byulharang
formerly Holy Ghost
Approved by Nayrz with idea from Arii Stella
Banner by my good friend Six
Welcome to Ubers Player of the Week! I'll be interviewing top Ubers players that have had success and are respected in the community. You will be able to ask questions to the player I interview by commenting on this post. Everyone cannot be interviewed but you can VM me or DM on Discord suggestions, sorry for the small hiatus but hope you enjoy!
64 Squares
Favorite Pokemon?
Most known for?
Going 8-0 in bw ubers for cpl iv, being the gsc ubers veteran trainer for Victory RoAd, and for being the best chess player in ubers.
What got you into competitive Pokemon?
Back in elementary school, one of my friends at the time convinced me to go with him to a pokemon vgc tour for the DPP games at the local convention center. I got completely destroyed as I knew nothing about EVs, IVs and natures, so my 4 starter team was no match for my opponents boom spam squad with Gengar to absorb the booms. The next year after BW1 was released I went to a second tour and again I got destroyed, this time by the infamous Whimsicott + Terrakion, beat up + justified strategy. After that second tour and with middle school starting the next year I gave up Pokemon altogether. I still was able to appease my competitive spirit with Magic the Gathering and chess at that time, so playing the children's game of Pokemon wasn't that appealing to me. It wasn't until my freshman year of high school that I got back into mons. One day my friends showed me showdown and we started playing on the shared ps account "wehavecancer" during our free blocks and before basketball practice. We mostly played randbats and ou at the time, and it was on my own that I discovered that my best tier was Ubers. Despite being new to the tier I was able to climb relatively easily and I quickly reached high ladder and was able to brag to my friends about how I was "top 20 in the world for ubers". After about a year of playing I discovered smogon through either a pokeaim or blunder video (two youtubers I watched a lot at the time) that was advertising the official smogon tour so I signed up and the rest is history.
DPP and ORAS, respectively. I enjoy DPP first of all because it was the generation of games that I grew up playing and because I really like the lead based metagame where you can tech for different leads you expect. I don't enjoy ORAS as much because its hard to learn for me and at my skill level in the tier it feels like most games are decided by luck with so many inaccurate moves. I would also like to add that I quite enjoy GSC and RBY unlike most of the Ubers community.
Definitely Farceus. That's not entirely fair, however, as I only really started playing DPP this year a little before classic, so Farceus is all I've truly gotten to experience apart from a few room tour games a couple years ago with a BKC or Zf sample. I personally thought that the Farceus meta was healthy and that none of the arceus forms were too oppressive. They were definitely centralizing in the builder but I don't think that's necessarily a bad thing cause in current DPP you have to make sure you handle threats like Dialga and Kyogre just as much or more. With that said I'm not overly upset about the banning and I'm actually looking forward to building in the Arceus-less meta as there's a lot of cool mons like Ludicolo or Lucario that just weren't viable during Farceus. Overall, I'm not the biggest fan of the ban but my biggest question is what the results would look like if Farceus was implemented right when we discovered it instead of years down the road. The vote was definitely swayed by Ubers veterans who grew up playing the "wrong" meta (without Arceus) and I feel like a lot of them voted for personal reasons instead of truly analyzing the farceus meta and realizing it was a fun and healthy tier. As for messing with old gens, I believe its perfectly fine to correct mistakes from the past such as not allowing Arceus in the first place and freeing evasion in BW. Ubers just doesnt seem like Ubers if the most iconic mon and god of pokemon is not included.
I'll first start off saying that while I didnt enjoy the ss metagame at first it eventually grew on me. However the main problem was it just didn't feel like ubers, with mons like quag, mandibuzz and rotom wash all being metagame staples. What makes ubers great is all the legendaries you can use, so I'm very excited for this new meta. I think the meta wont be amazing at first as there is will be likely be too many broken things with dynamax being legal, that make it impossible to fully cover everything in the builder. I expect ho to thrive in the beginning as defensive cores will be tough to make solid enough to keep up. Once dynamax is banned though (from what I've heard this seems like a likely outcome) I think the metagame will develop nicely and be way better than the pre-DLC 2 metagame. Dynamax might not be the only problem though, as Calyrex Shadow Rider seems very overwhelming in the current metagame. Hopefully with dynamax being banned it will become more manageable, and the meta will find a nice balance between strong threats and solid defensive cores.
