I agree with omgthatkid95 on the 600 BST or over thing since its looking like this things going to be a dragon.
Chain Chomp is a threat because A) It also has 130 base attack, B) It has the movepool to effectively deal with many OU walls, and C) It's normally viewed as a physical attacker. There's absolutely no way we're giving a utility Pokemon anywhere near 130 base attack (and while we have yet to determine stat spread orientation, the fact that this is a utility-heavy Pokemon alone means that it's not going to be a big threat on either side), so saying "We shouldn't give this much special attack because it'll likely have one of Chain Chomp's attacks and Chain Chomp is a big threat" is pretty much meaningless.So basically if its poison/dragon you want something that hits harder and faster then specsmence, but is meant to be a utility pokemon. Every dragon in the game gets Draco meteor there is a good chance this will, thats reason enough to not give it over 70 special attack. Chainchomp rips apart alot of pokemon with just 80 and draco meteor.
These stats are for Poison/Ground. If it ends up Dragon then I would change it to be more balanced. If you look at a Poison/Ground type it would have no need for special attack. I mean what attacks would it use?I think this Pokemon should be only slightly biased to physical or special. One attack shouldn't be 80 while the other is 20.
The fact that it's weak to Ice is reason enough to be faster than it, IMO.
Base 130-140 speed seems about right on a utility pokemon.
Defences I'd say.... 95/100/90. This gives it good defences, without being overboard. It needs to be able to take a hit.
Attacks, I'd say Atk about 65, and SAtk about 40. Low attacking stats, because I believe this pokemon was not meant to attack.
so 95/65/100/40/90/140 is about right for me. This has :
A BST of 530
Average (Rank 0) physical sweepiness
Good (rank 3) physical tankiness
Very bad (rank -4) special sweepiness
Moderately good (rank 2) special tankiness.
Overall rating is 239 - Good.
What do you guys think about this? Any good?
Feel free to go to town with as many as you like.(I'm assuming we can submit more than one stat spread)
What I'm saying is that Pokemon that don't have an extremely high attacking stat don't usually have that much difference in there attacks. (I can only think of Blissey) They are usually fairly close and this Pokemon's attack stats should be, too.These stats are for Poison/Ground. If it ends up Dragon then I would change it to be more balanced. If you look at a Poison/Ground type it would have no need for special attack. I mean what attacks would it use?
If we did a 600 BST Pokemon, I'd suggest this:
115/60/106/105/103/111
Overall Rating: 717, Fantastic!
It isn't as good as Garchomp though...Garchomp gets about 800.
NO! First off, we don't want anything CLOSE to Garchomp. Second, this is a primary Poison type, meaning that the BST should be more towards Poison types, not Dragon. Third, the only things that aren't uber and are Over 600 BST are Sucking and RegiPhail.I agree with omgthatkid95 on the 600 BST or over thing since its looking like this things going to be a dragon.
Actually I said I highly doubted that we would agree upon a 600BSTNO! First off, we don't want anything CLOSE to Garchomp. Second, this is a primary Poison type, meaning that the BST should be more towards Poison types, not Dragon. Third, the only things that aren't uber and are Over 600 BST are Sucking and RegiPhail.
That being said, Some of the spreads shown are pretty good. However, we've already done a pokemon with High HP. Here's a rough spread:
81/85/98/65/92/109
Physical Sweepiness: Rank 3 Good
Physical Tankiness: Rank 2 Moderatly Good
Special Sweepiness: Rank 0 Average
Special Tankiness: Rank 2 Average
ODB: 3.7 No Bias
PSB: 17.2 Moderate Bias to Physical
Overall Rating: 292 Quite Good
109 Speed to outrun and Haze Infernape and base 105s, but still be slower than Gengar, Starmie, and base 110s. 81/95/95 Defenses take hits pretty good. Base 85 Attack is a little higher than Crobat, and Base 65 Special Attack isn't completely useless on something like Draco Meteor, not that this pokemon will have spare moveslots to begin with.
Actually that would be supporting the foundation of CAP. This project was created to help "diversify" out metagame by creating new Pokemon. Creating "odd" speeds leads to different speed tiers that shake up how we invest our evs. Garchomp, being such a force in OU, created its own speed tier at 102. Nowadays, that stat is in the minds of everyone creating movesets with Pokemon around that speed.I agree with latinoheat that "odd" speed numbers look contrived. I know some pokemon have them, but it just looks like we are trying too hard, if you know what I mean. Personally, I think all stats should be divisible by five -- but maybe I'm too conservative.
120 speed is a bit hefty to me...maybe take out some of the speed and put it into special attack. This thing is meant to take a hit or two.after playing a bit with the applet, i found this spread appealing.
100/65/100/85/100/120 570 BST
it gets an overall rating of very good.
i decided to make the defenses balanced so it can take hits from both side and i believe 100 base Hp is a must for tankish pokemon.
i decided on that speed because everyone wants a fast utility pokemon and 120 is good number. its fast but not too fast without ev investment.120 speed is a bit hefty to me...maybe take out some of the speed and put it into special attack. This thing is meant to take a hit or two.