248 HP / 204 SpDef / 56 Spe (Specially Defensive)
Alternate moves: Stone Edge / Rock Slide instead of Knock Off
Toxic Stall
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spe
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
Speed allows it to outspeed max speed Lando-T
Alternate spread: N/A
Alternate moves: Knock Off instead of Earthquake
Thundurus
Prankster Attacker
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
- Thunder Wave
Alternate spreads: N/A
Alternate moves: Grass Knot / Taunt instead of Thunder Wave
Nasty Plot Sweeper
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Alternate spreads: N/A
Thundurus-T
Choice Scarf
Thundurus-Therian (M) @ Choice Scarf
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
Alternate spread: N/A
Alternate moves: Incinerate / Grass Knot instead of Focus Blast
Togekiss
Choice Scarf
Togekiss @ Choice Scarf
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Dazzling Gleam
- Flamethrower
- Trick
Alternate spreads: N/A
Alternate moves: Aura Sphere / Fire Blast instead of Flamethrower
Tornadus-T
Defensive Pivot
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane
- Heat Wave
- Knock Off
- U-turn
Outspeeds Scarf Magnezone and everything up to +speed base 115s such as Azelf.
Alternate spreads: Timid, 96 HP / 160 SpA / 252 Spe (Lets you speed tie with other Tornadus and outspeed Alakazm)
Alternate moves: Focus Blast instead of Heat Wave
B Rank
Staraptor
Choice Band
Staraptor @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn
Alternate spreads: Jolly instead of Adamant
Alternate moves: Quick Attack instead of U-turn
Choice Scarf
Staraptor @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn
Alternate spreads: Adamant instead of Jolly
Alternate moves: N/A
Mandibuzz
Physical Wall
Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Bold Nature
- Foul Play
- Roost
- Taunt
- Defog
Alternate spreads: N/A
Alternate moves: Brave Bird / Knock Off / Toxic instead of Defog
Gyarados
Dragon Dance
Gyarados @ Leftovers
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Substitute
Alternate spreads: Adamant instead of Jolly, Intimidate instead of Moxie
Alternate moves: Taunt instead of Substitute
Specially Defensive Wall
Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Scald
- Dragon Tail
- Rest
- Sleep Talk
Excellent check to Pokemon such as Keldeo, Zard-Y, Mega Sableye and more
Alternate spreads: N/A
Alternate moves: Thunder Wave instead of Sleep Talk
Honchkrow
Wallbreaker
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Sucker Punch
- Roost
- Superpower
Alternate spreads: N/A
Alternate moves: Pursuit / Heat Wave (Change nature!) instead of Roost
C Rank
Articuno
Support
Articuno @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Freeze Dry
- Roost
- Heal Bell
- Haze
Heal Bell support + good check to mons like Mega Sableye and Clefable
Alternate spreads: N/A
Alternate moves: Toxic instead of Heal Bell / Haze
Hawlucha
Unburden
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
For those who hate Normal teams :)
Alternate spreads: N/A
Alternate moves: N/A
Mega-Pidgeot
Attacker
Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Roost
- U-turn
Alternate spreads: N/A
Alternate moves: Hidden Power [Ground] / Defog instead of Roost
Salamence
Choice Scarf
Salamence @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Fire Blast
- Earthquake
- Dragon Claw
Alternate spreads: N/A
Alternate moves: N/A
Aerodactyl
Suicide Lead
Aerodactyl @ Focus Sash
Ability: Unnerve
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Stone Edge
- Earthquake
Alternate spreads: N/A
Alternate moves: Double Edge instead of Earthquake (Kill yourself to gain momentum)
Aerodactyl-Mega
Attacker
Aerodactyl @ Aerodactylite
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Earthquake
- Roost
Alternate spreads: N/A
Alternate moves: Pursuit / Hone Claws instead of Roost
I'll add Zmeed's sets to the OPs now (assuming they aren't already there).I hope I didn't mess up with something. It's my first post, after all...