Probably the best part of CPL was meeting all these new people on the 2018 team and becoming friends with them. Prior to this tour I only really knew Ubers people and a couple Monotype dudes from my brief stint playing that so was great to meet all these new people from all over the site. Despite me going undefeated our team really struggled but the tour was fun nonetheless. I especially want to s/o IPF spatulakun watermess Kiichikos DC and Icemann for making that experience awesome love you guys. Despite me succeeding in BW Ubers and playing it in UPL this year, I still consider SM my "main" generation. It's what I started playing when I first started taking mons seriously and its the tier I've played the most by far as I was a pretty active ladder goon. Maybe as I play more BW it will become my main gen but as of now its definitely USM.
Thanks Holy Ghost, I appreciate it. I first tried GSC Ubers this past year when there was a circuit tour for it. I did pretty well with victories over established GSC OU mains, and began to talk to Mr.378 about the tier. He gave me some helpful tips and I started building my own teams in the metagame, using them in Ubers room and ROA room roomtours whenever given the chance. One of my favorite parts about the tier is that my favorite pokemon, Mew, is the 2nd best mon in the tier (behind Snorlax and ahead of Mewtwo imo) and can run a lot of cool sets such as Transform which can be incredibly useful in long games. GSC (and RBY for that matter) absolutely deserves a place in the circuit and leading up to next years UPL I plan to push for it being one of the slots. GSC gets a lot of bad rep, as being a slow, stally meta and for being a dead tier with no room to grow since the metagame is so centralized. This however is completely untrue as spikes offenses and growth pass teams are super viable and dangerous. In addition, if GSC is played more in the circuit the metagame will definitely develop further as old players will be forced to adapt their teams to new trends. UPL is the perfect place for this rekindling of the meta as it will attract a lot of GSC veterans and throughout the seven weeks we will see a drastic change in what people use and have success with.
I'm not sure about it being perfect gen, but it is the most balanced and has the biggest variety of things you can do. I feel like the metagame is getting relatively stagnant as everyone's creativity in the tier is exhausted, which we saw in UPL as a lot of players fell back on established archetypes instead of coming up with novel ones. I also think the Primal-Groudon, Yvletal, support arc, MMy/Mgar, Mage/
Dusk Mane, and a filler bulky offenses are pretty much the best team comps and you should be using them more often than not. One interesting trend of note though, is how much deoxys-s and webs HOs have fallen off. Maybe in future tours we will see a revival of these builds that better combat the anti-offense balances that are everywhere in the meta right now.
Leading up to UPL I wasn't even sure if I was going to be drafted. A couple managers and notable players in the community mentioned how they thought I would be but no managers straight up told me they were thinking about drafting me. To my surprise, I was drafted to the Drizzlers by none other than Nayrz and his assman MM2, two people that I thought would embrace the stigma that every new player to ubers was definitely an alt. I was extra happy to be picked up since a lot of my good friends; Nora, Staxi and of course Holy Ghost were on the team. I definitely felt a bunch of pressure throughout the tour as I wanted to prove that my CPL record wasn't a fluke and also I felt like most of the community was rooting against me every week. After a disappointing week one where I lost in a must win situation for the team, I was benched the next week. I think that week was very good for me as I was able to reflect on where I went wrong and began to develop as a player. Overall, despite our poor record I had a lot of fun in our team chat and I feel that my managers and teammates helped me develop into a more complete player.
Ban Evasion, Keep Baton Pass.
While I don't think Evasion is as oppressive as other members of our community do (teams have natural counterplay and if you play perfectly against it you are likely favored to win) it still is uncompetitive and shouldn't be allowed in the tier. I'm here to play chess not to spin a roulette wheel. As for baton pass, I think smash pass adds a valuable dynamic to the metagame and the games involved with it aren't taken out of the hands of the players, unlike evasion.
I like bulky offenses particularly with spikes in pretty much every gen. In particular, Ferrothorn in USM ubers is probably my favorite mon to use in any gen, especially when paired with dangerous spike abusers like double dance Pdon or Z bulk up Marshadow, two mons featured on the team I had the most success with on the ladder.
