Yeah, something along the lines of MWL's stat's. Tough enough that it can make decent use of it's amazing resists but not be a real beefy tank, and attack high enough that it's a decent attacking threat but there are still things that can switch in somewhat safely. Enough special attack that it could run a "novelty" special attacking set (possibly with Nasty Plot/CM) that can surprise some counters would be interesting, as well.
Now, something else I was thinking about - would our pokemon have Close Combat? Given that this really has the potential to be overpowered (of course, that also completely depends on other factors that haven't been decided yet, so eh), I could see it without CC, and there are plenty of other good fighting moves. I'd almost like to see that more, since I prefer having a few options to play with (the crit chance of Cross Chop or the slightly higher accuracy of Sky Uppercut?). Giving it a slightly higher attack but not CC would increase the viability of other moves that we might give it as well. It'd also be a bit strange to have one STAB at 120 BP while the other is at 60/70, though that's really less of a concern.