Rotom-Heat @ Wiki Berry
Ability: Levitate
Shiny: Yes
EVs: 236 HP / 24 SpA / 248 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Overheat
- Volt Switch
- Pain Split
As it stands currently, the team has a shakey mamoswine matchup, with everything except mantine being hit supereffectively by one of it's stabs, and mantine being 2hkoed by icicle crash from life orb sets.
With mantine as the only source of hazard control on the team, it's ability to act as a check to stuff like scizor, primarina and coba is much reduced, as swapping in can be very costly if doubles/u-turns are played, and against primarina rocks flat out put you into 2hko range of moonblast.
Rotom-heat helps with this by providing a secondary source of hazard control, a mamoswine check, and an extra scizor check should your amoongus be caught by a buginium-z set or just be generally chipped into range of a kill. It also helps chip/kill bulky steels for the refresh pidgeot.
Pain split was chosen over toxic in last slot to allow rotom-heat to deal with mamoswine easier, especially if its wiki berry gets knocked off.