One game that comes to mind is g2 of the series between Garay Oak vs Purple Gatorade for the 2019 Ubers Championship (https://replay.pokemonshowdown.com/smogtours-gen7ubers-470691). At the time I was pretty good friends with Garay so it was great to see him close out the circuit win in an extremely close game. Everyone, including Garay himself, thought the game was over after his Ultra didn't get the roll on PG's Dusk Mane, but ferrothorn was able to solo the rest of PG's team with the power of leech seed. I also really liked Garay's take on the spikes archetype in the tier, utilizing the rare roar Groundcues which forces extra spike chip on the opposing team as Groundceus tends to force switches.
At the beginning of the generation, I was pretty upset with all the dex cuts so playing current gen Ubers was not that appealing. Instead, I started playing AG since they used a national dex format that had all the new mons plus all the old ones. For me the transition was pretty easy and I made finals of my first ag tour. I think the transition from AG to Ubers is quite a bit harder though as the Ubers playerbase is much stronger and the metagame develops much quicker with a more active tour scene. However, a lot of AG players have had a lot of success making the transition such as Purple Gatorade and Icemaster in recent years. They both have demonstrated great building creativity and excel at playing long, drawn out games which are commonplace in the bulkier AG meta. I definitely encourage more of my AG friends to make the transition (especially Baconeatinassassin) as a lot of AG players have unique takes on the game that can potentially flourish in Ubers.
Hack, TTG, Garay Oak, and Zesty.
When I first started playing competitively Hack and TTG both seemed legendary. Hack was this semi-retired veteran that seemed to win every tour he came back to play and TTG was the number 1 ranked guy in the snake power rankings. I loved watching these guys play and stealing ideas from them. Next we have Garay and Zesty, both of which have had a lot of success in Ubers and were able to take that success to other tiers and play in the official tours. Someday I would like to follow their footsteps and get a chance to play in those tours myself. Zesty especially stands out as I always remember how he gave Pokeaim teams to use in his videos. He has really inspired myself as a builder with his UPL team dump and I aspire to be more like him as he goes out of his way to be nice to everybody and nobody seems to dislike him.
Definitely ladder and join all the tours you can. Some players might argue the ladder is useless but I think it's the best way to quickly learn the meta and develop your game. I would also recommend watching high level tour replays from UPL or from late rounds of the Seasonals. You can see how the top players approach matchups and also witness the metagame trends in advance. Don't be hesitant to steal ideas from these players or even whole teams as Ubers can be hard to build in at first with so many oppressive threats. Once you feel comfortable then you can start building your own teams. Don't forget to be creative though, just because the top players aren't using a mon doesn't mean you shouldn't experiment with it yourself. Finally, try to be friendly and make friends with people you play or are in the room. These connections will help you develop as a player and more importantly will let you have more fun, which is why we all play this game in the first place.
Here's a GSC ubers team that I'm currently 2-0 with in Victory RoAd matches. This team is a pretty standard spikes offense that is able to constantly pressure the bulky teams in the tier while still having a solid defensive backbone to deal with all the strong attackers. The team features an all out attacking Mewtwo lead that immediately puts pressure on the opponents team and can fish for status while having the option to boom on special walls such as Lax. I then added Lovely Kiss Snorlax as its the best mon in the tier and can sleep its checks and proceed to wallbreak. Cloyster was added because pretty much all teams in GSC need spikes to pressure bulky teams. It forces spinners like Golem out and can switchin to Lax and other grounds/rocks if needed. Steelix gives me a great Lax check and another boomer if needed. Finally Zapdos and SD mew were added to pressure bulky builds and in the case of Zapdos check lugia and spread status. I wanted to highlight this team as it shows that GSC isnt as stally as it might seem and shows that offensive teams really thrive in the tier. Also I hope that this team will inspire people to pick up the tier whether thats in room tours or potentially in circuit tours/UPL in the coming years.
The Kings Indian Defence.
Banner by my good friend Six
Welcome to Ubers Player of the Week! I'll be interviewing top Ubers players that have had success and are respected in the community. You will be able to ask questions to the player I interview by commenting on this post. Everyone cannot be interviewed but you can VM me or DM on Discord suggestions, sorry for the small hiatus but hope you enjoy!
64 Squares
Favorite Pokemon?
Most known for?
Going 8-0 in bw ubers for cpl iv, being the gsc ubers veteran trainer for Victory RoAd, and for being the best chess player in ubers.
What got you into competitive Pokemon?
