Igniizard
formerly denger
Magnificent art done by Xboy
INTRODUCTION
Hello guys, it's Hello Gardevoir here with my 3rd RMT , this one features a team I made during OLT season last year ,I wanted to do an RMT on this for a while but never have for some reason or another. This team has served me well for a long time so I decided to RMT it. It is a balanced offense team which punches holes through teams with Garchomp ,Metagross and Latios and Thundurus while having a solid backbone in Suicune+Clefable core which can be hard to break down. Without further ado,let's get into the team thought process.
INTRODUCTION
Hello guys, it's Hello Gardevoir here with my 3rd RMT , this one features a team I made during OLT season last year ,I wanted to do an RMT on this for a while but never have for some reason or another. This team has served me well for a long time so I decided to RMT it. It is a balanced offense team which punches holes through teams with Garchomp ,Metagross and Latios and Thundurus while having a solid backbone in Suicune+Clefable core which can be hard to break down. Without further ado,let's get into the team thought process.
Wanted to build a team around Crocune ,which I think a lot of teams in the ladder are unprepared for and they get fully punished for it.
Wanted something that can check stuff like Thundurus and Serperior and TG Manaphy which annoy Suicune so went with Unaware Clefable as the 2nd member.
Needed a stealth rocker that can keep up offensive pressure and also something that can break balance if played right, so went with SD Garchomp as my rocker.
Team was weak to CM Keldeo and since clef can be pressure by burn and Suicune pretty much being setup fodder for it, I went to perhaps what is the best offensive check anyone can have in a team,Latios which is also my form of hazard control.
Next up is Metagross , this is my primary check to fairies and my mega of my team. A really good Pokemon it has been since its release and I love using this thing since it can check so many of the meta so easily and also hits very very hard.
I noticed that my team was sorta slow so I came up with Thundurus which can spread paralysis and keep up offensive momentum. Killing 2 birds with one stone and making life a lot easier for me.
TEAM INTRODUCTION
With the thought process out of the way now we can focus on the team itself.
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Stealth Rock
- Dragon Claw
- Earthquake
Garchomp is the stealth rocker of this team and also its primary answer for balanced builds which it strives against. Stealth rock is mandatory on every team and this is no exception , SD is their to break balance along with dual stab in Dragon Claw and Earthquake,Outrage gives free switch in to Azumarill which I have 0 switch ins for, so had to go with Dragon Claw here. This pokemon is also my lead vs a lot of teams. EV spread along with jolly nature takes advantage of Garchomp's 102 speed which outspeeds crowded 100 speed tier which includes huge threats like Gardevoir ,Medicham , Charizards etc.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Calm Mind
- Sleep Talk
- Rest
Standard Crodune here , provdes balance and sweeps unprepared teams rather easily. Spread focus on Max physical defense and HP which makes it hard to break down , Scald for spreading burns and stab. Calm mind boosts its special attack and its uninvested special defensive stat which makes this thing a force to be reckoned with.
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Ice Punch
Standard Mega Metagross which dual stab Meteor Mash and Zen headbutt along with Earthquake and Ice Punch for coverage. Spread focuses on Metagross' excellent speed stat alongside great power to dismantle offensive teams. Metagross outspeeds upto base 108 stuff like Keldeo , Terrakion which is really important , also my main check to fairies and this is the only mega I think was fir for this team.
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Thunder Wave
- Superpower
- Knock Off
- Wild Charge
Thundurus is my revenge killer for water types like Manaphy and Azumarill , also my speed control for this team since it is quite slow. I went with a full on Physical set which always 2hokes Clefable which I find annoying to switch into. Clef always switches in on this thing just to get 2hoked. Knock off is for Lati twins and other Psychic types and also gets rid of items which is always handy. Superpower is to get past steels like Ferrorthorn and Heatran. Thunder Wave is for speed control.
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fighting] / [Fire]
- Defog
Latios is my main Keldeo switch in , it others are either setup on or easily 2hkoed by variants. Dual Stab in Draco which for nuking stuff , Psyshock reliable stab that does solid damage, Defog to get rid of hazards and HP Fighting to lure and kill Bisharp and weakened T-tars that are not scarfed. EV Spread is standard making full use of its good speed tier and power. HP Fire is also an option which makes dealing with Ferro easier.
