Just want to wiegh in on the current 'Pending' and 'Controversial' move lists, as they are the once that need to be address most readily.
Pending:
Aqua Tail - This is just a good general coverage move. Nothing really extraordinary about it. Both Tyranitar and Rhyperior have it, and wth much higher attcck scores, and they don't exactly break the game with it. - Allowed
Brave Bird - High base power of 120 and coverage on Grass, Fighting and Bug types, give alot of potenial viable checks more trouble then they deserve. 1/3 recoil on a pokemon witha a base HP of 133, is hardly diterant vs the benifits. Drill Peck and/or Aerial Ace or adequate enough. - Disallowed
Outrage - This is a terrible coverage move. 120 base power, you're better off with Earthquake or Crunch. Not to mention the negative side effect. Only Salamence and maybe Flygon even care. Use an Ice move or Stone Edge for coverage for goodness sake. No big deal. Allowed
Zen Headbutt - I see nothing exception either way about this move aside from the issue of the 20% flinch rate. I'm not concerned it will breaking in any respect, buy only that it conflicts with the 'Stop the secondary' concept. But I've yet to see the rest of the comminuty wiegh in on this. So for the moment, remain - Pending
Ice Fang - Again this is just a general coverage move. At base 65, only dragons take any more significant damage than either Earthquake or Crunch or going to do. This isn't scary. Allowed
Sucker Punch - People are making a much bigger deal out of this then it really is. It carries tha same base power as Crunch. Yes it is a priority move, but that's all it is. And it comes with it's own abbusable negative side effect. CAP9 is already relitavely fast with a base 95 Speed, so the only things that are really appose by it are pokemon like Azelf, Gangar and Latias. Who, aside from when the are revenge killing, have no business in against a sturdy Dark type in the first place. They all happen to be Trick abbusing as well in many cases. So let them suffer and eat a Crunch, Sucker Punch, or Pursuit!! Triple threat as it should be. Sucker Punch also goes a long way in leveling the playing field in against Celebi, a serial seconday user, who often has the potentiol to run greater speed than CAP9 as well as lay the smack down with a super effective Grass Knot. - Allowed
Controversial:
Thunder Fang - This falls in the same category as Ice Fang or Fire Fang to me. Low base power coverage and nothing more. Gyarados is the onltt pokemon that it really adversly effected at all. I know Gyarados is meant to be a solid check for CAP9, and it still will be any time Thunder Fang is absent. Which will be alot of the time. CAP9 only has four moves slots, and has better things to do than worry about Gyarados all the time. - Allowed
Close Combat - Considaring that Earthquake already covers alot of the ground that this does, it's not really doing that much harm having it included. That said I'd rather leave Super Power to do this job, while dampening the possibilty for it to open up a Guts power sweep. - Disallowed
Ice Punch - Simply put, leave Ice Fang in its place. The difference in base power just helps to keep CAP9 honest. - Disallowed
Spark - RE: Thunder Fang fror this. All except for it's 30% paralysis effect. Conflicts again with the projects concept in my opinion. Simply to avoid a crysis of conscience - Disallowed
Remeber when is come to coverage moves, CAP9 only has 4 moves slots to work with. It can't do everything at once, nor is it designed to. In fact it's likely to run Dual STAB and maybe one other coverage move (and support move of course). Maybe. Once the set is discovered, it will become much more manageable very quickly.