Back in elementary school, one of my friends at the time convinced me to go with him to a pokemon vgc tour for the DPP games at the local convention center. I got completely destroyed as I knew nothing about EVs, IVs and natures, so my 4 starter team was no match for my opponents boom spam squad with Gengar to absorb the booms. The next year after BW1 was released I went to a second tour and again I got destroyed, this time by the infamous Whimsicott + Terrakion, beat up + justified strategy. After that second tour and with middle school starting the next year I gave up Pokemon altogether. I still was able to appease my competitive spirit with Magic the Gathering and chess at that time, so playing the children's game of Pokemon wasn't that appealing to me. It wasn't until my freshman year of high school that I got back into mons. One day my friends showed me showdown and we started playing on the shared ps account "wehavecancer" during our free blocks and before basketball practice. We mostly played randbats and ou at the time, and it was on my own that I discovered that my best tier was Ubers. Despite being new to the tier I was able to climb relatively easily and I quickly reached high ladder and was able to brag to my friends about how I was "top 20 in the world for ubers". After about a year of playing I discovered smogon through either a pokeaim or blunder video (two youtubers I watched a lot at the time) that was advertising the official smogon tour so I signed up and the rest is history.
Favorite and Least favorite Ubers generation?
DPP and ORAS, respectively. I enjoy DPP first of all because it was the generation of games that I grew up playing and because I really like the lead based metagame where you can tech for different leads you expect. I don't enjoy ORAS as much because its hard to learn for me and at my skill level in the tier it feels like most games are decided by luck with so many inaccurate moves. I would also like to add that I quite enjoy GSC and RBY unlike most of the Ubers community.
With DPP being your favorite do you prefer the meta with or without Farceus? Do you think the ban was the right decision and should Ubers ever mess with old generations on a large scale such as allowing Farceus?
Definitely Farceus. That's not entirely fair, however, as I only really started playing DPP this year a little before classic, so Farceus is all I've truly gotten to experience apart from a few room tour games a couple years ago with a BKC or Zf sample. I personally thought that the Farceus meta was healthy and that none of the arceus forms were too oppressive. They were definitely centralizing in the builder but I don't think that's necessarily a bad thing cause in current DPP you have to make sure you handle threats like Dialga and Kyogre just as much or more. With that said I'm not overly upset about the banning and I'm actually looking forward to building in the Arceus-less meta as there's a lot of cool mons like Ludicolo or Lucario that just weren't viable during Farceus. Overall, I'm not the biggest fan of the ban but my biggest question is what the results would look like if Farceus was implemented right when we discovered it instead of years down the road. The vote was definitely swayed by Ubers veterans who grew up playing the "wrong" meta (without Arceus) and I feel like a lot of them voted for personal reasons instead of truly analyzing the farceus meta and realizing it was a fun and healthy tier. As for messing with old gens, I believe its perfectly fine to correct mistakes from the past such as not allowing Arceus in the first place and freeing evasion in BW. Ubers just doesnt seem like Ubers if the most iconic mon and god of pokemon is not included.
Do you think with the new DLC for SS out the metagame will improve overall? How do you think it will compare to the previous meta?
I'll first start off saying that while I didnt enjoy the ss metagame at first it eventually grew on me. However the main problem was it just didn't feel like ubers, with mons like quag, mandibuzz and rotom wash all being metagame staples. What makes ubers great is all the legendaries you can use, so I'm very excited for this new meta. I think the meta wont be amazing at first as there is will be likely be too many broken things with dynamax being legal, that make it impossible to fully cover everything in the builder. I expect ho to thrive in the beginning as defensive cores will be tough to make solid enough to keep up. Once dynamax is banned though (from what I've heard this seems like a likely outcome) I think the metagame will develop nicely and be way better than the pre-DLC 2 metagame. Dynamax might not be the only problem though, as Calyrex Shadow Rider seems very overwhelming in the current metagame. Hopefully with dynamax being banned it will become more manageable, and the meta will find a nice balance between strong threats and solid defensive cores.
You had an impressive showing in CPL playing BW ubers, how was the CPL experience for you and do you consider BW your main generation?
Probably the best part of CPL was meeting all these new people on the 2018 team and becoming friends with them. Prior to this tour I only really knew Ubers people and a couple Monotype dudes from my brief stint playing that so was great to meet all these new people from all over the site. Despite me going undefeated our team really struggled but the tour was fun nonetheless. I especially want to s/o IPF spatulakun watermess Kiichikos DC and Icemann for making that experience awesome love you guys. Despite me succeeding in BW Ubers and playing it in UPL this year, I still consider SM my "main" generation. It's what I started playing when I first started taking mons seriously and its the tier I've played the most by far as I was a pretty active ladder goon. Maybe as I play more BW it will become my main gen but as of now its definitely USM.
