Some recent posts have had some really bad reasoning imo. People seem to be naming abilities just for the sake of naming them. Want some examples?
@IRON FISH:
@ROUGH SKIN:
@COMPOUNDEYES:
@THICK FAT:
@SHIELD DUST HATERS
As for flinches, do you not relize that by resisting the common flinch attacks, you are actually better off countering them with Shield Dust? Lets look at a few situations.
You switch into Jirachi with a Shield Dust-less CAP8. Jirachi outspeeds you and uses Iron Head. You flinch. And it happen again. Lets ay Iron Head is a 5HKO while T-Bolt is a 2HKO. If Jirachi outspeeds you, it has a roughly 60% of beating, barring Crits. With shield dust it has a 0% of beating you, if you play right. Great help that resist was... WRONG.
Shield Dust is a great asset to CAP8. The fact that it resists commonly Haxy moves has nothing to do with that. In fact, it helps PROVE my point. If CAP8 was Rock/Ice than shield dust would be useless against iron head.
@IRON FISH:
Most of what you listed is worthless. Comet Punch, Dizzy Punch, Mega Punch and Sky Uppercut are all terrible. Mach Punch, Bullet Punch and Meteor Mash are worthless w/o STAB. The elemental punchs bar TPunch offer no new covereage, and are therefore worthless, Dynamic Punch is also worthless without No Guard, and Hammer Arm offers no new coverage. That leaves TPunch and Focus Punch for moves with some usage. TPunch with the Iron Fist boost still has less BP than TBolt, so unless by some miracle a physical bias is chosen, its worthless. So that would leave us with a SubPunch set. But with STABs like Outrage and Draco Meteor, you have plenty of high powered options.Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Mach Punch, Mega Punch, Meteor Mash, Sky Uppercut, Ice Punch, Focus Punch, Hammer Arm, and Thunder Punch.
@ROUGH SKIN:
Again, like Mag i think said, if I can kill you in one hit, Rough Skin will not deter me. It may help you in stall wars, against wall that use physical attacks, but many of them carry EQ, which is non contact AND does plenty of damage.I think Rough Skin would be an exalt ability to help stall out Physical Attackers. The CaP could have good special defence so you would ether do little damage with Special Atteker or lose HP wile attaking with a Physical Attaker.
This would be great... if EQ was a contact move. Your recovery may stall them, but that doesn't make you stand out from say a Skarm, who can do the same thing.I think Rough Skin will be good for a moderatley bulky pokemon, since he will be able to spam recovery moves in-front of physical attackers and stall them off...
It will be great with Toxic Spikes support. what do you think?
@COMPOUNDEYES:
Dragon Rush isn't impressive if we have a special attacker. Even if it goes mixed, Outrage is almost always the better option, unless CAP8 has Serene Grace... which it doesn't because it already would have Compoundeyes. Glare can paralyze Ground types... who are normally slow anyway and can kill you with EQ. Thunder is great and all... but it isn't impressive enough to give this guy Compoundeyes.I'm starting to like Compoundeyes for a couple of reasons. Well they're all the same reason really, but for three moves in particular: Dragon Rush, Thunder, and Glare. I'm most excited about CE for Glare, which would have 97% accuracy and causes Paralysis regardless of whether the target is a Ground Pokemon.
@THICK FAT:
No one will think twice about using an Ice Move. It offers neutral coverage, which is still good, considering all the resistances this guy has. People make this neutrality seem like an immunity. Ice is the LEAST worrisome of our weaknesses, so why devote the ability to it.I was going to write that, but DK did it before. i see only one problem:
No Thick Fat, as any 2 of this 3 abilities can make a really great combo, since you make make easier switch-ins or make your opponent think twice before using an ice move/air slash/a physical move.
@SHIELD DUST HATERS
Hypothetical situation here: You switch CAP8 into a T-Bolt, as you 4x resist it. You feel happy with yourself, but then wait... you've been parahaxed! Oh noes! Now you wish you had Shield Dust. Same thing with Fire Blast. An untimely burn can really screw things up for you. Being able to take on Heatran 1 on 1 is much more difficult when burned. And even if you do win, can you survive the onslaught of future attacks? T-wave and WoW have nothing to do with the fact that random hax hurts.The main problem with Shield Dust is that secondary effects aren't often used against defensive pokes. If someone intends to cripple you, they are going to use a direct status inducer like T-Wave and WoW. Since Elec/Dragon resists things like fire blast and thunderbolt, its unlikely you are going to be in many situations where you need to worry about secondary effects.
The only real common exception to this is obviously paraflinchers like Togekiss and Jirachi. But do we really need this pokemon to be a check for those two? If so, vote shield dust. Also the stat spread is going to matter here. If this pokemon isn't ver physically bulky, switching into a Jirachi spamming Iron Head probably isn't going to be a great idea anyway, you'll take more damage than Jirachi is worth, there are plenty of better counters out there right now who resist steel.
As for flinches, do you not relize that by resisting the common flinch attacks, you are actually better off countering them with Shield Dust? Lets look at a few situations.
You switch into Jirachi with a Shield Dust-less CAP8. Jirachi outspeeds you and uses Iron Head. You flinch. And it happen again. Lets ay Iron Head is a 5HKO while T-Bolt is a 2HKO. If Jirachi outspeeds you, it has a roughly 60% of beating, barring Crits. With shield dust it has a 0% of beating you, if you play right. Great help that resist was... WRONG.
Shield Dust is a great asset to CAP8. The fact that it resists commonly Haxy moves has nothing to do with that. In fact, it helps PROVE my point. If CAP8 was Rock/Ice than shield dust would be useless against iron head.