Dragonite (Dragon):
Dragon Dance.
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- Earthquake
- Dragon Dance
- Extreme Speed
Alternate moves: Fire Punch over Earthquake, Dragon Claw over Outrage.
Fire Punch should be used only if a Dragon team has already two Ground-type move wielders. Dragon Claw is more for Weakness Policy variant (see below), as Outrage's drawbacks are nasty for such set.
Alternate item: Weakness Policy.
Use Weakness Policy at your own peril. It makes Defog support mandatory and/or Dual Screens set to somewhat compensate for the situations where Stealth Rock wasn't cleared away. It's dangerous against more offensive teams, and if played right, it grants either two Dragon Dances (+2 Attack; usually if Weakness Policy wasn't triggered and opponent decided to dodge its activation) or Dragon Dance and Weakness Policy boost (+3 Attack). However, it's going to disappoint you when your opponent can just wall Dragonite with something like Mandibuzz or Skarmory, as they can break Multiscale with status or minor damage. Dragon Claw is kind of more advised on this set rather than on Lum Berry one due to the fact Outrage's locking effect and confusion afterwards can cut sweep short.
Choice Band.
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- Fire Punch
- Superpower
- Extreme Speed
Alternate moves: Earthquake or Iron Head over Superpower.
Personally, I'm fond of Superpower on this set due to the fact Dragons are somewhat short on Fighting moves, while Dark and Normal teams, which are weak to Fighting, give a lot of troubles to Dragons. Should this not concern you or one of your Pokemon is already carrying Fighting-type coverage, go with Earthquake. Iron Head is here due to the fact full-health Dragonite is the one of the most "bulkiest" Pokemon when it comes to taking Fairy-type moves, and Choice Band-boosted Iron Head HURTS.
Goodra (Dragon):
Assault Vest.
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Fire Blast
- Sludge Bomb
- Muddy Water
Alternate abilitiy: Gooey.
Our slimey goo dragon doesn't like taking physical hits, but Gooey helps in case if a very speedy physical threat pressures you (like scarfed Salamence). Sacrificing Goodra to make opposing threat slower might not be great idea, but it pays off if you happen to do that to Outrage-locked scarfed Salamence. Sap Sipper is great against Leech Seed, Sleep Powder and Spore moves users, while almost all of them are threatened by Fire Blast or Sludge Bomb.
Alternate moves: Dragon Pulse over Draco Meteor, Power Whip or Hidden Power Grass or Thunderbolt or Focus Blast or Dragon Tail over Muddy Water.
Dragon Pulse vs. Draco Meteor is a typical debate of consistency against power. Muddy Water mostly for Heatran, who is barely even scratched by the Draco Meteor, but it's also helpful for consecutive hits on stuff like Rock/Bugs. Power Whip or Hidden Power Grass target Water/Ground buddies; the former is also useful for Tyranitar. Thunderbolt helps against Empoleon and Suicune (Goodra is even EVed to outspeed latter) specifically. Focus Blast retains coverage on Heatran and hurts mainly lesser bulky Dark, Steel and Normal-type Pokemon. Dragon Tail is to punish set-up attempts after "dropping a draco" or if Goodra is not powerful enough to handle its current opponent.
Alternate nature: Quiet.
Solely for Power Whip. Watch out, as you cannot outspeed Suicune any longer and risk getting outsped by Scizor should it not Bullet Punch.
Hydreigon (Dragon):
Choice Scarf.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Dark Pulse
- Draco Meteor
- Flash Cannon
- U-turn
Alternate spreads: Hasty Nature.
Having better time taking priority moves and Knock Off (in desperation) or tanking special hits is up for you. I prefer Naive because Hydreigon still takes special hits well enough.
Alternate moves: Fire Blast over Flash Cannon.
A tough pick here. With Flash Cannon you revenge kill Mega Diancie and Hydreigon is not a dead weight against Fairy teams. Fire Blast's main targets are Scizor and Ferrothorn, and it's best run only if your team is really strapped for Fire-type coverage.