Congratulations on becoming the GSC Ubers veteran for Victory RoAd! What drawn you to start playing GSC and do you think GSC has a future in getting more representation in Ubers Tournaments?
Thanks Holy Ghost, I appreciate it. I first tried GSC Ubers this past year when there was a circuit tour for it. I did pretty well with victories over established GSC OU mains, and began to talk to Mr.378 about the tier. He gave me some helpful tips and I started building my own teams in the metagame, using them in Ubers room and ROA room roomtours whenever given the chance. One of my favorite parts about the tier is that my favorite pokemon, Mew, is the 2nd best mon in the tier (behind Snorlax and ahead of Mewtwo imo) and can run a lot of cool sets such as Transform which can be incredibly useful in long games. GSC (and RBY for that matter) absolutely deserves a place in the circuit and leading up to next years UPL I plan to push for it being one of the slots. GSC gets a lot of bad rep, as being a slow, stally meta and for being a dead tier with no room to grow since the metagame is so centralized. This however is completely untrue as spikes offenses and growth pass teams are super viable and dangerous. In addition, if GSC is played more in the circuit the metagame will definitely develop further as old players will be forced to adapt their teams to new trends. UPL is the perfect place for this rekindling of the meta as it will attract a lot of GSC veterans and throughout the seven weeks we will see a drastic change in what people use and have success with.
With USM being your main generation, do you think its the perfect Ubers gen? How do you feel the metagame has developed overtime and do you think it still has room to grow?
I'm not sure about it being perfect gen, but it is the most balanced and has the biggest variety of things you can do. I feel like the metagame is getting relatively stagnant as everyone's creativity in the tier is exhausted, which we saw in UPL as a lot of players fell back on established archetypes instead of coming up with novel ones. I also think the Primal-Groudon, Yvletal, support arc, MMy/Mgar, Mage/
Dusk Mane, and a filler bulky offenses are pretty much the best team comps and you should be using them more often than not. One interesting trend of note though, is how much deoxys-s and webs HOs have fallen off. Maybe in future tours we will see a revival of these builds that better combat the anti-offense balances that are everywhere in the meta right now.
You made your UPL debut with the Drizzlers as the BW starter, how was your experience on the team? Did you feel any pressure to do well after coming off your 8-0 CPL record and controversy over yourself?
Leading up to UPL I wasn't even sure if I was going to be drafted. A couple managers and notable players in the community mentioned how they thought I would be but no managers straight up told me they were thinking about drafting me. To my surprise, I was drafted to the Drizzlers by none other than Nayrz and his assman MM2, two people that I thought would embrace the stigma that every new player to ubers was definitely an alt. I was extra happy to be picked up since a lot of my good friends; Nora, Staxi and of course Holy Ghost were on the team. I definitely felt a bunch of pressure throughout the tour as I wanted to prove that my CPL record wasn't a fluke and also I felt like most of the community was rooting against me every week. After a disappointing week one where I lost in a must win situation for the team, I was benched the next week. I think that week was very good for me as I was able to reflect on where I went wrong and began to develop as a player. Overall, despite our poor record I had a lot of fun in our team chat and I feel that my managers and teammates helped me develop into a more complete player.
What is your stance on the BW evasionpass discussion going on?
Ban Evasion, Keep Baton Pass.
While I don't think Evasion is as oppressive as other members of our community do (teams have natural counterplay and if you play perfectly against it you are likely favored to win) it still is uncompetitive and shouldn't be allowed in the tier. I'm here to play chess not to spin a roulette wheel. As for baton pass, I think smash pass adds a valuable dynamic to the metagame and the games involved with it aren't taken out of the hands of the players, unlike evasion.
Favorite playstyle to use in Ubers?
I like bulky offenses particularly with spikes in pretty much every gen. In particular, Ferrothorn in USM ubers is probably my favorite mon to use in any gen, especially when paired with dangerous spike abusers like double dance Pdon or Z bulk up Marshadow, two mons featured on the team I had the most success with on the ladder.
Favorite game you've witnessed?