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Calm Mind
- Moonblast
- Moonlight
- Flamethrower
Clefable is only member which isn't blue haha and is also the primary glue of this team, checking things like Serp , Latis , Fighting types , Thundurus , TG Manaphy which isabsolute crucial for this team to function. EV Spread is standard which allows it to avoid 2hko from Latis and Thundy and punish them accordingly , Calm Mind there to boost stat , Moonblast does solid damage , Flamethrower over Thunder Wave cause Excadrill is a huge huge problem for this team under sand. Moonlight is a mid ground healing option which gives me a free slot which Wish+Protect would not.
That's the team for you folks !
No switch in for this thing , really a pain in the ass to deal with. 50/50 with Suicune and Metagross as switch ins which is not a good thing at all.
This thing is annoying to deal with thanks to its insane power and constant faking out, when this thing comes out on suicune or a weakened mon of mine I pretty much have to sack something since nothing on my team is bulky enough to survive a 2hko.
Suicune is a soft check which takes over 40% from Adamant Life Orb and Scald does not OHKO , so I have to hope for the burn and hope he's not SD and rest.
This thing is also really annoying , I have to break it down with Clef + Burn from Suicine or SD chomp, this is where HP Fire comes in handy on Latios.
(NO IMAGE FOUND SORRY)
Volcanion is also something I have to play around has Suicune can beat it 1v1 but switching into suicune means I lose all offensive Momentum vs it and have to try to setup regardless of the situation of the game
No switch in for this thing , really a pain in the ass to deal with. 50/50 with Suicune and Metagross as switch ins which is not a good thing at all.
This thing is annoying to deal with thanks to its insane power and constant faking out, when this thing comes out on suicune or a weakened mon of mine I pretty much have to sack something since nothing on my team is bulky enough to survive a 2hko.
Suicune is a soft check which takes over 40% from Adamant Life Orb and Scald does not OHKO , so I have to hope for the burn and hope he's not SD and rest.
This thing is also really annoying , I have to break it down with Clef + Burn from Suicine or SD chomp, this is where HP Fire comes in handy on Latios.
(NO IMAGE FOUND SORRY)
Volcanion is also something I have to play around has Suicune can beat it 1v1 but switching into suicune means I lose all offensive Momentum vs it and have to try to setup regardless of the situation of the game
http://replay.pokemonshowdown.com/ou-350744138
http://replay.pokemonshowdown.com/ou-350740130
http://replay.pokemonshowdown.com/ou-350733995
http://replay.pokemonshowdown.com/ou-350729455
http://replay.pokemonshowdown.com/ou-350604596
http://replay.pokemonshowdown.com/ou-350578459
http://replay.pokemonshowdown.com/ou-350518615
After Volcanion release
http://replay.pokemonshowdown.com/ou-361378406
http://replay.pokemonshowdown.com/ou-361314590
http://replay.pokemonshowdown.com/ou-361610312
http://replay.pokemonshowdown.com/ou-350740130
http://replay.pokemonshowdown.com/ou-350733995
http://replay.pokemonshowdown.com/ou-350729455
http://replay.pokemonshowdown.com/ou-350604596
http://replay.pokemonshowdown.com/ou-350578459
http://replay.pokemonshowdown.com/ou-350518615
After Volcanion release
http://replay.pokemonshowdown.com/ou-361378406
http://replay.pokemonshowdown.com/ou-361314590
http://replay.pokemonshowdown.com/ou-361610312
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Calm Mind
- Moonblast
- Moonlight
- Flamethrower
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Calm Mind
- Sleep Talk
- Rest
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Ice Punch
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Stealth Rock
- Dragon Claw
- Earthquake
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fighting]
- Defog
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Thunder Wave
- Superpower
- Knock Off
- Wild Charge
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Calm Mind
- Moonblast
- Moonlight
- Flamethrower
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Calm Mind
- Sleep Talk
- Rest
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Earthquake
- Ice Punch
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Stealth Rock
- Dragon Claw
- Earthquake
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fighting]
- Defog
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Thunder Wave
- Superpower
- Knock Off
- Wild Charge
That concludes this RMT , I hope you guys enjoyed reading it, any constructive criticism and advice is appreciated, thank you !
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