P.S. I can give some Flygon and Haxorus sets if you need.
Hate how a nice writed analysis like the Zmeeed one got no likes at all, and the small suggestion of Sabella got 5 likes already (nothing again u man Sabella, just like a example)
We, like a monotype community, could be more welcome to new players/forum users even in little things like dat. Just my thought.
Rawr. and Wanka bring up good points about being more welcoming (as a community) and not placing too much stock in likes (friends tend to like other friends posts).Be careful when you say "we" there are like 2 or 3 people that oversee the thread and likes are just likes.
That being said, I do think his sets and descriptions are actually very accurate and should be implemented into each mons hide tag. Good stuff zmeed
I would strongly recommend against Air Slash Mega Charizard Y because it doesn't actually hit anything meaningful and replaces a far more important moveslot.For Flying:
Additions to Flying
Alternative Moves: Rock Polish
Skarmory @ Custap Berry
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Stealth Rock
- Spikes
- Brave Bird
- Roost
Alternative Moves: Iron Head
Alternative Moves: Air Slash
Alternative Moves: Earthquake
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sky Attack
- Swords Dance
- High Jump Kick
- Acrobatics
Do you mean Poison or Dark?reserving drapion for psy on the off chance that someone decides to write it up overnight
On Scarf Drap, may want to include Ice Fang to check Garchomp, Landorus-I, ect (these guys especially threaten Poison quite a bit). Otherwise, job well done! :)Drapion on poison
Assault Vest
Drapion @ Assault Vest
Ability: Battle Armor
EVs: 240 HP / 252 Atk / 16 Def
Adamant Nature
- Pursuit
- Knock Off
- Earthquake
- Aqua Tail
Alternate Moves: Aqua tail, Poison Jab, Rock Slide
Defensive Toxic Spikes Setter
Drapion @ Black Sludge
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Toxic Spikes
- Knock Off
- Poison Jab
- Whirlwind
Alternate Moves: Earthquake, Rock Slide
Alternate Spreads: 248 HP / 252 Def / 8 SpD
Choice Scarf
Drapion @ Choice Scarf
Ability: Sniper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Earthquake
- Poison Jab
- Rock Slide
Alternate Moves: Aqua Tail, Iron Tail, Fire Fang
Double Dance (I've seen this but IDK if it's worth mentioning or adding)
Drapion @ Black Sludge
Ability: Battle Armor
EVs: 20 HP / 252 Atk / 236 Spe
Adamant Nature
- Agility
- Swords Dance
- Crunch
- Earthquake
(236 speed is to beat max spe 80s)
Again, I'm uncertain if the double dance set should be mentioned. I'm not really sure if it should be added, because I don't know how much it would really help out poison.
Good job on the sets, a small suggestion for the scarf set is Cross Poison > Poison Jab, since Cross poison is a high chance to crit plus Sniper is 1.5x times more aswell, its better off using cross poison at this point.Choice Scarf
Drapion @ Choice Scarf
Ability: Sniper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Earthquake
- Poison Jab
- Rock Slide
Alternate Moves: Aqua Tail, Iron Tail, Fire Fang
I didn't want to include a crit set cause it doesnt get focus energy, plus it just seems gimmicky and unreliable.Good job on the sets, a small suggestion for the scarf set is Cross Poison > Poison Jab, since Cross poison is a high chance to crit plus Sniper is 1.5x times more aswell, its better off using cross poison at this point.Inb4 Scope lens too
only thing i disagree with here is air slash on Yard, it really doesn't get much from it. the moves it has rn are fineFire Additions
Alternative Move: Air Slash
Alternative Move: Superpower
Alternative Move: Thunder Punch
Alternative Moves: Hidden Power Ground, Roost
Alternative Items: Life Orb, Focus Sash
Alternative Move: Trick
Alternative Item: Choice Specs
Alternative Move: Toxic