One game that comes to mind is g2 of the series between Garay Oak vs Purple Gatorade for the 2019 Ubers Championship (https://replay.pokemonshowdown.com/smogtours-gen7ubers-470691). At the time I was pretty good friends with Garay so it was great to see him close out the circuit win in an extremely close game. Everyone, including Garay himself, thought the game was over after his Ultra didn't get the roll on PG's Dusk Mane, but ferrothorn was able to solo the rest of PG's team with the power of leech seed. I also really liked Garay's take on the spikes archetype in the tier, utilizing the rare roar Groundcues which forces extra spike chip on the opposing team as Groundceus tends to force switches.
You started playing AG this generation, what made you want to get into the tier? Do you think merging over from Ubers to AG or vice versa is an easy task, tournament success wise?
At the beginning of the generation, I was pretty upset with all the dex cuts so playing current gen Ubers was not that appealing. Instead, I started playing AG since they used a national dex format that had all the new mons plus all the old ones. For me the transition was pretty easy and I made finals of my first ag tour. I think the transition from AG to Ubers is quite a bit harder though as the Ubers playerbase is much stronger and the metagame develops much quicker with a more active tour scene. However, a lot of AG players have had a lot of success making the transition such as Purple Gatorade and Icemaster in recent years. They both have demonstrated great building creativity and excel at playing long, drawn out games which are commonplace in the bulkier AG meta. I definitely encourage more of my AG friends to make the transition (especially Baconeatinassassin) as a lot of AG players have unique takes on the game that can potentially flourish in Ubers.
Do you look up to any Ubers Players?
Hack, TTG, Garay Oak, and Zesty.
When I first started playing competitively Hack and TTG both seemed legendary. Hack was this semi-retired veteran that seemed to win every tour he came back to play and TTG was the number 1 ranked guy in the snake power rankings. I loved watching these guys play and stealing ideas from them. Next we have Garay and Zesty, both of which have had a lot of success in Ubers and were able to take that success to other tiers and play in the official tours. Someday I would like to follow their footsteps and get a chance to play in those tours myself. Zesty especially stands out as I always remember how he gave Pokeaim teams to use in his videos. He has really inspired myself as a builder with his UPL team dump and I aspire to be more like him as he goes out of his way to be nice to everybody and nobody seems to dislike him.
Any advice to new players looking to break into Ubers?
Definitely ladder and join all the tours you can. Some players might argue the ladder is useless but I think it's the best way to quickly learn the meta and develop your game. I would also recommend watching high level tour replays from UPL or from late rounds of the Seasonals. You can see how the top players approach matchups and also witness the metagame trends in advance. Don't be hesitant to steal ideas from these players or even whole teams as Ubers can be hard to build in at first with so many oppressive threats. Once you feel comfortable then you can start building your own teams. Don't forget to be creative though, just because the top players aren't using a mon doesn't mean you shouldn't experiment with it yourself. Finally, try to be friendly and make friends with people you play or are in the room. These connections will help you develop as a player and more importantly will let you have more fun, which is why we all play this game in the first place.
Here's a GSC ubers team that I'm currently 2-0 with in Victory RoAd matches. This team is a pretty standard spikes offense that is able to constantly pressure the bulky teams in the tier while still having a solid defensive backbone to deal with all the strong attackers. The team features an all out attacking Mewtwo lead that immediately puts pressure on the opponents team and can fish for status while having the option to boom on special walls such as Lax. I then added Lovely Kiss Snorlax as its the best mon in the tier and can sleep its checks and proceed to wallbreak. Cloyster was added because pretty much all teams in GSC need spikes to pressure bulky teams. It forces spinners like Golem out and can switchin to Lax and other grounds/rocks if needed. Steelix gives me a great Lax check and another boomer if needed. Finally Zapdos and SD mew were added to pressure bulky builds and in the case of Zapdos check lugia and spread status. I wanted to highlight this team as it shows that GSC isnt as stally as it might seem and shows that offensive teams really thrive in the tier. Also I hope that this team will inspire people to pick up the tier whether thats in room tours or potentially in circuit tours/UPL in the coming years.
Personal Question: Favorite chess opening?
The Kings Indian Defence.
=
Thanks for answering these questions 64 Plays! Sorry for the delay in these, feel free to ask questions in the thread!
Thanks for answering these questions 64 Plays! Sorry for the delay in these, feel free to ask questions in the thread!